Health: 70/100
Armour: Leather & Fabric & Something (5)
Shield: Riot Shield (5)
Head: Riot Helm (3)
Body: Motorcycle Armour? (5)
Arms: Sleeves (2)
Legs: Pants (1)
Weapon: Fire Ax [5 dmg]
Weapon: Spiked B-ball Bat [5 dmg]
Weapon: Sledgehammer [10 dmg] [2H]
Weapon: Chineese All Purpose Utility Shovel [15 dmg]
Inventory: Riot Shield
Toolbelt: Rope
Backpack [Full]: Canteen [6 Water], Survival Flashlight, Filter Mask, Bandages & Antiseptic, UV Disinfector
Duffel Bag [Full]: Weapons
Wheelbarrow: Toolbox, Pack of Rations [30], Pack of Rations [10]
STR:7 SPE:7 INT:5 DEX:3 CHA:4
[Construction +1] [Leading +1] [Hidden] [Observing +.5] [Foraging +.2]
Health: 100/100
Armour: Various (eight)
Head: Hard Hat (5)
Body: Fire-retardant Jumpsuit W/ Scrap metal plating (eight)
Arms: Sleeves (5)
Legs: Pants (1)
Weapon: Sledgehammer [10 dmg] [2H]
Weapon: Knife [1 dmg] [Quick]
Inventory: Sledgehammer
Backpack [Full]: Pack of Rations [30], Flint, Canteen [6 Water], Vodka, Knife
STR:7 SPE:2 INT:5 DEX:8 CHA:3
[Ranged Weapon +1] [Cooking +1] [Hidden]
Health: 100/100
Armour: Fabric, Metal & Plastic (7)
Head: Riot Helm (3)
Body: Chainmail (7)
Arms: Sleeves (4)
Legs: Pants (1)
Weapon: Baseball bat [2 dmg]
Inventory: Baseball bat, Wrought-Iron Pan: Missing Handle
Pan: Snow
Backpack: Pack of Rations [30], Survival Flashlight, Bandages & Antiseptic
STR:3 SPE:4 INT:7 DEX:5 CHA:6
[Design +1] [ [+5 when helping someone with something] < [When blood is present -5 to everything] ] [Hidden] [Foraging +.4]
Health: 100/100
Armour: Kevlar, Leather, & Fabric (9)
Head: (0)
Body: Kevlar Vest (9)
Arms: Sleeves (3)
Legs: Pants (1)
Weapon: Crowbar [3 dmg]
Weapon: Switchblade [3 dmg]
Inventory: Crowbar
Backpack [Full]: Flashlight, Canteen [6 Water], Switchblade, Pack of Rations [30], Bandages
STR:3 SPE:5 INT:4 DEX:4 CHA:9
[Stealth +1] [Construction +.2] [Foraging +.1]
Health: 100/100
Armour: Assorted Fabric (5)
Head: (0)
Body: Shirt (1)
Arms: Sleeves (0)
Legs: Pants (0)
Weapon: Club [2 Dmg]
Inventory: Weapon
Backpack: Canteen [6 Water], Pack of rations [30]
Health: 100/100
Armour: Leather & Fabric (3)
Head: Ushanka (0)
Body: Leather Jacket (3)
Arms: Sleeves (2)
Legs: Pants (1)
Weapon: Crowbar [3 dmg]
Inventory: Crowbar
Bakpack: Flashlight, Pack of Rations [30]
Grocery Cart: [Empty]
[Foraging +1.1] [Ranged Weapon +1] [Combat -1] [Stealth +.2]
Health: 100/100
Armour: Leather & Fabric (3)
Head: (0)
Body: Shirt (1)
Arms: Sleeves (1)
Legs: Pants (1)
Weapon: Hachet [3 dmg]
Weapon: Machete [3 dmg]
Weapon: Knife [1 dmg] [quick]
Inventory: Tungsten Carbide Wedding Ring [Free], Machete, USB, Knife
Backpack: Whetstone, Sharpening Kit, Pack of Ration [30], Canteen [6 Water], Hatchet
[Building +1] [Hidden] [Organization +.2] [Leading +.1] [Unarmed Combat +.1]
10x Health: 100/000
10x Armour: Assorted Fabric (5)
10x Weapon: Makeshift [5 dmg]
10x Inventory: Weapon
10x Backpack: Pack of Rations [30], Canteen [6 Water]
3x Health: 100/100
3x Armour: Assorted Leathers (10)
3x Weapon: Winchester Bolt Action Rifle [6/6] [15 dmg] [Medium Ammo]
3x Inventory: Rifle
3x Backpack: Pack of Rations [30], Canteen [6 Water], Medium Ammo [24]
340 Rations
120 Bottles [2 Water]
90 Bottles [Empty]
A Fixed? Truck
A Broken Jeep
4 Jerry Cans [Empty]
2 Water Tanks [600 Water]
- 1 Raid Proofed
2 Crates of Rations [250]
- 1 Raid Proofed
2 Spare Sparkplugs
1 Working Radiator
20 Metal Plates
20 1cm Wide Metal Pipes, Elbows, T-joints
52 Peices of Nylon Cloth
Lots of Wireing
Small electric motor
Small generator [.1 fuel/hr] [5 wzt/hr]
20 Wood Planks
50 Metal Arrows
-----Makeshift Keep-----
Health: 5000/5000
Armour: Masonry & Plate (50)
Capacity: 50 People, 2000 Light, 200 Medium, 20 Heavy
Contains: 20 People, 1000 Light, 100 Medium, 10 Heavy
Food For: 13 days
Water For: 23 days
Survivability Chance for a Lifetime: Rediculously small %
Entrances: Makeshift Gatehouse [2 Factory Steel Doors] [2500/2500]
Weakest Points: Gates
Lighted: No
Powered: No
Stable Food Supply: Yes
- 1 Chicken [1 Food/day] [5 Food]
Stable Water Supply: No
Accessories: None
Fame as Survivors: 1
Alliance: None
--------------------
Gunther [17] You manage to completely sort out the piles of junk in The Keep, you find 20 more plates, 20 pipes, 20 elbow joints, 20 T-joints, 40 peices of nylon cloth, a small electric motor, and a small electric generator. You cant beleive that this stuff was just leying here and not being used...
Maximum [4] Well, you manage to find a pile of papers, but you can't make out what they are yet...
Raul [9] You manage to make the 'merchants' so angry at you that they hit you with one of the clubs. [5dmg] [10] [10] (5) [-15 Health] But they leave you there with the club, so good, right?
Cristian [13] You manage to barter the chicken over to your side, only loosing the two lawn-mower engines.
Steven [1] The chicken was already bartered over to your side, and mysterious forces prevent you from accually screwing this up...
Alex [11] You do manage to fabricate some (17) 50 arrows by tearing 5 metal plates, then bending them to make fletching. You also identify a few of the pipes to be able to be made into bows, but dont have an idea on what to use as string...
Stanley
[3] You fail to get anything done today, way to go, failure.
--------------------
Mostly Destroyed buildings litter your immediate surroundings. There is a foot deep layer of snow upon a foot deep layer of soot, everywhere. The sky is overcast. Your Keep is very visable as a landmark from a while around. There are no available signs of recent travel. There is a trail of smoke coming from off in the distance, the group making the smoke is now visable, there are aproxamately 12 people dressed in assorted cloths, they weild clubs and daggers, and lead 3 camel-like creatures, there appears to be children amongst them they look un-friendly, they are here and somewhat willing to negotiate some trade.
The merchants stay for another day, but will be leaving the next, they eat their own food and drink their own water. Mostly because they dont really trust you.
They are willing to part with
11 light weapons [1 handgun] [4 scrap iron swords] [6 spiked clubs]
6 boxs of light ammunition [50]
a weak working generator [30 wzt/hr] [.5 fuel/hr]
3 half-filled jerry cans [10/20 fuel]