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Gnuh?

Gnok!
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Gnak!
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Total Members Voted: 0

Voting closed: November 06, 2010, 04:46:33 pm


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Author Topic: Re: Countries @ War: Turn 29 Braaiiiiiiiiiins!  (Read 83525 times)

V-Norrec

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Re: Countries @ War: Turn 26: Did it! (USEC, when do you update yours?)
« Reply #960 on: January 21, 2011, 12:15:54 am »

How about I just create Really Big Particle Accelerator, aim it at another RBPA and then create a black hole... what, it's bound to destroy Italy forever.  What do you mean collateral damage.  There is no such thing!

Archangel

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Re: Countries @ War: Turn 26: Did it! (USEC, when do you update yours?)
« Reply #961 on: January 21, 2011, 02:49:48 am »

The Railgun can shoot half across the world, wipe out half a nations military force, and still be loaded for more.
You ain't got it, so you shouldn't be threatening anyone with it. It also won't necessarily be what you want it to be if you do somehow manage to survive long enough to acquire it.

Also, the Poles don't seem to have a problem with me. And NOD has never said he would do anything bad to me.
Johnfalcon, the more you talk the better I feel about Operation Hunter. You seem to have managed to get all the other players off side, which, unfortunately, means you deserve to be destroyed. I hope you will learn from this.
I'll make this more explicit. I AM GOING TO WIPE YOU OFF THE FACE OF THE EARTH UNLESS SOMEONE BEATS ME TO IT YOU BLOODY MORON!

Also, try taking Italy when I get super advanced defencive techs, seeing as I will rush those. And by rushing, I mean pouring half my turns earnings on them.
If you get them before we attack. Which you won't.
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There's about 25 of the fuckers and the three sarge killed were at point blank range - it's got to be zombies or a bunch of really dumb terrorists with knives.
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Johnfalcon99977

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Re: Countries @ War: Turn 26: Did it! (USEC, when do you update yours?)
« Reply #962 on: January 21, 2011, 09:48:44 am »

Then the only way to keep me from dieing is making friends with the Poland. After that I have a hard time believing anyone will mess with me.

The Poles are the only people that seem to not be pissed at me, which is a good thing.

How about I just create Really Big Particle Accelerator, aim it at another RBPA and then create a black hole... what, it's bound to destroy Italy forever.  What do you mean collateral damage.  There is no such thing!

A Blackhole would not only kill me, but everyone else too.

You you even start that I swear I will attack you non stop in order to keep the world safe.
« Last Edit: January 21, 2011, 09:51:22 am by Johnfalcon99977 »
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Phantom

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Re: Countries @ War: Turn 26: Did it! (USEC, when do you update yours?)
« Reply #963 on: January 22, 2011, 12:58:53 pm »

Can you feel the impending doom? Oh I hope you do.
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Sheb

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Re: Countries @ War: Turn 26: Did it! (USEC, when do you update yours?)
« Reply #964 on: January 22, 2011, 02:15:34 pm »

I don't know for yo, but the game has become much more fun to watch since Johnfalcon joined. :p
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Quote from: Paul-Henry Spaak
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USEC_OFFICER

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Re: Countries @ War: Turn 26: Did it! (USEC, when do you update yours?)
« Reply #965 on: January 22, 2011, 02:20:18 pm »

I don't know for yo, but the game has become much more fun to watch since Johnfalcon joined. :p

Here, here!
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Johnfalcon99977

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Re: Countries @ War: Turn 26: Did it! (USEC, when do you update yours?)
« Reply #966 on: January 22, 2011, 04:08:04 pm »

Can you feel the impending doom? Oh I hope you do.
Not if I invest in millions of defencive techs!

Also, Sheb. You better not make italians sound sterio-typed (A.K.A. Sound like Mario.).
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Phantom

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Re: Countries @ War: Turn 26: Did it! (USEC, when do you update yours?)
« Reply #967 on: January 22, 2011, 04:18:57 pm »

Can you feel the impending doom? Oh I hope you do.
Not if I invest in millions of defencive techs!

Also, Sheb. You better not make italians sound sterio-typed (A.K.A. Sound like Mario.).
Quote from: Sheb
It'sa okay, Uncle-a-Mario is-a here!
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Phantom

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Re: Countries @ War: Turn 26: Did it! (USEC, when do you update yours?)
« Reply #968 on: January 24, 2011, 08:05:18 pm »

LIVE DAMN YOU!
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Johnfalcon99977

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Re: Countries @ War: Turn 26: Did it! (USEC, when do you update yours?)
« Reply #969 on: January 24, 2011, 08:07:50 pm »

Quote from: Sheb
It'sa okay, Uncle-a-Mario is-a here!

Ok. Assassin Creed voices are great. In fact, the voice actors are in fact Italians.
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ragnarok97071

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Re: Countries @ War: Turn 26: Did it! (USEC, when do you update yours?)
« Reply #970 on: January 24, 2011, 09:55:31 pm »

IF YOU GIVE ME MONEY I WILL FINISH FASTER. seriously, it takes 1500 just to send one part up there. I currently need to send 4. I am sending as many as I can as fast as I can.

Sheb: How large would the rounds fired from the BFLG be (Diameter and weight, please)? I would like to figure out approximately the amount of force one would have at terminal velocity. I'd figure out for getting shot at the rediculous speed that the round would obtain when shot out a railgun, but that would require variables that I am unaware of. If you can also give me the Muzzle Velocity of the BFLG, I can get the amount of force released on impact for a fired shot, thus helping determine damage.
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Iituem

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Re: Countries @ War: Turn 26: Did it! (USEC, when do you update yours?)
« Reply #971 on: January 24, 2011, 11:42:29 pm »

Well it's not like you haven't already posted your actions this turn.

Also, I think Sheb just completely abstracted the BFLG's damage to 60% chance of One Hit Kill and 30% chance of Wounding (unable to fight) for any unit it was fired against - no save.  Presumably this includes a 10% chance of missing the target (and maybe just destroying a nearby orphanage or something equally unimportant).  See the Techs section of the OP for details.  I gather the point was that the damage is enough to OHK pretty much everything short of an underground research bunker (and that only because of the half mile of rock in the way) - the miss chance isn't due to insufficient damage as much as it is due to the difficulty of aiming the damned thing.

The number of shots is slightly confusing, though.  Sheb's put one shot from the cannon per day, but that was before he clarified how long turns were.  I don't know if this means you can do one shot from the cannon per turn, or up to 31 (month depending) depending on how many slugs you have.  Quite possibly the latter, since you'd need to ship or mine out slugs which would serve as a greater limitation.  Also it would let you just build up resources for a few turns and then obliterate a weak empire's defences in one turn.  (Unfortunately, probably mine.)


Also, to RAM:  Interested in renegotiating those borders we drew up?  I'd be inclined to renounce my claim on all those territories in Africa I'm not already occupying in exchange for High Tech Lab Equipment (that is to say, agreeing not to expand any further than I already have).  Research roll bonuses are always useful.
« Last Edit: January 25, 2011, 01:43:06 am by Iituem »
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Let's Play Arcanum: Of Steamworks & Magic Obscura! - The adventures of Jack Hunt, gentleman rogue.

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Sheb

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Re: Countries @ War: Turn 26: Did it! (USEC, when do you update yours?)
« Reply #972 on: January 25, 2011, 06:27:17 am »

Well, Iituem summed it up. As for the rate of fire, it still needs fixing. I'm thinking about 5 rounds a turn. (You can still build more BFLG, especially once you have a working industry up there.

And yeah, it is fucking expensive, but once you get it, you'll be able to down expensive units almost for free. Actually, I'm starting to think that it is not expensive enough, given the sheer power of that stuff.
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Sheb

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Re: Countries @ War: Turn 26: Did it! (USEC, when do you update yours?)
« Reply #973 on: January 25, 2011, 07:08:49 am »

Breaking News

United Union of Sciency Scientists create new technologies classifications.

Melbourne, Australia: The U.U.S.S. has decided to impose a global system of tech classification to improve communication between scientists and efficiencies.

Techs will be divided between "Pure Sciences" and "Applied Sciences" techs. "Pure Science" techs are defined as "Any sets of technologies that lack immmediate practical use but open a new field to human cunning. "Applied Science" techs are defined as the one who actually do stuff.

The U.U.S.S. also completed its "tech census" according to the new classification.

Pure Science:

Spoiler (click to show/hide)

Applied Techs


Spoiler (click to show/hide)

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Quote from: Paul-Henry Spaak
Europe consists only of small countries, some of which know it and some of which don’t yet.

Sheb

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Re: Countries @ War: Turn 26: Did it! (USEC, when do you update yours?)
« Reply #974 on: January 25, 2011, 07:10:10 am »

Needless to say, owning Coolest Laser allow you to do stuff related to Cooler and Cool Laser. Same with Advanced Psychology etc etc.
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Quote from: Paul-Henry Spaak
Europe consists only of small countries, some of which know it and some of which don’t yet.
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