You can start another one now. Otherwise, I'll feel like I need to kill this one to be ale to play yours.
Anyway: Here it blows!
Fifth Turn
Breaking News: Is it the beginning of the end? Following the invasion of Greenland by Eh Candida, the US launched a massive counteroffensive. For the first time since "Simultaned Coup Days" has one of the Imperialist Powers been beaten back!
Phantom
You train one Marine division in Japan.
Your engineers improve your troop's bulletproof vests with extra armor, fireproofing, and integrated computer to help them aime. It improve their modifiers by 2, but it is too expensive to be fitted on militia.
You get invaded. They US Army find you and decide to bring you back to the State for judgement. However, you end up in Guantanamo and spend years being horribly tortured. (That's for trying to kill my game!)
Research: You research Military Indoctrination. You troops are now raving fanatics: Their modifiers increse by 8, but they won't ever turn back. (If they loose a fight, they'll die instead of sometime coming back injured).
Army:
Polish Army: 4 Divisions
Lithuanian Army:1 Infantry Divisions
The Lithuanian learned, and you didn't. Your army made the same mistake as last time, only this time they were so numerous you ended up with Lithuania. It took a you 2 Divisions tough.
Research: You create a Gauss cannon, but it so big and unwieldy that it can only fit on your biggest ships. Thos ships are not that great for naval fighting, but great for bombing land units hundreds of kilometers away.
Production: Create one Infantry Division in Egypt
Army: The rebels decide to join with your army in exchange for nice-souding title for their warlord. You get one Militia Unit.
Research:-None
Production:One Bomber in South Africa
Army:
Zambian Defense Force: 1 Militia
Evil Army: 2 Regulars, 1 Bomber
Your "kill the bad pilots" policy seems to work: yout bomber made quick work of the Zambian Army.
Research: You did it! Nobody believed it was possible, but you have them! Laser Rifles! More powerful than a rocket! Faster than a bullet! More accurate than a sniper! (You rolled a 1). Your infantry get a +8 modifiers.
Production: You build a scout.
1. Phantom
Player: Phantom
Name: G.D.I. Northern Command.
Leader: Commander Phantom.
Color: Grey
Revenue: $1000
Money: $0
Territories:
-Alaska (500$/turn): 1 Infantry Divisions, 1 Transport Ship
-Japan (500$/turn): 2 Infantry Divisions, 1 Transport Ship, 1 Marine
Technologies:
-GDI Body Armor
2. USEC_OFFICER
Name:The Sovereign Nation of Free Poland
Leader:JAROSŁAW
Color: Maroon
Revenue: $555
Money: $0
Territories:
-Poland (500$/turn):1 Infantry Divisions
-Lithuania (55$/turn): 2 Infantry Divisons (1 Resting)
Technology: Military Indoctrination
3. ragnarok97071
Name:The Mordorian Empire
Leader:Ragnarok I
Color:Beige
Units: 4 Infantry Divisions.
Revenue: $992
Money: $0
Territories:
Egypt (500$/turn): 2 Infantry Divisions
Saudi Arabia (438$/turn): 2 Infantry Divisions
Sudan (54$/turn): 2 Infantry Divisions, 1 Militia
Techs:
Gauss Ships
4. RAM
Name:The Evil Empire
Leader:RAM
Color: Blue
Revenue: $575
Money Available: $640
Territories:
South Africa (500$/turn): 3 Bombers
Lesotho (3$/turn):
Swaziland (5$/turn):
Namibia (19$/turn):
Botswana (22$/turn): 1 Infantry Divisions
Zambia (26$/turn): 2 Infantry Divisions
Technologies:None
5. Archangel
Name:The Brotherhood of NOD
Leader:Kane
Color:Red
Revenue: $577
Money Available: $100
Territories:
-Israel (500$):
-Palestine (23$): 1 Militia, 1 Infantry Division (Resting)
Lebanon (54$/turn): 1 Infantry Division, 1 Scout
Technologies:
-Scouts
-GDI Body Armor
-NOD Laser Rifles
Okay, sorry for being late. Feel free to correct any mistake (as usual).