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Author Topic: Destroy rocks  (Read 408 times)

jei

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Destroy rocks
« on: October 11, 2010, 07:16:33 pm »

How about Mason/craftworkshop task called "Destroy Rock"?

Would make destroying useless rocks much simpler than having to dump-designaet and haul it all under a bridge.
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Engraved on the monitor is an exceptionally designed image of FPS in Dwarf Fortress and it's multicore support by Toady. Toady is raising the multicore. The artwork relates to the masterful multicore support by Toady for the Dwarf Fortress in midwinter of 2010. Toady is surrounded by dwarves. The dwarves are rejoicing.

Bohandas

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Re: Destroy rocks
« Reply #1 on: October 11, 2010, 07:39:28 pm »

How about this:

Code: [Select]
[BUILDING_WORKSHOP:INVERSE_QUARRY]

[NAME_COLOR:7:0:1]

[NAME:Inverse Quarry]
[WORK_LOCATION:1:2]

[DIM:4:4]

[BUILD_LABOR:MASONRY]
[BUILD_KEY:CUSTOM_SHIFT_I]

[TILE:0:1:' ':' ':7:' ']
[TILE:0:2:' ':' ':' ':' ']
[TILE:0:3:' ':' ':' ':7]
[TILE:0:4:7:' ':' ':' ']

[COLOR:1:1:0:0:1:0:0:1:7:0:1:0:0:1]
[COLOR:1:2:0:0:1:0:0:1:0:0:1:0:0:1]
[COLOR:1:3:0:0:1:0:0:1:0:0:1:7:0:1]
[COLOR:1:4:7:0:1:0:0:1:0:0:1:0:0:1]

[TILE:1:1:7:7:7:7]
[TILE:1:2:7:7:7:7]
[TILE:1:3:7:7:7:7]
[TILE:1:4:7:7:7:7]

[COLOR:1:1:7:0:1:7:0:1:7:0:1:7:0:1]
[COLOR:1:2:7:0:1:7:0:1:7:0:1:7:0:1]
[COLOR:1:3:7:0:1:7:0:1:7:0:1:7:0:1]
[COLOR:1:4:7:0:1:7:0:1:7:0:1:7:0:1]

[TILE:2:1:201:7:7:187]
[TILE:2:2:7:7:7:7]
[TILE:2:3:7:7:7:7]
[TILE:2:4:200:7:7:188]

[COLOR:2:1:7:0:1:7:0:1:7:0:1:7:0:1]
[COLOR:2:2:7:0:1:7:0:1:7:0:1:7:0:1]
[COLOR:2:3:7:0:1:7:0:1:7:0:1:7:0:1]
[COLOR:2:4:7:0:1:7:0:1:7:0:1:7:0:1]

[TILE:3:1:201:205:205:187]
[TILE:3:2:186:7:7:186]
[TILE:3:3:186:7:7:186]
[TILE:3:4:200:205:205:188]

[COLOR:3:1:7:0:1:7:0:1:7:0:1:7:0:1]
[COLOR:3:2:7:0:1:7:0:1:7:0:1:7:0:1]
[COLOR:3:3:7:0:1:7:0:1:7:0:1:7:0:1]
[COLOR:3:4:7:0:1:7:0:1:7:0:1:7:0:1]

[BUILD_ITEM:50:NONE:NONE:NONE:NONE][BUILDMAT][WORTHLESS_STONE_ONLY][CAN_USE_ARTIFACT]

Its a 4x4 building that uses fifty stones to construct.
Do stones still affect framerate if they've been used to construct a building?
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jei

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Re: Destroy rocks
« Reply #2 on: October 11, 2010, 08:42:38 pm »

ohwell, to reply to myself, i guess it's simple enough to just build massive floors out of the loose rock.
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Engraved on the monitor is an exceptionally designed image of FPS in Dwarf Fortress and it's multicore support by Toady. Toady is raising the multicore. The artwork relates to the masterful multicore support by Toady for the Dwarf Fortress in midwinter of 2010. Toady is surrounded by dwarves. The dwarves are rejoicing.

Neonivek

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Re: Destroy rocks
« Reply #3 on: October 11, 2010, 08:50:38 pm »

How about Mason/craftworkshop task called "Destroy Rock"?

Would make destroying useless rocks much simpler than having to dump-designaet and haul it all under a bridge.

What exactly would the purpose be of this on the Dwarf side of things?

Also since when can the Mason/Craftsmen defy the conservation of matter without bridges?
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