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The whom to which you are now allied with

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Author Topic: Apocalypse Survivors: Artillery on the Horizon!  (Read 47257 times)

Evergod41

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Re: Apocalypse Survivors: Collapsed Well, and our first real battle!
« Reply #240 on: January 04, 2011, 06:29:51 pm »

Drag the creature to the keep for examining and butchering, and then rest, tend to wounds and sharpen machete
Yeah, one of the few reality to RPG flaws... a blade somehow cannot cut hide, but a wooden stick can kill just about anything...

Tellemurius

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Re: Apocalypse Survivors: Collapsed Well, and our first real battle!
« Reply #241 on: January 04, 2011, 08:22:32 pm »

you never thought about weapon bonuses and penalties?

MaximumZero

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Re: Apocalypse Survivors: Collapsed Well, and our first real battle!
« Reply #242 on: January 04, 2011, 08:41:17 pm »

Maybe I tried to slap it with the side of the blade or something? Eh, no biggie.
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Holy crap, why did I not start watching One Punch Man earlier? This is the best thing.
probably figured an autobiography wouldn't be interesting

Archangel

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Re: Apocalypse Survivors: Collapsed Well, and our first real battle!
« Reply #243 on: January 04, 2011, 10:50:57 pm »

I grab a shovel and attempt to repair the well.
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There's about 25 of the fuckers and the three sarge killed were at point blank range - it's got to be zombies or a bunch of really dumb terrorists with knives.
My full sig

quip

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Re: Apocalypse Survivors: Collapsed Well, and our first real battle!
« Reply #244 on: January 05, 2011, 11:20:44 am »

Continue with fargile equipment storage!
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Hell hath no fury like an angry vampire pimp.

Evergod41

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Re: Apocalypse Survivors: Collapsed Well, and our first real battle!
« Reply #245 on: January 05, 2011, 04:26:29 pm »

you never thought about weapon bonuses and penalties?
I did, and always do, but for some reason, did not implement... mainly because, how much boost should it have? and where?

I was also thinking about a minimum damage, but just for if the damage done equals the armour value, like a spare half a Health or something...

also, incase you people couldn't tell, I'm still kindof fleshing out some things, so please help in anyway you think you can...



Edit: And I might as well throw this in now...

teshtefan

bloodsheder, AKA Tellemurius, you just HAD to do a name change didn't you? That screwed me over while doing turn...
« Last Edit: January 05, 2011, 04:30:18 pm by Evergod41 »
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MaximumZero

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Re: Apocalypse Survivors: Collapsed Well, and our first real battle!
« Reply #246 on: January 05, 2011, 04:39:12 pm »

you never thought about weapon bonuses and penalties?
I did, and always do, but for some reason, did not implement... mainly because, how much boost should it have? and where?

I was also thinking about a minimum damage, but just for if the damage done equals the armour value, like a spare half a Health or something...

Well, you should think about targets more than the weapons themselves. Armor types are vulnerable to specific weapons (Leather vs Falchion, or Plate vs Epee/Estoc, for instance.)
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Holy crap, why did I not start watching One Punch Man earlier? This is the best thing.
probably figured an autobiography wouldn't be interesting

Evergod41

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Re: Apocalypse Survivors: Collapsed Well, and our first real battle!
« Reply #247 on: January 08, 2011, 12:55:45 pm »

Spoiler: Players (click to show/hide)

Quote from: 10 Armed Civilians
9x Health: 100/000
1x Health: 97/100
10x Armour: Assorted Fabric (5)
10x Weapon: Makeshift [5 dmg]
10x Inventory: Weapon
10x Backpack: Pack of Rations [30], Canteen [3 Water]

Quote from: 3 Vigilanties
3x Health: 100/100
3x Armour: Assorted Leathers (10)
3x Weapon: Winchester Bolt Action Rifle [6/6] [15 dmg] [Medium Ammo]
3x Inventory: Rifle
3x Backpack: Pack of Rations [30], Canteen [3 Water], Medium Ammo [24]


7 Chicken Eggs [infertile]
180 Bottles [2 Water]
30 Bottles [Empty]
A Fixed? Truck
A Broken Jeep
1 Jerry Can [20/20]
3 Jerry Cans [Empty]
2 Water Tanks [600 Water]
 - 1 Raid Proofed
Crate of Rations [170]
Raid Proofed Crate of Rations [250]
2 Spare Sparkplugs
1 Working Radiator
7 Metal Plates
20 Elbows, T-joints
2 1cm Wide Metal Pipes
52 Peices of Nylon Cloth
Lots of Wireing
Small electric motor [1 KW/hr]
20 Wood Planks
3 Shovels
Sledgehammer [10 dmg] [2H]
Club [2 dmg]
Rope-Ladder, 25m Long
Pile of Trash
 - Glass shards
Frame of Small Greenhouse
 - ~20 Vacant spots
Small electrical Heater [2 KW/hr]

-----The Keep-----
Health: 5000/5000
Armour: Masonry & Plate (50)
Food For: I have lost track...
Water For: I have lost track...
Survivability Chance for a Lifetime: Less than Incredibly small %
Entrances: Makeshift Gatehouse [2 Factory Steel Doors] [2500/2500]
Weakest Points: Gates
Lighted: Could Be
 - 50 ft of string lighting [enough to fully light The Keep]
Powered: Could Be
 - 1 Huge Generator [Produces 1 MW/hr] [20 Fuel/hr]
 - 1 Small Generator [Produces 5 KW/hr] [1 Fuel/hr]
 - 3 Large Batteries [0/500 KW]
 - Power Converter [Makes your sources of power accually useable]
Stable Food Supply: Yes
 - 1 Chicken [1 Food/day] [5 Food]
 - 25 Seeds of unknown plant
Stable Water Supply: Yes
 - 2-Man Well, 20m Deep [100/5000 Water] [+50 Water/day]
Accessories: Fresh-Water Well
Fame as Survivors: 5
Alliance: None
--------------------

Gunther [11] Using most of the pipes you have, you manage to assemble the frame of a small green-house, not experianced with anything, you assume you could fit about 20 medium plants in there.

[+.2 Assembly]

Alex [10] You cut up the meat fairly well, though the hide is unsalvage-able, you get some pretty decent meat off the thing. Your studies of it however are un-conclusive, other than it is a large rabbit, with the head of an elephant, it seems like a normal earthling creature...

[+.2 Butchery]

Maximum [7] You drag the corpse of the creature back to The Keep, rest up a bit, but you dont find the time to do either of the other two things. [+25 Health]

Steven [3] You failed to get anything done today, way to go, failure.

Alek [12] You managed to re-dig out the well, and water immediately fills back in. Luckily, no-one has moved the rope-ladder, so you can get back out.....

Sally [3] [11] You set down the box of fragile electrical things, and out of curiosity, open it. Inside is: a string of lights, a power converter, 3 large batteries, and a heater.

Nick [20] You needn't find one, because it is already imbeded into your arm! [-20 Health]

--------------------

Mostly Destroyed buildings litter your immediate surroundings. There is a foot deep layer of snow upon a foot deep layer of soot, everywhere. The sky is very dark, it is still snowing. The Keep is very visable as a landmark from a while around. There is a trail going from one direction to the other, across the front of The Keep. Once again, smoke can be seen in the distance, they are approxamately 5 days away, you cannot discern anything about them at this time.
« Last Edit: January 08, 2011, 09:59:21 pm by Evergod41 »
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adwarf

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Re: Apocalypse Survivors: More power, and more smoke
« Reply #248 on: January 08, 2011, 01:00:27 pm »

WTF comeon ok use the wood in my arm to make a blowgun
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Tellemurius

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Re: Apocalypse Survivors: More power, and more smoke
« Reply #249 on: January 08, 2011, 03:44:23 pm »

Slice the meat and lay them out in the sun to dry

Evergod41

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Re: Apocalypse Survivors: More power, and more smoke
« Reply #250 on: January 08, 2011, 03:51:09 pm »

WTF comeon ok use the wood in my arm to make a blowgun
Hey, comon now, it aint my fault you were the one who got the 20.

Tellemurius

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Re: Apocalypse Survivors: More power, and more smoke
« Reply #251 on: January 08, 2011, 03:52:46 pm »

you are the one rolling the dice.

USEC_OFFICER

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Re: Apocalypse Survivors: More power, and more smoke
« Reply #252 on: January 08, 2011, 03:57:40 pm »

Anybody want to look for glass while I help with your pet project?
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Evergod41

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Re: Apocalypse Survivors: More power, and more smoke
« Reply #253 on: January 08, 2011, 04:03:29 pm »

you are the one rolling the dice.
Well, yes, but I'm not just gonna throw a roll away because it would cost you some health... besides, who would I then give it to?

Tellemurius

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Re: Apocalypse Survivors: More power, and more smoke
« Reply #254 on: January 08, 2011, 04:07:13 pm »

steven?
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