Roll 7
RNG/Marcus Hetarabach [3]
You take point and enter the mine shaft, luckily for you, John sprints on past you, and screams. He rushes out, being chased by something. You ready your hammer.
Stats:StrongIntimidatingGruffUnsteadyAbilities:ChargeBulwarkWeapons/Armor:Kinetic-Enhanced SledgehammerSteel Half-Plate Armor, Inlc. Graves, Helmet & BootsInventory:Copper coins (5)
Rations (4)
Conditions:Kilakan/Khan [6]
Using your knowledge of generally everything around you, you put together a basket just big enough to carry Billy Bob in. It's not large, but Billy Bob is less than a foot long, so he happily hops into the square basket and rides along.
Suddenly John rushes out of the mines screaming, with some kind of zombie chasing him.
"Jealous now?" You say as you let the others handle the zombie, while you go ahead and make a few torches for the journey.
Stats:BullseyeChemical resistanceHates LifeAbilities:Chemical extractionContainer GenerationWeapons/Armor:Crossbow (1)
Chemical protection suit and gas-maskPoison gas grenades (4)Inventory:Quiver
--Crossbow bolts with cotton holders for poison (20)
Alchemical kit
Large chemical case
--
5 red chemicals--
5 yellow--
5 BlueWorld mapCompass8 torchesOchita/Jonathan Rupert [3]
Grabbing the musket, you dash overt to the library, noticing that the musket is quite heavy. Now in the library, you search through the hundreds of books. Almost all of them however, are stories classics, rather than informational books, so no info on the Good Guys is to be found.
Stats:AgileSlippery toungeWeakGuiltyAbilities:AcrobaticsAgilityWeapons/Armor:Dagger5-shot .35 caliber revolver (5/5)
Musket (1/1)A set of darkened leather armor that blends in at night.
Inventory:Copper coins (10)
Gold coins (25)
Bandoleer
--.35 speed-loaders (3)
Maldevious/Mal [6]
"Urist, can you tell me what exactly was in the mines?"
"Aye, there were more than just these little slimes. Noone's seen them all, but I did see some huge spiders as well as those things your friend John is running from over there."
Stats:Crack ShotMan of the peopleCunningStylishAbilities:Call the peopleWeapons/Armor:Pocket Dart Gun
Inventory:Supply of darts (∞)
Copper coins (10)
Multi-Nav ToolJacenHanLovesLegos/John Likonsmith [3]
You rush into the cave, eagerly awaiting to find a new friend, like Khan did with his slime-pet-thing. You find your new friend, and meet face-to-face, before realizing how stupid of an idea this was.
Stats: AgileInperceptiveStealthyAthleticWeapons/armor:T(rusty) .32 Pistols (0/1, 0/1)
Black suitInventory:.32 caliber bullets (10)
Copper coins (10)
Tomas/Hendrik Reinhold [1]
You follow Marcus into the cave when John comes running past you, being pursued by a zombie. You dodge out of the way as you are not trained for close quarters combat with things that are already dead.
Stats:EngineerCunningWeakShort temperAbilities:DismantleAlchemyWeapons/Armor:Hooded leather coat,plain white shirt,baggy pants,sturdy work boots
8-shot small caliber revolver (8/8)
Inventory:.22 caliber cartridges (15)
Toolkit
Wrench (for self defense!)3 copper bars
Urist [-]
Stats: NPC
MidgetDwarfAbilities:Speaks Dwarfish
DarkVision
Weapons/armor:Fists of Armok (In other words, none)
Mouse Leather Clothing
Inventory:Billy Bob [-]
Stats: Khan's Pet
AdorableAbilities:PushAssimilationSize: 1
Inventory:Hendrik's WrenchThe sign in the middle of the village reads:
SOUTH: Durham Lead
NORTH: Mines
WEST: Residential Area
EAST: Shops
Shops:
Central Marketplace
The General Store
Gear's Gear
The Rusty Inn
Samuel Smith's
Reddie Green's Carpentry
Sarge's Seige Engineering
Xuan Li's Armory
Game Event: