Health: 100/100
Armour: Assorted Fabric (5)
Head: (0)
Body: Shirt (1)
Arms: Sleeves (0)
Legs: Pants (0)
Weapon: Club [2dmg]
Inventory: Weapon
Backpack: Canteen [3 Water], Pack of Rations [30], Box of Fragile Electrical Things
[Scavenging +.2] [Orginization +.2] [Construction +.2]
Health: 0/100
Death Tallies: 1
Armour: Various (eight)
Head: Hard Hat (5)
Body: Fire-retardant Jumpsuit W/ Scrap metal plating (eight)
Arms: Sleeves (5)
Legs: Pants (1)
Weapon: Pipe-Bow [2H]
- Ammo: Arrows: 19 [15 dmg]
Weapon: Knife [1 dmg] [Quick]
Inventory: Pipe-Bow, 25 Metal Arrows
Backpack [Full]: Pack of Rations [30], Flint, Canteen [3 Water], Vodka, Knife
STR:7 SPE:2 INT:5 DEX:8 CHA:3
[Ranged Weapon +1.2] [Cooking +1] [Assembly +.2] [Excavating +.1] [Butchery +.2] [Hidden]
Health: 100/100
Armour: Fabric, Metal & Plastic (7)
Head: Riot Helm (3)
Body: Chainmail (7)
Arms: Sleeves (4)
Legs: Pants (1)
Weapon: Baseball bat [2 dmg]
Inventory: Baseball bat, Wrought-Iron Pan: Missing Handle
Pan: Snow
Backpack: Pack of Rations [30], Survival Flashlight, Bandages & Antiseptic
STR:3 SPE:4 INT:7 DEX:5 CHA:6
[Design +1] [ [+5 when helping someone with something] < [When blood is present -5 to everything] ] [Hidden] [Foraging +.8] [Farming +1]
Health: 100/100
Armour: Assorted Fabric (5)
Head: (0)
Body: Shirt (1)
Arms: Sleeves (0)
Legs: Pants (0)
Inventory: Empty
[Stealth +1] [Weak] [Medic +.1] [WoodWorking +.2] [Construction +.4]
Health: 100/100
Armour: Assorted Fabric (5)
Head: (0)
Body: Shirt (1)
Arms: Sleeves (0)
Legs: Pants (0)
Weapon: Sledgehammer [10 Dmg] [2H]
Inventory: Weapon
Backpack: Canteen [3 Water], Pack of rations [30], Caulk Gun [empty], 2 Tubes of Caulking
[Foraging +.5] [Assembly +.2] [Construction +.2]
Health: 100/100
Armour: Metal Plate (20)
Head: Skullcap (15)
Body: Breastplate (20)
Arms: Bracers (10)
Legs: Greaves (15)
Weapon: Winchester Bolt Action Rifle [2H] [6/6]
- Ammo: Medium [15 dmg]
Inventory: Rifle w/ +1 Scope, Medium Ammo [18]
Backpack: Canteen [3 Water], Pack of Rations [30]
[Medicine +1.1] [Teaching +1] [Unarmed Combat +1] [Melee Weapons +1] [Ranged Weapons +1.1] [Blacksmithing +1]
Health: 100/100
Armour: Leather & Fabric (3)
Head: (0)
Body: Shirt W/ Hide padding (3)
Arms: Sleeves (1)
Legs: Pants (1)
Weapon: Hachet [3 dmg]
Weapon: Machete [3 dmg]
Weapon: Knife [1 dmg] [quick]
Inventory: Tungsten Carbide Wedding Ring, Machete, USB, Knife
Backpack: Whetstone, Sharpening Kit, Pack of Ration [30], Canteen [3 Water], Hatchet
[Building +1] [Hidden] [Organization +.2] [Leading +.1] [Unarmed Combat +.3]
9x Health: 100/000
1x Health: 80/100 [Has Infection]
10x Armour: Assorted Fabric (5)
10x Weapon: Makeshift [5 dmg]
10x Inventory: Weapon
10x Backpack: Pack of Rations [30], Canteen [3 Water]
3x Health: 100/100
3x Armour: Assorted Leathers (10)
3x Weapon: Winchester Bolt Action Rifle [6/6] [15 dmg] [Medium Ammo]
3x Inventory: Rifle
3x Backpack: Pack of Rations [30], Canteen [3 Water], Medium Ammo [21]
3 Chicken Eggs [Will hatch Tomorrow]
12 Chicken Eggs [infertile]
30 Bottles [2 Water]
180 Bottles [Empty]
A Fixed? Truck
A Broken Jeep
1 Jerry Can [20/20]
1 Jerry Can [10/20]
2 Jerry Cans [Empty]
3 Water Tanks [600 Water]
Raid Proofed Water Tank [600 Water]
Crate of Rations [245]
Crates of Rations [250]
Raid Proofed Crate of Rations [250]
2 Spare Sparkplugs
1 Working Radiator
50 Metal Plates
20 Elbows, T-joints
25 1cm wide Metal Pipes
52 Peices of Nylon Cloth
Lots more of Wireing
Small electric motor [1 KW/hr]
50 Wood Planks
3 Shovels
2 Clubs [2 dmg]
Rope-Ladder, 25m Long
All the glass you would ever need, EVER
Frame of Small Greenhouse
- 24 Small planters [5 Have fresh earth]
Small electrical Heater [2 KW/hr]
Carpenter's Tools [+1 to rolls]
Metal Worker's Tools [+1 to rolls]
Farmer's Tools [+1 to rolls]
5 5
3m blocks of Stone
5 Sticks of Caulking
3 boxes of Light Ammo [50]
2 boxes of Medium Ammo [24]
2 Handguns [10dmg]
Pipe-Bow [15 dmg]
25 Metal Arrows
-----The Keep-----
Health: 5000/5000
Armour: Masonry & Plate (50)
- Wooden Palisades (25)
Food For: I have lost track...
Water For: I have lost track...
Survivability Chance for a Lifetime: VERY small %
Entrances: Makeshift Gatehouse [2 Factory Steel Doors] [2500/2500]
- Ground & Stairwell Palisades (500/500)
- Roof Palisades (1000/1000)
- Entry Palisades (0/100)
Weakest Points: Hole in the Roof
Lighted: Could Be
- 100 ft of string lighting
Powered: Could Be
- 1 Huge Generator [Produces 1 MW/hr] [20 Fuel/hr]
- 1 Small Generator [Produces 5 KW/hr] [1 Fuel/hr]
- 3 Large Batteries [0/500 KW]
- Power Converter [Makes your sources of power accually useable]
Stable Food Supply: Yes
- 3 Chickens [1 Egg/day] [5 Food]
- 3 Rooster [1 Fertilized Egg/day] [5 Food]
- 1 Rooster Young [4 Food]
- 1 Chicklet [2 Food]
- 1 Rooster Chicklet [2 Food]
- 16 Seeds of unknown plant
- 3 Corn Plant Saplings [2 Days] [Bearing 5-10 Corn]
- 6 'Garry' Plant Saplings [2 Days] [Bearing 3-6 'Garry']
Stable Water Supply: Yes
- 2-Man Well, 20m Deep [450/5000 Water] [+50 Water/day] [Fortified Horribly]
Accessories: Fresh-Water Well, Basic Defences
Fame as Survivors: 25
Alliance: None
--------------------
Gunther
[1] [20] You 'help fix' the palisades alright! [-100 Integrity]
Alex
[17] Just when all senses where gone, and the darkness was about to consume you, the light grows brighter, and brighter, eventually dissapating all the darkness around you. You regain conciousness, there is a demonic looking '1' on your sternum, this befuddles and frightens you... But hey, the raiders are gone, and there's a party!
Maximum
[18] [18 6] [6 6] [18] [1 13] You charge out to nothing, the enemy has fled, but you do set up the celebration party afterwards!
Steven
[7] [15] All palisades are at their fullest, and besides, theres a party going on!
Alek
[1] [1] Sally running up with blood spurting out of her neck really messes up your shots... (9 10 5 8 7 10) (-1) Though all of your shots indeed hit (6 10 1 10 11 4) (-1) one of your shots simply seems to bounce off of the guy it hit though...
Sally
[12] [1] You just barely manage to get the bow off of Alex, (11) getting hit in the neck (10) for heavy damage! [-37 Health] Though you get up-top, you only fire off a few of your arrows before tireing out and stoping. (2 12 4) (8 11)
Re-Roll [17]
Nick [4] Blatantly ignoring your persuiters, and leaving most of your stuff behind, you start making your way back home. [Still one day out]
[Items Lost: Canteen, Backpack, Food Rations, Spike, Hollow Peice of Wood]
--------------------
Mostly Destroyed buildings litter your immediate surroundings, everything here has been looted in the fullest. There is a foot deep layer of snow upon a foot deep layer of soot, everywhere. The Keep is very visable as a landmark from a while around. There is a trail going from one direction to the other, across the front of The Keep; There is another one coming from the south, in and out. (3 15) You have two more additions to your chickens, it's a small rooster, and a chicklet! It will mature in 2 days. Those of you who manage to sneak away from the victory party to check on your plants find that they have grown pretty well without any caring at all. The corn seems to be odd looking, but should be fine; and one of the survivors thinks that the unknown plant is a breed of squash, a mix between an apple, a pumpkin, and a potatoe... They want to call it 'garry'...
The heavy damage you are inflicting is getting to the enemy... (6) (-1) They quickly scamper away like dogs with tails between their legs!
Your fame as survivors has grown to the point where you think that it would be wise to make a pact with one of the major factions around the area, that way you wont have to worry about trust issues from traders, and less so about threats of raiders...
The Survivors Republic
Specialty: Guns & Ammo
- You: 10/20
- People of the Wasteland: 10/20
- Khan's Country: 0/20
- The Beurocracy: 10/20
- D: 0/20
People of the Wasteland
Specialty: Medicine
- You: 10/20
- The Survivors Republic: 10/20
- Khan's Country: 0/20
- The Beurocracy: 0/20
- D: 10/20
Khan's Country
Specialty: Melee
- You: 0/20
- The Survivors Republic: 0/20
- People of the Wasteland: 0/20
- The Beurocracy: 0/20
- D: 0/20
The Beurocracy
Specialty: Defences
- You: 10/20
- The Survivors Rebublic: 10/20
- People of the Wasteland: 0/20
- Khan's Country: 0/20
- D: 10/20
Terra-Geo
Specialty: Farming
- You: 10/20
- The Survivors Republic: 0/20
- People of the Wasteland: 10/20
- Khan's Country: 0/20
- The Beurocracy: 10/20