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The whom to which you are now allied with

The Survivors Rebuplic
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Total Members Voted: 0


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Author Topic: Apocalypse Survivors: Artillery on the Horizon!  (Read 47178 times)

tehstefan

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Re: Apocalypse Survivors: End of Seige, Alex's Return, and Alliance time!
« Reply #390 on: February 04, 2011, 02:31:01 pm »

Well, I voted, now lets partay! Responsibly.
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I suspect you've never tried doing many illegal things yet in your game. The second the CCS knows you're "active", they'll come down on you like the hammer of God.

Araph

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Re: Apocalypse Survivors: End of Seige, Alex's Return, and Alliance time!
« Reply #391 on: February 04, 2011, 05:14:15 pm »

There needs to be a vote option to form your own major alliance.
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Evergod41

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Re: Apocalypse Survivors: End of Seige, Alex's Return, and Alliance time!
« Reply #392 on: February 04, 2011, 05:25:53 pm »

There needs to be a vote option to form your own major alliance.
But would you REALLY want to do that? If anything, your just get 0/20 relations with all, and you wouldn't get any traders...

quip

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Re: Apocalypse Survivors: End of Seige, Alex's Return, and Alliance time!
« Reply #393 on: February 05, 2011, 04:31:35 am »

There needs to be a vote option to form your own major alliance.
But would you REALLY want to do that? If anything, your just get 0/20 relations with all, and you wouldn't get any traders...
Stop tempting us.
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Hell hath no fury like an angry vampire pimp.

Evergod41

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Re: Apocalypse Survivors: End of Seige, Alex's Return, and Alliance time!
« Reply #394 on: February 05, 2011, 11:21:22 am »

Spoiler: Players (click to show/hide)

Quote from: 10 Armed Civilians
10x Health: 100/000
10x Armour: Assorted Fabric (5)
10x Weapon: Makeshift [5 dmg]
10x Inventory: Weapon
10x Backpack: Pack of Rations [30], Canteen [3 Water]

Quote from: 3 Vigilanties
3x Health: 100/100
3x Armour: Assorted Leathers (10)
3x Weapon: Winchester Bolt Action Rifle [6/6] [15 dmg] [Medium Ammo]
3x Inventory: Rifle
3x Backpack: Pack of Rations [30], Canteen [3 Water], Medium Ammo [21]


3 Chicken Eggs [Will hatch Tomorrow]
12 Chicken Eggs [infertile]
210 Bottles [Empty]
A Fixed? Truck
A Broken Jeep
1 Jerry Can [20/20]
1 Jerry Can [10/20]
2 Jerry Cans [Empty]
3 Water Tanks [600 Water]
Raid Proofed Water Tank [600 Water]
Crate of Rations [185]
Crates of Rations [250]
Raid Proofed Crate of Rations [250]
2 Spare Sparkplugs
1 Working Radiator
50 Metal Plates
20 Elbows, T-joints
25 1cm wide Metal Pipes
52 Peices of Nylon Cloth
Lots more of Wireing
Small electric motor [1 KW/hr]
50 Wood Planks
3 Shovels
2 Clubs [2 dmg]
Rope-Ladder, 25m Long
All the glass you would ever need, EVER
Frame of Small Greenhouse
 - 24 Small planters [5 Have fresh earth]
Small electrical Heater [2 KW/hr]
Carpenter's Tools [+1 to rolls]
Metal Worker's Tools [+1 to rolls]
Farmer's Tools [+1 to rolls]
5 53m blocks of Stone
5 Sticks of Caulking
3 boxes of Light Ammo [50]
2 boxes of Medium Ammo [24]
2 Handguns [10dmg]
Pipe-Bow [15 dmg]
25 Metal Arrows

-----The Keep-----
Health: 5000/5000
Armour: Masonry & Plate (50)
 - Wooden Palisades (25)
Food For: I have lost track...
Water For: I have lost track...
Survivability Chance for a Lifetime: VERY small %
Entrances: Makeshift Gatehouse [2 Factory Steel Doors] [2500/2500]
 - Ground & Stairwell Palisades (500/500)
 - Roof Palisades (1000/1000)
 - Entry Palisades (0/100)
Weakest Points: Hole in the Roof
Lighted: Could Be
 - 100 ft of string lighting
Powered: Could Be
 - 1 Huge Generator [Produces 1 MW/hr] [20 Fuel/hr]
 - 1 Small Generator [Produces 5 KW/hr] [1 Fuel/hr]
 - 3 Large Batteries [0/500 KW]
 - Power Converter [Makes your sources of power accually useable]
Stable Food Supply: Yes
 - 3 Chickens [1 Egg/day] [5 Food]
 - 4 Rooster [1 Fertilized Egg/day] [5 Food]
 - 1 Rooster Young [4 Food]
 - 1 Chicken Young [4 Food
 - 3 Chicklet [2 Food]
 - 16 Seeds of unknown plant
 - 3 Corn Plant Saplings [1 Day] [Bearing 5-10 Corn]
 - 6 Garry Plant Saplings [1 Day] [Bearing 3-6 Garry]
Stable Water Supply: Yes
 - 2-Man Well, 20m Deep [500/5000 Water] [+50 Water/day] [Fortified Horribly]
Accessories: Fresh-Water Well, Basic Defences
Fame as Survivors: 25
Alliance: None
--------------------

Gunther [12] You take a few slaves assistants with you, and set off for ADVENTURE! the better scavenging places. You only travel about a half day out, but you think that the terrain has changed enough for even really badly lucked people to find something. (7) You just so happen to be one of those badly lucked people, you barely find anything before you have to make camp for the night.

[3 Armed Civilian, 1 Vigilantie] [+1 Crate of Food [250] ] [+.2 Scavenging]

Alex [17] Having just awaken from the dead, you reclaim your equipment from Sally, who says that she was just going to give it back anyway. Then you use some weird etheral powers to heal everyone to 100%.

[Medic +1]

Maximum [6] You do so, though the wakeover from yesterdays party starts to get to you...

Steven [13] You are the only one who seems to not be affected by the wakeover... hmm... HRMMMMMM......... You dance a little jig, then fall asleep due to the wakeover...

Alek [15] You needn't help anyones medical needs, because of your nemesis, Alek with an extra 'SS' sound at the end! It's such a girly name too...

Sally [9] You are aprehended by Alek with an extra 'SS' sound at the end, and he demands his bow back, you give it to him and relate your entire life story about how you were just going to give it back anyway. He scoffs and does a weird etheral power thing healing everyone, making 2/3 of the things you were going to do today pointless, you sulk around like its 2016...

Nick [1] You make it home, and all the temporal distortion between PC is now solved.

--------------------

Mostly Destroyed buildings litter your immediate surroundings, everything here has been looted in the fullest. There is a foot deep layer of snow upon a foot deep layer of soot, everywhere. The Keep is very visable as a landmark from a while around. There is a trail going from one direction to the other, across the front of The Keep; There is another one coming from the south, in and out. The new plant, is now called Garry. All of your bottles are now empty.


Spoiler: Factions (click to show/hide)
« Last Edit: February 06, 2011, 12:34:58 pm by Evergod41 »
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MaximumZero

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Re: Apocalypse Survivors: End of Seige, Alex's Return, and Alliance time!
« Reply #395 on: February 05, 2011, 11:29:03 am »

Find the biggest glass or plastic bottle I can (preferably over a gallon) and make some Garry wine.
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Holy crap, why did I not start watching One Punch Man earlier? This is the best thing.
probably figured an autobiography wouldn't be interesting

Tellemurius

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Re: Apocalypse Survivors: End of Seige, Alex's Return, and Alliance time!
« Reply #396 on: February 05, 2011, 11:32:09 am »

damn dude, i didn't even roll a 20...

quip

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Re: Apocalypse Survivors: End of Seige, Alex's Return, and Alliance time!
« Reply #397 on: February 05, 2011, 01:08:16 pm »

Go out scavenging with a small party!
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Tellemurius

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Re: Apocalypse Survivors: End of Seige, Alex's Return, and Alliance time!
« Reply #398 on: February 05, 2011, 01:12:19 pm »

follow the scavenging party

adwarf

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Re: Apocalypse Survivors: End of Seige, Alex's Return, and Alliance time!
« Reply #399 on: February 05, 2011, 01:55:03 pm »

Go grab some ammo and set up a sniping position on the roof to look for anymore hostiles
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Evergod41

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Re: Apocalypse Survivors: End of Seige, Alex's Return, and Alliance time!
« Reply #400 on: February 05, 2011, 03:23:48 pm »

damn dude, i didn't even roll a 20...
20's are bad...

Tellemurius

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Re: Apocalypse Survivors: Stuff, stuff, and more stuff!
« Reply #401 on: February 05, 2011, 03:25:37 pm »

yea but a 17 roll and i heal everybody to full health?

quip

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Re: Apocalypse Survivors: Stuff, stuff, and more stuff!
« Reply #402 on: February 05, 2011, 03:59:24 pm »

yea but a 17 roll and i heal everybody to full health?
Don't question good rolls!
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Evergod41

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Re: Apocalypse Survivors: Stuff, stuff, and more stuff!
« Reply #403 on: February 05, 2011, 03:59:46 pm »

yea but a 17 roll and i heal everybody to full health?
well, other than yourself, and the guy with the infection, there wasn't anybody hurt, so the 'everybody' was just 120 health and an infection cure, not that much, especially for a 17... Just another reason as to why you should read the full turn posting before deciding on an action...

USEC_OFFICER

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Re: Apocalypse Survivors: Stuff, stuff, and more stuff!
« Reply #404 on: February 05, 2011, 05:03:26 pm »

Scavenge, scavenge, scavenge.
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