I'll run two turns in one update for convenience.
...
You look at the egg again, admiring your conquest. It is almost all black with tinges of gray and red. IT has a green infinity symbol on one side. After the dragon hatches you could probably stick this in your trophy case... but that isn't important. You practice necromancy to the fullest extent, summoning souls from the other realm (for about two minutes, you aren't very good with that, and they can't do much.) and driving skeletons up from the ground. Then you practice time magic with your hour glass, aging trees and seeds by months. You feel the egg hatching on you back. You rip the pack of and set it on the ground, watch the egg cracking. Slowly the cracks form, jagged cuts through out the shell. The front peels of, and you can see the dragon coming out. It's grey and bony, the flesh isn't rotting but you can tell it is a natural undead. It has a little hour glass mark on it's head. Y
out pick it up and take it inside, giving it a piece of meat. Then you realize over the past few weeks training you magic you've run out of food. Well, you Should've gone to the town any way for whatever happened there, but now you really need to go.
3 in draconic magic
2 in necromancy
2 in time magic
6 7 divining rods (earth, wind, lightning, fire, necromancy, time, ice)
100 hundred gold
dragon egg (starting to lose paper coloring, turning blackish with a faint mark on the top)
basic elemental magic book
hour glass for time magic stuff
big enough space to do rituals
average bed
normal desk
slightly smoky hearth
dresser drawer set
Skill up!
Time magic increased to two!
Necromancy increased to two!