Health: 100/100
Armour: Assorted Fabric (5)
Head: (0)
Body: Shirt (1)
Arms: Sleeves (0)
Legs: Pants (0)
Weapon: Club [2dmg]
Inventory: Weapon
Backpack: Canteen [3 Water], Pack of Rations [30], Box of Fragile Electrical Things
[Scavenging +.2] [Orginization +.2] [Construction +.2]
Health: 0/100
Death Tallies: 1
Armour: Various (eight)
Head: Hard Hat (5)
Body: Fire-retardant Jumpsuit W/ Scrap metal plating (eight)
Arms: Sleeves (5)
Legs: Pants (1)
Weapon: Pipe-Bow [2H]
- Ammo: Arrows: 22 [15 dmg]
Weapon: Knife [1 dmg] [Quick]
Inventory: Pipe-Bow, 25 Metal Arrows
Backpack [Full]: Pack of Rations [30], Flint, Canteen [3 Water], Vodka, Knife
STR:7 SPE:2 INT:5 DEX:8 CHA:3
[Ranged Weapon +1.2] [Cooking +1] [Assembly +.2] [Excavating +.1] [Butchery +.2] [Hidden]
Health: 100/100
Armour: Fabric, Metal & Plastic (7)
Head: Riot Helm (3)
Body: Chainmail (7)
Arms: Sleeves (4)
Legs: Pants (1)
Weapon: Baseball bat [2 dmg]
Inventory: Baseball bat, Wrought-Iron Pan: Missing Handle
Pan: Snow
Backpack: Pack of Rations [30], Survival Flashlight, Bandages & Antiseptic
STR:3 SPE:4 INT:7 DEX:5 CHA:6
[Design +1] [ [+5 when helping someone with something] < [When blood is present -5 to everything] ] [Hidden] [Foraging +.8] [Farming +1]
Health: 100/100
Armour: Assorted Fabric (5)
Head: (0)
Body: Shirt (1)
Arms: Sleeves (0)
Legs: Pants (0)
Weapon: Club [2 dmg]
Weapon: Tip of a Spike [2 dmg] [quick]
Inventory: Weapon
Backpack: Canteen [3 Water], Pack of Rations [30], tip of a spike, Hollow Stick
[Stealth +1] [Weak] [Medic +.1] [WoodWorking +.2] [Construction +.4]
Health: 100/100
Armour: Assorted Fabric (5)
Head: (0)
Body: Shirt (1)
Arms: Sleeves (0)
Legs: Pants (0)
Weapon: Sledgehammer [10 Dmg] [2H]
Inventory: Weapon
Backpack: Canteen [3 Water], Pack of rations [30], Caulk Gun [empty], 2 Tubes of Caulking
[Foraging +.5] [Assembly +.2] [Construction +.2]
Health: 100/100
Armour: Metal Plate (20)
Head: Skullcap (15)
Body: Breastplate (20)
Arms: Bracers (10)
Legs: Greaves (15)
Weapon: Winchester Bolt Action Rifle [2H] [6/6]
- Ammo: Medium [15 dmg]
Inventory: Rifle w/ +1 Scope, Medium Ammo [18]
Backpack: Canteen [3 Water], Pack of Rations [30]
[Medicine +1.1] [Teaching +1] [Unarmed Combat +1] [Melee Weapons +1] [Ranged Weapons +1.1] [Blacksmithing +1]
Health: 100/100
Armour: Leather & Fabric (3)
Head: (0)
Body: Shirt W/ Hide padding (3)
Arms: Sleeves (1)
Legs: Pants (1)
Weapon: Hachet [3 dmg]
Weapon: Machete [3 dmg]
Weapon: Knife [1 dmg] [quick]
Inventory: Tungsten Carbide Wedding Ring, Machete, USB, Knife
Backpack: Whetstone, Sharpening Kit, Pack of Ration [30], Canteen [3 Water], Hatchet
[Building +1] [Hidden] [Organization +.2] [Leading +.1] [Unarmed Combat +.3]
9x Health: 100/000
1x Health: 80/100 [Has Infection]
10x Armour: Assorted Fabric (5)
10x Weapon: Makeshift [5 dmg]
10x Inventory: Weapon
10x Backpack: Pack of Rations [30], Canteen [3 Water]
3x Health: 100/100
3x Armour: Assorted Leathers (10)
3x Weapon: Winchester Bolt Action Rifle [6/6] [15 dmg] [Medium Ammo]
3x Inventory: Rifle
3x Backpack: Pack of Rations [30], Canteen [3 Water], Medium Ammo [21]
2 Chicken Eggs [Will hatch Tomorrow] [1-8 Male; 9-20 Female]
12 Chicken Eggs [infertile]
60 Bottles [2 Water]
150 Bottles [Empty]
A Fixed? Truck
A Broken Jeep
1 Jerry Can [20/20]
1 Jerry Can [10/20]
2 Jerry Cans [Empty]
3 Water Tanks [600 Water]
Raid Proofed Water Tank [600 Water]
Crate of Rations [55]
2 Crates of Rations [250]
Raid Proofed Crate of Rations [250]
2 Spare Sparkplugs
1 Working Radiator
50 Metal Plates
20 Elbows, T-joints
25 1cm wide Metal Pipes
52 Peices of Nylon Cloth
Lots more of Wireing
Small electric motor [1 KW/hr]
50 Wood Planks
3 Shovels
2 Clubs [2 dmg]
Rope-Ladder, 25m Long
All the glass you would ever need, EVER
Frame of Small Greenhouse
- 24 Small planters [5 Have fresh earth]
Small electrical Heater [2 KW/hr]
Carpenter's Tools [+1 to rolls]
Metal Worker's Tools [+1 to rolls]
Farmer's Tools [+1 to rolls]
5 5
3m blocks of Stone
5 Sticks of Caulking
3 boxes of Light Ammo [50]
2 boxes of Medium Ammo [24]
2 Handguns [10dmg]
Pipe-Bow [15 dmg]
25 Metal Arrows
-----The Keep-----
Health: 5000/5000
Armour: Masonry & Plate (50)
- Wooden Palisades (25)
Food For: I have lost track...
Water For: I have lost track...
Survivability Chance for a Lifetime: VERY small %
Entrances: Makeshift Gatehouse [2 Factory Steel Doors] [2500/2500]
- Ground & Stairwell Palisades (500/500)
- Roof Palisades (1000/1000)
- Entry Palisades (100/100)
Weakest Points: Hole in the Roof
Lighted: Could Be
- 100 ft of string lighting
Powered: Could Be
- 1 Huge Generator [Produces 1 MW/hr] [20 Fuel/hr]
- 1 Small Generator [Produces 5 KW/hr] [1 Fuel/hr]
- 3 Large Batteries [0/500 KW]
- Power Converter [Makes your sources of power accually useable]
Stable Food Supply: Yes
- 2 Chickens [1 Egg/day] [5 Food]
- 3 Rooster [1 Fertilized Egg/day] [5 Food]
- 1 Chick [4 Food]
- 1 Rooster Chicklet [2 Food]
- 16 Seeds of unknown plant
- 3 Corn Plant Saplings [5 Days]
- 6 Unknown Plant Saplings [5 Days]
Stable Water Supply: Yes
- 2-Man Well, 20m Deep [400/5000 Water] [+50 Water/day] [Fortified Horribly]
Accessories: Fresh-Water Well, Basic Defences
Fame as Survivors: 14
Alliance: None
--------------------
Gunther [13] You re-structure the fallen tower into a ramp onto the roof, you even break away the former boarding that was being used to seal it up.
Alex [9] You aim out the front gates, and fire off a few rounds (12 1 5) (+1) one swings off wildly, (6 5) another hits a guy in the face, and the third in another guys arm. They get shots off at you as well (2 7 2 2 11 7 3 6 11 5 1 9 3 12 7) (-1) Most of them pellet the gates around you, but some make through and hit (10 2 8 12 3 4 7 8 2) all over the place, some going in deep, some just grazing your skin. [-149.5 Health] Your senses go dim, light begins to blur, you drop your weapon and collapse to the ground, you see a bright light, you are compelled to go towards it, all around you is nothing but darkness, that light being the only thing other than you.....
[+.2 Ranged Weapons] [+1 Death Tally]
HE IS NOT DEAD, DO NOT PANIC
Maximum [4] You run arouns all willy nilly not really knowing what to do, but you follow Stevens example, and just barely manage to stay out of the way...
Steven [16] You find no armour to fix, instead turning to the roof-top palisades being pelted upon, repairing a few of the holes is simple work, even with Maximum just standing in the way. [+20 Integrity]
Alek [17] Using the new exit, instead of being dumb and using the front gate, you clamber onto the roof, taking shots out onto the group. (4 3 12 9 12 6) (+1) All your hits strike true! (4 10 8 10 8 3) and do some considerable damage to the masses. They can only get off a few shots, which are all abosrbed by the palisades. [-20 Integrity]
[+.5 Ranged Weapons]
Sally [16] You successfully manage to calm all the people down, and get the people with rifles up to the top, where they can do some good without being killed. (5 9
They get true hits (5 10 3) dealing great damage. You stay with the clubbers, and rig up some inside barricades, not much, but something to duck behind. One of the civilians runs up and drags Alex in from the barrage, managing to not get hurt in the process. With what little medical abilities you have as a group, you stabilize him, but find a strange mark on his sternum, it's a demonic looking '1', it does nothing, but cannot be removed.
--------------------
[Turns here take less than a day]
Nick [9] You manage to break free of your non-existant bonds, and grab the closest thing resembling a rope, strangling the guard takes a bit, and he makes alot of noise, but the job is done, and nobody has come rushing in to see what happened yet. You grab his rifle and (14 +1) manage to not get seen while sneaking out of the place, (3) very soon though panic is stricking the compound and everybody is running about looking for you.
[Distance from Home: 2 days]
--------------------
Mostly Destroyed buildings litter your immediate surroundings, everything has been looted in the fullest. There is a foot deep layer of snow upon a foot deep layer of soot, everywhere. The Keep is very visable as a landmark from a while around. There is a trail going from one direction to the other, across the front of The Keep. (2) You have another addition to your chickens, it's a small rooster! It will mature in 2 days.
A raider's party of 15 Adults and 10 Children, along with 5 Pack-animals, are entrenched outside The Keep, Nick left before they dug in, and wont be back for some time, most likely he'll only show up when the raiders are gone. They dont know much about you, so they dont even really know how many of you there are.
Based on what you caught glimpses of before you were shuffled inside were that they are armed with:
5 Rifles
10 Handguns
15 Daggers
They are all dressed in heavy leather armour (10) and have enough supplies for a week, you on the other hand, only have enough for a few days, especially with them in control of both your greenhouse and well.
3xHealth: 100/100
Health: 80/100
Health: 95/100
5xArmour: Heavy Leather (10)
5xWeapon: Rifle [15dmg]
5xHealth: 100/100
2xHealth: 60/100
Health: 75/100
2xHealth: 90/100
10xArmour: Leather (5)
10xWeapon: Handgun [10dmg], Dagger [5dmg]
10xHealth: 100/100
10xArmour: Clothing (1)
5xWeapon: Dagger [5dmg] [quick]
You get lucky, and due to all of their damages, they dont attack. (5) But they still look as veracious as ever...