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Gah, can't restart this D:

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Total Members Voted: 0

Voting closed: November 05, 2010, 09:56:20 pm


Pages: 1 ... 89 90 [91] 92 93 94

Author Topic: Jaycraft Minecraft Server: INSERT PHOENIX ANALOGY HERE  (Read 140754 times)

Poltifar

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Re: Jaycraft Minecraft Server: STILL HANGING ONTO THAT BETA JIVE!
« Reply #1350 on: December 05, 2011, 11:25:42 am »

Wait...is EE on the server?

Uhm, I don't think EE is even available for multiplayer yet. In any case, it most definitely isn't on the server.
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Quote
<@Poltifar> yeah i've played life for almost 23 years
<@Poltifar> i specced myself into a corner, i should just reroll
<@Akroma> eh
<@Akroma> just play the minigames until your subscription runs out

Poltifar

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Re: Jaycraft Minecraft Server: STILL HANGING ONTO THAT BETA JIVE!
« Reply #1351 on: December 05, 2011, 03:13:29 pm »

Redpower PR4 is out!! Can we get the server updated please? :P
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Quote
<@Poltifar> yeah i've played life for almost 23 years
<@Poltifar> i specced myself into a corner, i should just reroll
<@Akroma> eh
<@Akroma> just play the minigames until your subscription runs out

Jay

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Re: Jaycraft Minecraft Server: GOING TREECLIMBING!
« Reply #1352 on: December 05, 2011, 06:27:45 pm »

We're now on 1.0.0 with Buildcraft and RedPower.
If IC comes up, we'll update seamlessly (you can travel to the farther reaches if you need uranium, not worth another reset).
New CA update to match.

The spawn here is on top of an RP2 rubber grove.  Well, fuck.
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Mishimanriz: Histories of Pegasi and Dictionaries

Poltifar

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Re: Jaycraft Minecraft Server: GOING TREECLIMBING!
« Reply #1353 on: December 05, 2011, 08:15:25 pm »

RP2 PR4 doesnt add frames  :'( :'( :'(
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Quote
<@Poltifar> yeah i've played life for almost 23 years
<@Poltifar> i specced myself into a corner, i should just reroll
<@Akroma> eh
<@Akroma> just play the minigames until your subscription runs out

Logical2u

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Re: Jaycraft Minecraft Server: GOING TREECLIMBING!
« Reply #1354 on: December 17, 2011, 02:42:30 pm »

Hey everybody,

Yesterday the server apparently automatically restarted, and I restarted it later to apply a Java update. Other than that, everything appears to be going fine - I will let you all know if there is going to be any other downtime.
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Jay

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Re: Jaycraft Minecraft Server: CRAFTERS GONE WILD
« Reply #1355 on: December 17, 2011, 05:51:19 pm »

New news: Ores in the Nether, and a tier 2 crafting table that shows recipes in a vein somewhat reminiscent of Terraria.

Shoo-be-doo.
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Mishimanriz: Histories of Pegasi and Dictionaries

Poltifar

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Re: Jaycraft Minecraft Server: CRAFTERS GONE WILD
« Reply #1356 on: December 18, 2011, 11:48:04 pm »

Apparently IC2 1.0 is out. Though might still be too buggy to use.
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Quote
<@Poltifar> yeah i've played life for almost 23 years
<@Poltifar> i specced myself into a corner, i should just reroll
<@Akroma> eh
<@Akroma> just play the minigames until your subscription runs out

Bluerobin

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Re: Jaycraft Minecraft Server: CRAFTERS GONE WILD
« Reply #1357 on: December 19, 2011, 05:01:16 pm »

I've been hoping for a recipe book... what's the recipe for the tier 2 crafting bench/what mod's it from so I can look it up?
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The moment the lever was pulled, somebody's pet kitten stepped onto the bridge. I read somewhere that if a cat falls more than 11 stories, it instinctively flares its legs out to increase air resistance. This slows it down enough to stick the landing with relatively minor injuries. In Dwarf Fortress, apparently, cats don't do that.

The Merchant Of Menace

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Re: Jaycraft Minecraft Server: CRAFTERS GONE WILD
« Reply #1358 on: December 19, 2011, 05:14:53 pm »

It's a crafting bench + a book I think.
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*Hugs*

Bluerobin

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Re: Jaycraft Minecraft Server: CRAFTERS GONE WILD
« Reply #1359 on: December 19, 2011, 05:46:43 pm »

Yup, that's it, thanks!

Edit: also, I just noticed the mod in the mod pack named crafting table II. So... thanks for helping even though it should have been relatively obvious for me!
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The moment the lever was pulled, somebody's pet kitten stepped onto the bridge. I read somewhere that if a cat falls more than 11 stories, it instinctively flares its legs out to increase air resistance. This slows it down enough to stick the landing with relatively minor injuries. In Dwarf Fortress, apparently, cats don't do that.

Jay

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Re: Jaycraft Minecraft Server: CRAFTERS GONE WILD
« Reply #1360 on: December 20, 2011, 12:42:36 am »

Gueessss what this post meeaaans!

Shoo-bee-dooooooo~~~

EDIT: Minor rollback, griefer caught and banned.
Protip: If you're going to grief, make sure you're not THE ONLY PLAYER WHO HAS BEEN ONLINE SINCE THE LAST REFERENCE FRAME.
« Last Edit: December 20, 2011, 03:09:32 am by Jay »
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Mishimanriz: Histories of Pegasi and Dictionaries

Logical2u

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Re: Jaycraft Minecraft Server: ICRAFTERS GONE WILD
« Reply #1361 on: December 24, 2011, 11:05:59 pm »

Hey everyone, I dropped some cake in a chest near the spawn nether portal as my Christmas gift to the server. Merry Christmas and Happy Holidays!
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The Merchant Of Menace

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Re: Jaycraft Minecraft Server: ICRAFTERS GONE WILD
« Reply #1362 on: January 06, 2012, 07:44:19 pm »

Posting to bump, Iceball and I have been working on renovating the village a little, there's a coke oven and alloy furnace at the blacksmiths now, and we're digging out the buried houses.
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*Hugs*

Jay

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Re: Jaycraft Minecraft Server: ICRAFTERS GONE WILD
« Reply #1363 on: January 08, 2012, 08:36:22 pm »

Bumpity bump.
News:
-CA updated to 1.0.0.3.3
-100% wrench rates!
---(Some people are incapable of taking a hint :P You know who you are)
-Not really news, but the Crafting Table II from my last post here was removed due to being completely useless with our mods.
« Last Edit: January 08, 2012, 08:38:58 pm by Jay »
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Mishimanriz: Histories of Pegasi and Dictionaries

Logical2u

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Re: Jaycraft Minecraft Server: ICRAFTERS GONE WILD
« Reply #1364 on: January 08, 2012, 10:32:39 pm »

-100% wrench rates!

if this means what I think it means that's incredibly awesome. no more penalization of OCD!
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