Health: 100/100
Armour: Assorted Fabric (5)
Head: (0)
Body: Shirt (1)
Arms: Sleeves (0)
Legs: Pants (0)
Weapon: Club [2dmg]
Inventory: Weapon
Backpack: Canteen [6 Water], Pack of Rations [30], Box of Fragile Electrical Things
[Scavenging +.2]
Health: 100/100
Armour: Various (eight)
Head: Hard Hat (5)
Body: Fire-retardant Jumpsuit W/ Scrap metal plating (eight)
Arms: Sleeves (5)
Legs: Pants (1)
Weapon: Pipe-Bow [2H]
- Ammo: Arrows: 25 [15 dmg]
Weapon: Knife [1 dmg] [Quick]
Inventory: Pipe-Bow, 25 Metal Arrows
Backpack [Full]: Pack of Rations [30], Flint, Canteen [6 Water], Vodka, Knife
STR:7 SPE:2 INT:5 DEX:8 CHA:3
[Ranged Weapon +1] [Cooking +1] [Assembly +.2] [Excavating +.1] [Hidden]
Health: 100/100
Armour: Fabric, Metal & Plastic (7)
Head: Riot Helm (3)
Body: Chainmail (7)
Arms: Sleeves (4)
Legs: Pants (1)
Weapon: Baseball bat [2 dmg]
Inventory: Baseball bat, Wrought-Iron Pan: Missing Handle
Pan: Snow
Backpack: Pack of Rations [30], Survival Flashlight, Bandages & Antiseptic
STR:3 SPE:4 INT:7 DEX:5 CHA:6
[Design +1] [ [+5 when helping someone with something] < [When blood is present -5 to everything] ] [Hidden] [Foraging +.4]
Health: 100/100
Armour: Assorted Fabric (5)
Head: (0)
Body: Shirt (1)
Arms: Sleeves (0)
Legs: Pants (0)
Weapon: Club [2 dmg]
Inventory: Weapon
Backpack: Canteen [6 Water], Pack of Rations [30]
Health: 97/100
Armour: Assorted Fabric (5)
Head: (0)
Body: Shirt (1)
Arms: Sleeves (0)
Legs: Pants (0)
Weapon: Club [2 Dmg]
Inventory: Weapon
Backpack: Canteen [6 Water], Pack of rations [30], Caulk Gun [empty], 2 Tubes of Caulking
[Foraging +.3]
Health: 100/100
Armour: Metal Plate (20)
Head: Skullcap (15)
Body: Breastplate (20)
Arms: Bracers (10)
Legs: Greaves (15)
Weapon: Pipe-Bow [2H]
- Ammo: Arrows: 24 [15 dmg]
Inventory: Pipe-Bow, 25 Arrows
Backpack: Canteen [6 Water], Pack of Rations [30]
[Medicine +1] [Teaching +1] [Unarmed Combat +1] [Melee Weapons +1] [Ranged Weapons +1.1] [Blacksmithing +1]
Health: 100/100
Armour: Leather & Fabric (3)
Head: (0)
Body: Shirt (1)
Arms: Sleeves (1)
Legs: Pants (1)
Weapon: Hachet [3 dmg]
Weapon: Machete [3 dmg]
Weapon: Knife [1 dmg] [quick]
Inventory: Tungsten Carbide Wedding Ring, Machete, USB, Knife
Backpack: Whetstone, Sharpening Kit, Pack of Ration [30], Canteen [6 Water], Hatchet
[Building +1] [Hidden] [Organization +.2] [Leading +.1] [Unarmed Combat +.1]
9x Health: 100/000
1x Health: 97/100
10x Armour: Assorted Fabric (5)
10x Weapon: Makeshift [5 dmg]
10x Inventory: Weapon
10x Backpack: Pack of Rations [30], Canteen [6 Water]
3x Health: 100/100
3x Armour: Assorted Leathers (10)
3x Weapon: Winchester Bolt Action Rifle [6/6] [15 dmg] [Medium Ammo]
3x Inventory: Rifle
3x Backpack: Pack of Rations [30], Canteen [6 Water], Medium Ammo [24]
100 Rations
4 Chicken Eggs
210 Bottles [Empty]
A Fixed? Truck
A Broken Jeep
1 Jerry Can [20/20]
3 Jerry Cans [Empty]
2 Water Tanks [600 Water]
- 1 Raid Proofed
2 Crates of Rations [250]
- 1 Raid Proofed
2 Spare Sparkplugs
1 Working Radiator
7 Metal Plates
20 Elbows, T-joints
17 1cm Wide Metal Pipes
52 Peices of Nylon Cloth
Lots of Wireing
Small electric motor
20 Wood Planks
3 Shovels
Sledgehammer [10 dmg] [2H]
Club [2 dmg]
Pile of Trash
- Glass shards
-----The Keep-----
Health: 5000/5000
Armour: Masonry & Plate (50)
Capacity: 50 People, 2000 Light, 200 Medium, 20 Heavy
Contains: 20 People, 1000 Light, 100 Medium, 10 Heavy
Food For: 11 days
Water For: 21 days
Survivability Chance for a Lifetime: Rediculously small %
Entrances: Makeshift Gatehouse [2 Factory Steel Doors] [2500/2500]
Weakest Points: Gates
Lighted: No
Powered: Could Be
- 1 Huge Generator [Produces 1 MW] [20 Fuel/hr]
- 1 Small Generator [Produces 5 KW] [1 Fuel/hr]
Stable Food Supply: Yes
- 1 Chicken [1 Food/day] [5 Food]
- 25 Seeds of unknown plant
Stable Water Supply: No
Accessories: None
Fame as Survivors: 1
Alliance: None
--------------------
Gunther [20] Oh, you find more glass alright, stuck inside your skin! (5) (8 ) [2 dmg] (0) All of the sudden you feel a sharp pain in your left leg, and there are shards of glass sticking out, their in pretty deep, but nothing too serious. [-3 Health]
Cristian
[0] You fall into a state of sameness becoming one of the group, losing individuality and even the sense of humanity.
Alex [5] You make the equipment changes, and grab a shovel, and "strike the earth!" you make some progress, doing simple well tests along the way to make shure it IS a well, and signs keep pointing to that it is in fact a natural well.
[Excavating +.1]
Maximum [3] Nobody wants to help you with your so called "scouting party" they think you just want to keep them busy doing crap work. So you head out with some accual volunteers, and get absolutely nothing done, way to go, failure
Steven [8+5] (18) (11) (20 7) [8+5-10] You catch a glimpse of blood from Gunther's mysterious glass impalement, and suddenly become completely helpless, you get nothing done, at all.
Alek [20] You make the equipment changes, and while getting used to your new weapon, you accidentaly let an arrow fly... (5+1) (3) [15 Dmg] (5) You hit someone in the arm, but it only grazes them, BUT, the arrow is somehow instantly un-usable now... [-3 Health]
[Ranged Weapon +.1]
Sally [19] [13] You accually find something that the others missed, not necessarily with your superior mind, but more from your clumsiness. You tripped over a box lebeled ELECTRICAL and FRAGILE, with your superior mind however you descifer it to mean that it might contain something that is both fragile and of some relevance to electricity...
[Item Gained: Box of Fragile Electrical things] [Scavenging +0.2]
Nick [5] You got sick and tires of waiting it out in the shadows, so you set out to do something, but you cant really remember what...
[-1 to next roll for being ignorant of current objectives]
--------------------
Mostly Destroyed buildings litter your immediate surroundings. There is a foot deep layer of snow upon a foot deep layer of soot, everywhere. The sky is very dark. The Keep is very visable as a landmark from a while around. There is a trail going from one direction to the other, across the front of The Keep. All of your bottles are empty, people will still drink, but it will now be from personal inventories.