Turn XIX
HEADLINES:United Empire of Madagascar invade Bolivia:A proposal is being put forward by close adviser of the Empire to rename it to United Empire of South America, which would be less silly.
NOD deny operation Drift."I mean seriously: an operation Drift? That's stupid, we're not going to invade Mediterranean countries at all, all those troops in Syria are just on holidays!"
The return of the sweatshop.Report of horrible working conditions in Sierra Leone's factory shocked consumers worldwide. CEO Nwabudike Morgan refused to comment.
Research: Your actual body armor is state-of-the-art technology, and new research into carbon nanotubes and polymers take time.
Psy-Ops: You manage to dampen the Dominican's morale. Several units deserts.
Player: Phantom
Name: G.D.I. Northern Command.
Leader: Commander Phantom.
Color: Grey
Revenue: $1076
Money: $8
Territories:
-Alaska (507$/turn): 2 Infantries Divisions (1 Entrenched), 1 Transport Ship, 2 Miltia
-Japan (500$/turn): 2 Destroyers, 1 Infantry Division
-Panama (50$/turn): 1 Militia (Entrenched), 1 Infantry Divisions (Entrenched), 1 Marines, 1 Transport Ship
-Bahamas (19$/turn): 1 Destroyer
Technologies:
-Better Rifles
-Jump Jet Troopers
-Basic Psy-Ops
-Advanced Psy-Ops
-Militia Body Armor
Research:: Your new rounds give your infantry some of the tanks' effectiveness. They now negate other Infantry by 2.
Name:The Sovereign Nation of Free Poland
Leader:JAROSŁAW
Color: Maroon
Revenue: $1337
Money: $33
Territories:
-Poland (500$/turn):7 Infantry Division, 2 Light Armor, 1 Bomber, 1 Marines
-Lithuania (55$/turn): 1 Infantry Division
-Czech Republic (199$/turn): 2 Infantry Division
-Slovakia (88$/turn): 1 Infantry Division
-Austria (366$/turn): 1 Infantry Division
-Hungary (129$/turn):
Technology:
-Military Indoctrination
-Flechette Weapons
-Flechette Rounds
Name:The Mordorian Empire
Leader:Dark Lord Sauron
Color:Beige
Revenue: $1157
Money: $941
Territories:
Egypt (500$/turn): 2 Destroyers, 1 Regulars, 1 Carrier
Saudi Arabia (438$/turn): 1 Regular, 1 Light Tank
Sudan (89$/turn): 3 Regulars, 2 Militia
Lybia (77$/turn): 3 Regulars
Oman (53$/turn): 2 Regulars
Techs:
-Gauss Ships
-Basic Rocket Science
-Advanced Rocket Science
-Super Advanced Rocket Science
-Space Capsule
-Space Station
-BFLG (Big Fucking Lunar Gun)
Army: No troops were close enough from the South African border to do anything. Your militias did take over Mozambique.
FUSION!:Inyour wisdom, you unite both Congos. Zambia and Zimbabwe shalla lso form a new country, called "Hot Dog Stand"
Name:The Evil Empire
Leader:RAM
Color: Blue
Revenue: $285
Money Available: $64
Territories:
-Central African Republic (2$/turn):
-Congo:(36$/turn):
-Mozambique (56$/turn): 3 Militia
-Hot-Dog Stand (38$/turn):
-Angola (88$/turn): 1 Ranger, 3 Militia, 1 Transport Ship
-Namibia (20$/turn):
-Tanzania: (45$/turn):
Technologies:
-Military Indoctrination
-Gauss Ships
-Better Rifles
Research: You manage to lower the cost of the GDI body armor, so that now even militia can be outfitted with it.
Army:You Tick Tanks blow up on some mine but can be saved. You Infantry invade Lebanon.
Name:The Brotherhood of NOD
Leader:Kane
Color:Red
Revenue: $1366
Money:$232
Territories:
-Jordan (46$/turn):5 Militia (1 Entrenched)
-Syria (60$/turn): 2 Transport Ship, 6 Regulars (1 Entrenched), 1 Tick Tank, 1 Commando
-Irak (68$/turn): 1 Militia (Entrenched), 1 Scout
-Turkey (615$/turn): 1 Militia (Entrenched), 1 Regular (Entrenched)
-Palestine (23$): 1 Militia (Entrenched)
-Israel (500$/turn): 1 Regular (Entrenched)
-Lebanon (54$/turn):1 Regular (Entrenched)
Technologies:
-Scouts
-NOD Laser Rifles
-Militia Body Armor
-Basic Psy-Ops
-Advanced Psy-Ops
-Tick Tanks
Army:Heroic defenses from the Bolivian managed to slow down your armies, but not to stop them. You'll have to rest your soldiers for some time before they are fit again.
Name:The United Empire of Madagascar
Leader:Demonic spoon
Color:Purple
Revenue: $1020
Money: $0
Territories:
Western Provinces: (244$/turn) : 3 Militia (Entrenched),
Colombia (229$/turn): 1 Regulars (Entrenched)
Venezuela (406$/turn): 1 Militia (Entrenched)
Guyana (6$/turn): 1 Infantry Division, 1 Marines, 1 Militia
Bolivia (35$/turn): 2 Infantry Divisions (1 Resting), 1 Commando (Resting)
Tech:
-Better Rifles
You manage to greatly improve Sierra Leone's economy, but the economy is starting to suffer from inflation: the return on investment is lowering.
Name: Morgan Industries
Leader: C.E.O. Nwabudike Morgan
Color: Gold
Revenue: $786
Money: $29
Territories:
- Sierra Leone (786$/turn): 4 Infantry Divisions
Techs:
-Better Rifles
Research: Your underpaid scientists fail to devellop anything useful on with the crappy equipment of their unheated labs.
Name: Fascist Union of British Territories
Leader: Andrew Norrington-Wellesley
Revenue: 500$
Money: 500$
Territories:
Great-Britain (500$/turn): 4 Regulars, 4 Militia, 2 Transport Ships
Army:The Viet made full use of their understanding of Guerilla warfare, and manage to kill one of your Divisions.
Name: The Ghostfang Brotherhood
Leader: Rama IX
Revenue: 627$
Money: 15$
Territories:
Thailand (516$/turn): 1 Regular, 1 Militia (Entrenched)
Laos (15$/turn): 1 Regulars (Entrenched)
Vietnam (92$/turn): 2 Regulars (1 Resting)
Revenue: 1232$
Money: 34$
Armies:
-URIST take back Mozambique.
Countries:
-Costa Rica (50$/turn): 4 Militia (2 Entrenched), 1 Infantry Division
-Botswana (23$/turn):
-Zambia (28$/turn): 1 Militia
-Malawi (9$/turn): 1 Miltia
-South Africa (592$/turn):1 Militia (Entrenched), 1 Commando (Entrenched)
-Madagascar (530$/turn): 2 Marines, 1 Regular , 1 Transport Ship, 1 Destroyer