Roll 10
RNG/Marcus Hetarabach [4]
You look at the bottom of the shaft. It's visible, and since it's in flames you can vaguely see the slime covering the walls. It seems that these slimes can be killed with sufficient impact force.
Stats:StrongIntimidatingGruffUnsteadyAbilities:ChargeBulwarkWeapons/Armor:Kinetic-Enhanced SledgehammerSteel Half-Plate Armor, Inlc. Graves, Helmet & BootsInventory:Copper coins (5)
Rations (4)
Conditions:Kilakan/Khan [2]
Clearing the cart by picking up the lead ore, you tell everyone to get in, not noticing the ceiling-slug.
You plan to go and get some gold after everyone gets in the mine cart, but you and Ochita get into an argument.
Stats:BullseyeChemical resistanceHates LifeAbilities:Chemical extractionContainer GenerationWeapons/Armor:Crossbow (1)
Chemical protection suit and gas-maskPoison gas grenades (4)Inventory:Quiver
--Crossbow bolts with cotton holders for poison (20)
Alchemical kit
Large chemical case
--
5 red chemicals--
5 yellow--
5 BlueWorld mapCompass6 torchesLit Torch (7 turns left)
Lead ore (22)
Ochita/Jonathan Rupert [3]
You walk over to the lever.
"Everyone, get in. i'll jump in once it starts moving."Khan is hesitant.
"What's wrong?"
"Well, I have some other plans..."
"Well can we at least have some torches?Stats:AgileSlippery toungeWeakGuiltyAbilities:AcrobaticsAgilityWeapons/Armor:Dagger5-shot .35 caliber revolver (5/5)
Musket (1/1)A set of darkened leather armor that blends in at night.
Inventory:Copper coins (10)
Gold coins (25)
Bandoleer
--.35 speed-loaders (3)
--Musket Cartridges (7)
Maldevious/Mal [1]
You get in the cart with everyone else. Then, you notice the slug. Sickened, you shoot it. It pops in an awful slimy goresplosion all over yourself.
[/b]
Stats:Crack ShotMan of the peopleCunningStylishAbilities:Call the peopleBloody MessWeapons/Armor:Pocket Dart Gun
Inventory:Supply of darts (∞)
Copper coins (10)
Multi-Nav ToolCovered in slime (Awful smell, -1 to reactions from people, dizziness in 5 turns)
JacenHanLovesLegos/John Likonsmith [4]
You get in the cart, the slime having been dealt with, albeit not in the most subtle of ways.
Stats: AgileInperceptiveStealthyAthleticWeapons/armor:T(rusty) .32 Pistols (1/1, 1/1)
Black suitInventory:.32 caliber bullets (
Copper coins (10)
Tomas/Hendrik Reinhold [4]
You climb into the cart.
Stats:EngineerCunningWeakShort temperAbilities:DismantleAlchemyArachnophobiaWeapons/Armor:Hooded leather coat,plain white shirt,baggy pants,sturdy work boots
8-shot small caliber revolver (8/8)
Inventory:.22 caliber cartridges (15)
Toolkit
Wrench (for self defense!)3 copper bars
Lead ore (
Urist [-]
Stats: NPC
MidgetDwarfAbilities:Speaks Dwarfish
DarkVision
Weapons/armor:Fists of Armok (In other words, none)
Mouse Leather Clothing
Inventory:Billy Bob [-]
Stats: Khan's Pet
AdorableAbilities:PushAssimilationSize: 1
Inventory:Hendrik's WrenchGame Event:<Village>