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Author Topic: RTD: Tails of a desert  (Read 7669 times)

JacenHanLovesLegos

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Re: RTD: Tails of a desert
« Reply #90 on: November 05, 2010, 05:21:12 pm »

Oh. I thought you said somewhere we got our guns back. Changed action.
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As it turns out, the pen was in fact a poor choice for melee combat in comparison to the sword.
So I just started playing this game and I accidentally nuked the moon.

HighEndNoob

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Re: RTD: Tails of a desert
« Reply #91 on: November 05, 2010, 08:45:06 pm »

Oh serious, you went and got your equipment after the droid appered and came back.
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Quote
(5) You manage to struggle free of the guards and sprint to a safe distance before tossing a knife at one! (5 + 1 = 6) The throwing knife zips through the air, slitting a guard's throat! It then travels around the group of guards like a boomerang. It (5) Slits another throat, (Three 6's in a row!) decapitates three more (!), (4) slices open the last guard's arm, and (2) narrowly misses a random bystander. It then flies back into your hand. Holy crap.

NewsMuffin

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Re: RTD: Tails of a desert
« Reply #92 on: November 05, 2010, 10:22:00 pm »

OH GOD PANIC PANIC PANIC
Ha ha, no.
Try to see that the Dice Master was fudging last turns rolls
Still not right.
Calm down and try to escape
Ah, there we go.
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SeriousConcentrate

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Re: RTD: Tails of a desert
« Reply #93 on: November 05, 2010, 11:03:15 pm »

Ah, OK. I'll still try to flank the droid, but instead of charging it, use the shotgun to blast it from behind.
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SerCon Shorts: This Is How You Do It - Twenty-three one minute or less videos of random stupidity in AC:U, Bloodborne, DS2:SotFS, Salt & Sanctuary, and The Witcher 3.

Sneevil

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Re: RTD: Tails of a desert
« Reply #94 on: November 07, 2010, 06:13:17 pm »

nvm
« Last Edit: November 10, 2010, 07:29:03 am by Sneevil »
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HighEndNoob

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Re: RTD: Tails of a desert
« Reply #95 on: November 07, 2010, 10:37:19 pm »

You do realise Kate will drown next turn, unless someone shars air with her.
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Quote
(5) You manage to struggle free of the guards and sprint to a safe distance before tossing a knife at one! (5 + 1 = 6) The throwing knife zips through the air, slitting a guard's throat! It then travels around the group of guards like a boomerang. It (5) Slits another throat, (Three 6's in a row!) decapitates three more (!), (4) slices open the last guard's arm, and (2) narrowly misses a random bystander. It then flies back into your hand. Holy crap.

NewsMuffin

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Re: RTD: Tails of a desert
« Reply #96 on: November 08, 2010, 03:18:10 pm »

I NEEDS AIR GUYS.
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Sheb

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Re: RTD: Tails of a desert
« Reply #97 on: November 08, 2010, 03:56:08 pm »

Sorry for being in a drowning jeep. Don't have much air myself for now.
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Quote from: Paul-Henry Spaak
Europe consists only of small countries, some of which know it and some of which don’t yet.

Sneevil

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Re: RTD: Tails of a desert
« Reply #98 on: November 08, 2010, 03:58:37 pm »

don't think i can rip the seatbelt open and give you air at the same time m8
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HighEndNoob

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Re: RTD: Tails of a desert
« Reply #99 on: November 08, 2010, 06:35:43 pm »

You both get +2 turns if you share air, but use up the turn. Better than have a person die before the they even reach the boss.
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Quote
(5) You manage to struggle free of the guards and sprint to a safe distance before tossing a knife at one! (5 + 1 = 6) The throwing knife zips through the air, slitting a guard's throat! It then travels around the group of guards like a boomerang. It (5) Slits another throat, (Three 6's in a row!) decapitates three more (!), (4) slices open the last guard's arm, and (2) narrowly misses a random bystander. It then flies back into your hand. Holy crap.

Sheb

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Re: RTD: Tails of a desert
« Reply #100 on: November 09, 2010, 04:27:29 am »

That make no sense. I mean, if you wanted us to survive, you shouldn't have locked us into armored underwater jeep whithout our gear in the first place.

It's not a criticism, but you got 2 DM style. you can kill your players or not. And if you don't want to kill your player, well, you should avoid putting them into impossible position in the first place.


I'll do what I said: shoot the window and swim upward!
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Quote from: Paul-Henry Spaak
Europe consists only of small countries, some of which know it and some of which don’t yet.

HighEndNoob

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Re: RTD: Tails of a desert
« Reply #101 on: November 09, 2010, 06:39:39 pm »

Yeah....I didn't before doing it.
GAME EVENT: The jeep has hit the bottem of the lake. Suddenly, the door is welded off, and 2 divers in Black-ops wetsuits pull the door off. They pick up the knife, and cut Kates, belt. You all swim to the surface, get your supplies, and Go to the end of the bridge.


(I will put this in-game)
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Quote
(5) You manage to struggle free of the guards and sprint to a safe distance before tossing a knife at one! (5 + 1 = 6) The throwing knife zips through the air, slitting a guard's throat! It then travels around the group of guards like a boomerang. It (5) Slits another throat, (Three 6's in a row!) decapitates three more (!), (4) slices open the last guard's arm, and (2) narrowly misses a random bystander. It then flies back into your hand. Holy crap.

JacenHanLovesLegos

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Re: RTD: Tails of a desert
« Reply #102 on: November 09, 2010, 06:41:28 pm »

Thank the ninja dudes. Follow everyone.
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As it turns out, the pen was in fact a poor choice for melee combat in comparison to the sword.
So I just started playing this game and I accidentally nuked the moon.

NewsMuffin

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Re: RTD: Tails of a desert
« Reply #103 on: November 10, 2010, 06:28:17 pm »

If you're letting us take actions again.
Breath. Hard. Examine pack. See if anything was lost.
« Last Edit: November 10, 2010, 06:29:57 pm by NewsMuffin »
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Sneevil

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Re: RTD: Tails of a desert
« Reply #104 on: November 10, 2010, 06:37:59 pm »

Sneak around the dammned shoe bomber
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