Health: 100/100
Armour: Assorted Fabric (5)
Head: (0)
Body: Shirt (1)
Arms: Sleeves (0)
Legs: Pants (0)
Weapon: Club [2dmg]
Inventory: Weapon
Backpack: Canteen [3 Water], Pack of Rations [30], Box of Fragile Electrical Things
[Scavenging +.4] [Orginization +.4] [Construction +.2] [Unarmed +1]
Health: 100/100
Death Tallies: 1
Armour: Various (eight)
Head: Hard Hat (5)
Body: Fire-retardant Jumpsuit W/ Scrap metal plating (eight)
Arms: Sleeves (5)
Legs: Pants (1)
Weapon: Pipe-Bow [2H]
- Ammo: Arrows: 19 [15 dmg]
Weapon: Knife [1 dmg] [Quick]
Inventory: Pipe-Bow, 25 Metal Arrows
Backpack [Full]: Pack of Rations [30], Flint, Canteen [3 Water], Vodka, Knife
STR:7 SPE:2 INT:5 DEX:8 CHA:3
[Ranged Weapon +1.3] [Cooking +1] [Assembly +.2] [Excavating +.1] [Butchery +.4] [Medic +1] [Scavenging +.2] [Unarmed +1]
Health: 100/100
Armour: Fabric, Metal & Plastic (7)
Head: Riot Helm (3)
Body: Chainmail (7)
Arms: Sleeves (4)
Legs: Pants (1)
Weapon: Baseball bat [2 dmg]
Inventory: Baseball bat, Wrought-Iron Pan: Missing Handle
Pan: Snow
Backpack: Pack of Rations [30], Survival Flashlight, Bandages & Antiseptic
STR:3 SPE:4 INT:7 DEX:5 CHA:6
[Design +1] [ [+5 when helping someone with something] < [When blood is present -5 to everything] ] [Hidden] [Scavenging +1] [Farming +1] [Unarmed +1]
Health: 100/100
Armour: Assorted Fabric (5)
Head: (0)
Body: Shirt (1)
Arms: Sleeves (0)
Legs: Pants (0)
Inventory: Empty
[Stealth +1] [Weak] [Medic +.1] [WoodWorking +.2] [Construction +.6] [Unarmed +1]
Health: 100/100
Armour: Assorted Fabric (5)
Head: (0)
Body: Shirt (1)
Arms: Sleeves (0)
Legs: Pants (0)
Weapon: Sledgehammer [10 Dmg] [2H]
Weapon: Handgun [12/12] [quick]
- Ammo: Light [15 dmg]
Inventory: Sledge, Handgun
Backpack: Canteen [3 Water], Pack of rations [30], Caulk Gun [empty], 2 Tubes of Caulking
[Foraging +.7] [Assembly +.2] [Construction +.2] [Unarmed +1]
Health: 100/100
Armour: Metal Plate (20)
Head: Skullcap (15)
Body: Breastplate (20)
Arms: Bracers (10)
Legs: Greaves (15)
Weapon: Winchester Bolt Action Rifle [2H] [6/6]
- Ammo: Medium [15 dmg]
Inventory: Rifle w/ +1 Scope, Medium Ammo [12]
Backpack: Canteen [3 Water], Pack of Rations [30], Medium Ammo [24]
[Medicine +1.1] [Teaching +1] [Unarmed Combat +1] [Melee Weapons +1] [Ranged Weapons +1.6] [Blacksmithing +1] [Construction +.2]
Health: 100/100
Armour: Leather & Fabric (3)
Head: (0)
Body: Shirt W/ Hide padding (3)
Arms: Sleeves (1)
Legs: Pants (1)
Weapon: Hachet [3 dmg]
Weapon: Machete [3 dmg]
Weapon: Knife [1 dmg] [quick]
Inventory: Tungsten Carbide Wedding Ring, Machete, USB, Knife
Backpack: Whetstone, Sharpening Kit, Pack of Ration [30], Canteen [3 Water], Hatchet
[Building +1] [Organization +.2] [Leading +.1] [Unarmed Combat +1] [Brewing +.4] [Trading +2]
10x Health: 100/000
10x Armour: Assorted Fabric (5)
10x Weapon: Makeshift [5 dmg]
10x Inventory: Weapon
10x Backpack: Pack of Rations [30], Canteen [3 Water]
[Unarmed Combat +1]
3x Health: 100/100
3x Armour: Assorted Leathers (10)
3x Weapon: Winchester Bolt Action Rifle [6/6] [15 dmg] [Medium Ammo]
3x Inventory: Rifle
3x Backpack: Pack of Rations [30], Canteen [3 Water], Medium Ammo [21]
[Unarmed Combat +1]
45 Chicken Eggs [infertile]
90 Bottles [2 Water]
2 Bottles [2 Corn Mash?]
1 Bottle [1 Corn Mash?]
117 Bottles [Empty]
A Fixed? Truck
A Broken Jeep
1 Jerry Can [20/20 Fuel]
1 Jerry Can [15/20 Fuel]
2 Jerry Cans [Empty]
2 Water Tanks [600 Water]
1 Water Tank [180 Water]
Raid Proofed Water Tank [600 Water]
Crates of Rations [135]
3 Crates of Rations [250]
Raid Proofed Crate of Rations [250]
51 Metal Plates
23 Elbows, T-joints
25 1cm wide Metal Pipes
52 Peices of Nylon Cloth
Lots more of Wireing
60 Wood Planks
3 Shovels
2 Clubs [2 dmg]
Rope-Ladder, 25m Long
Small electrical Heater [2 KW/hr]
Carpenter's Tools [+1 to rolls]
Metal Worker's Tools [+1 to rolls]
Farmer's Tools [+1 to rolls]
5 5
3m blocks of Stone
5 Sticks of Caulking
23 boxes of Light Ammo [50]
9 boxes of Medium Ammo [24]
20 boxes of HUGE Ammo [12,000/12,000]
2 Handguns [10dmg]
Pipe-Bow [15 dmg]
25 Metal Arrows
Glass Barrel [20/20 Corn-shine]
M61 Vulcan [Mounted on Roof] [No Power]
2 Deer Hides
20 Deer Meat
-----The Keep-----
Health: 5000/5000
Armour: Masonry & Plate (50)
- Wooden Palisades (25)
Survivability Chance for a Lifetime: VERY small %
Entrances: Makeshift Gatehouse [2 Factory Steel Doors] [2500/2500]
- Ground & Stairwell Palisades (500/500)
- Roof Palisades (1000/1000)
- Entry Palisades (50/100)
Weakest Points: Hole in the Roof
Lighted: Could Be
- 100 ft of string lighting
Powered: Could Be
- 1 Huge Generator [Produces 1 MW/hr] [20 Fuel/hr]
- 1 Small Generator [Produces 5 KW/hr] [1 Fuel/hr]
- 3 Large Batteries [0/500 KW]
- Power Converter [Makes your sources of power accually useable]
Things to use Power
- M61 Vulcan [Rotory/Electric]
- Heater
- Batteries
- Lighting
Stable Food Supply: Yes [-50 Food/day]
- 10 Chickens [10 Eggs/day] [5 Food]
- 3 Roosters [5 Food]
- 16 Garry Seeds
- 40 Corn Seeds
- 14 Corn Plant [4 seeds each]
- 4 Garry Plant [12 seeds each]
- 18 Empty Field slots
- 6 Fresh earth slots
Stable Water Supply: Yes [-10 Water/day]
- 2-Man Well, 20m Deep [600/5000 Water] [+50 Water/day] [Fortified Horribly]
Accessories: Fresh-Water Well, Basic Defences
Fame as Survivors: 25
Alliance: None
--------------------
Gunther [9] Using the long abandoned, pissed on, Caltrops that seemingly dissapeared. You make some portable spiked barricades.
[+.2 Assembly] [+4 Portable Spiked Barricades]
Alex [10] You butcher up the beasts.
[+.2 Butchering] [-2 Deer Carcass] [+20 Deer Meat] [+2 Deer Hides]
Maximum [12] You help Alex with the butchering, then you start washing out the still. Dont want too many mixed flavors, might get so you cant even tell what your drinking anymore.
Steven [11] You follow Sally out to the well, thinking she has the same plan, but then she just walks straight into it! (2) And upon trying to help her out, she pulls you in!
Alek [14] You start the task of building a smokehouse as an attachment outside, it's behind/apart of the side palisades.
[+.2 Construction]
Sally [20] Not only is everybody not willing to go with you, as soon as you set out, (7) you fall into the well..... Then Steven shows up... and falls in aswell...
Nick [14] You put together some boards, and cut out some holes, and then you put all the weapons that were in the 'Armoury' onto the nice racks you just made. Then you call that the 'Armoury'.
[+.2 Construction]
--------------------
Mostly Destroyed buildings litter your immediate surroundings, everything here has been looted in the fullest. There is a foot deep layer of snow upon a foot deep layer of soot, there are spare grasses starting to grow, they are a very pale green. The Keep is very visable as a landmark from a while around. There is a trail going from one direction to the other, across the front of The Keep; There is another one coming from the south, in and out. (3) Nothing has been spotted over the past few days, people get a little suspicious over what may be happening... You see some dark billowing smoke coming from the Khan's Country outpost that is nearby.
The Survivors Republic
Specialty: Guns & Ammo
- You: 20/20
- People of the Wasteland: 10/20
- Khan's Country: 0/20
- The Beurocracy: 10/20
- Terra-Geo: 0/20
People of the Wasteland
Specialty: Medicine
- You: 10/20
- The Survivors Republic: 10/20
- Khan's Country: 0/20
- The Beurocracy: 0/20
- Terra-Geo: 10/20
Khan's Country
Specialty: Melee & Science (not SCIENCE!!)
- You: 0/20
- The Survivors Republic: 0/20
- People of the Wasteland: 0/20
- The Beurocracy: 0/20
- Terra-Geo: 0/20
The Beurocracy
Specialty: Defences
- You: 10/20
- The Survivors Rebublic: 10/20
- People of the Wasteland: 0/20
- Khan's Country: 0/20
- Terra-Geo: 10/20
Terra-Geo
Specialty: Farming
- You: 0/20
- The Survivors Republic: 0/20
- People of the Wasteland: 10/20
- Khan's Country: 0/20
- The Beurocracy: 10/20