Come on guys, it's harmless.
Roll 6
RNG/Marcus Hetarabach [4+1=5]
You watch the slime closely, in case it makes a hostile move. It bounces into John after he shoots if but otherwise it seems harmless.
Stats:StrongIntimidatingGruffUnsteadyAbilities:ChargeBulwarkWeapons/Armor:Kinetic-Enhanced SledgehammerSteel Half-Plate Armor, Inlc. Graves, Helmet & BootsInventory:Copper coins (5)
Rations (4)
Conditions:Tomas/Hendrik Reinhold [2-1=1]
You smack the slime in the...
face... with your wrench, but it gets stuck inside the slime.
"Hey, let go!"Stats:EngineerCunningWeakShort temperAbilities:DismantleAlchemyWeapons/Armor:Hooded leather coat,plain white shirt,baggy pants,sturdy work boots
8-shot small caliber revolver (8/8)
Inventory:.22 caliber cartridges (15)
Toolkit
Wrench (for self defense!)3 copper bars
Ochita/Jonathan Rupert [4]
If there's a gun, there must be ammo.You explore the house some more and locate the major rooms of the house. There is a library, an underground wine cellar, numerous bedrooms, and a locked door. You use your skills to pick open said locked door and find that the room is full of boxes. You see various bandoleers and containers holding ammo and gunpowder in the boxes. There is also a six-foot long musket hanging on the wall, complete with bayonet.
Stats:AgileSlippery toungeWeakGuiltyAbilities:AcrobaticsAgilityWeapons/Armor:Dagger5-shot .35 caliber revolver (5/5).
A set of darkened leather armor that blends in at night.
Inventory:Copper coins (10)
Gold coins (25)
Bandoleer
--.35 speed-loaders (3)
Maldevious/Mal [4]
Since the slime is, well, harmless, you toy around with it and do a complicated series of maneuvers in order to distract it. The slime ignores you though and bounces into John.
Stats:Crack ShotMan of the peopleCunningStylishAbilities:Call the peopleWeapons/Armor:Pocket Dart Gun
Inventory:Supply of darts (∞)
Copper coins (10)
Multi-Nav ToolJacenHanLovesLegos/John Likonsmith [2-2=1]
"AHH I HATE SLIME"Afraid, you fire off both pistols into the slime, emptying your pistols. The bullets are harmlessly absorbed into the slime. Startled, the slime jumps into you. It doesn't hurt at all.
Stats: AgileInperceptiveStealthyAthleticWeapons/armor:T(rusty) .32 Pistols (0)
Black suitInventory:.32 caliber bullets (10)
Copper coins (10)
Kilakan/Khan [5]
"Guys, leave it alone!"You slowly walk up to the slime.
"Aw, you cute little alchemical cube of fun, come here."It seems to trust you, since you both share something in common (greenness)
It starts following you. You should give it a name.
"Success!"Stats:BullseyeChemical resistanceHates LifeAbilities:Chemical extractionContainer GenerationWeapons/Armor:Crossbow (1)
Chemical protection suit and gas-maskPoison gas grenades (4)Inventory:Quiver
--Crossbow bolts with cotton holders for poison (20)
Alchemical kit
Large chemical case
--
5 red chemicals--
5 yellow--
5 BlueWorld mapCompassUrist [-]
Stats: MidgetDwarfAbilities:Speaks Dwarfish
DarkVision
Weapons/armor:Fists of Armok (In other words, none)
Mouse Leather Clothing
Inventory:Noname [-]
Stats: AdorableAbilities:PushAssimilationSize: 1
Inventory:Hendrik's WrenchThe sign in the middle of the village reads:
SOUTH: Durham Lead
NORTH: Mines
WEST: Residential Area
EAST: Shops
Shops:
Central Marketplace
The General Store
Gear's Gear
The Rusty Inn
Samuel Smith's
Reddie Green's Carpentry
Sarge's Seige Engineering
Xuan Li's Armory
Game Event: