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Author Topic: Roll to Dodge: Lets keep it simple  (Read 16019 times)

ExKirby

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Re: Roll to Dodge: Lets keep it simple
« Reply #165 on: November 08, 2010, 02:44:21 am »

Find some BOOLETS.
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HmH

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Re: Roll to Dodge: Lets keep it simple
« Reply #166 on: November 08, 2010, 02:52:55 am »

Learn to explode things within two seconds of intensive staring.

Frajic

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Re: Roll to Dodge: Lets keep it simple
« Reply #167 on: November 08, 2010, 12:24:11 pm »

Convince him to give me the tesla claws in trade for my weapons.
« Last Edit: November 09, 2010, 08:46:54 am by Dwarf Midget »
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Ochita

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Re: Roll to Dodge: Lets keep it simple
« Reply #168 on: November 08, 2010, 12:28:41 pm »

Find the yellow stone, or just paint some of the blue stone yellow.
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Nirur Torir

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Re: Roll to Dodge: Lets keep it simple
« Reply #169 on: November 08, 2010, 12:29:23 pm »

I upgrade my banshee by giving it a red paint job. The red ones go faster. Supposedly.
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_DivideByZero_

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Re: Roll to Dodge: Lets keep it simple
« Reply #170 on: November 08, 2010, 06:13:48 pm »

This could be a trap.

Generate a black hole on top of Tom, then one below him, and steal his tesla claws while he's being spaghettified.

"I'm sorry sir, but I will have to confiscate those."
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HighEndNoob

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Re: Roll to Dodge: Lets keep it simple
« Reply #171 on: November 08, 2010, 06:14:40 pm »

divide You will get an Auto-1 for that. Everyone who is doing something to Tom Change your actions
Character sheet for him.
Tesla Tom[] -
Stats:
Heroic (Cannot be mind controlled, Players get an auto 1 when attacking him)
Abilities:
Tesla Madman(+1 to Using Tesla Claws)
Sneaker(+1 to stealth)
Solar Tesla(Tesla Weapons get Infinite energy)
Supreme Electrokinesis
Weapons and armor[2/4]
Dual Tesla Claws(Infinite/Infinite)
Obsidian Chest Armor(Pristine[100%], +2 to surviving an attack to the chest)
Inventory:
Tesla Solar Panel(only able to be used by Him)
Conditions:
« Last Edit: November 09, 2010, 11:55:21 pm by HighEndNoob »
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Quote
(5) You manage to struggle free of the guards and sprint to a safe distance before tossing a knife at one! (5 + 1 = 6) The throwing knife zips through the air, slitting a guard's throat! It then travels around the group of guards like a boomerang. It (5) Slits another throat, (Three 6's in a row!) decapitates three more (!), (4) slices open the last guard's arm, and (2) narrowly misses a random bystander. It then flies back into your hand. Holy crap.

JacenHanLovesLegos

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Re: Roll to Dodge: Lets keep it simple
« Reply #172 on: November 09, 2010, 08:44:27 pm »

Why? My action is completely fine isn't it? Besides, nothing has changed.
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As it turns out, the pen was in fact a poor choice for melee combat in comparison to the sword.
So I just started playing this game and I accidentally nuked the moon.

HighEndNoob

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Re: Roll to Dodge: Lets keep it simple
« Reply #173 on: November 09, 2010, 10:31:02 pm »

no shebs action
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Quote
(5) You manage to struggle free of the guards and sprint to a safe distance before tossing a knife at one! (5 + 1 = 6) The throwing knife zips through the air, slitting a guard's throat! It then travels around the group of guards like a boomerang. It (5) Slits another throat, (Three 6's in a row!) decapitates three more (!), (4) slices open the last guard's arm, and (2) narrowly misses a random bystander. It then flies back into your hand. Holy crap.

_DivideByZero_

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Re: Roll to Dodge: Lets keep it simple
« Reply #174 on: November 09, 2010, 10:35:37 pm »

Why?
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JacenHanLovesLegos

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Re: Roll to Dodge: Lets keep it simple
« Reply #175 on: November 09, 2010, 10:41:08 pm »

Everyone Change your actions

Pretty sure he said everyone.

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As it turns out, the pen was in fact a poor choice for melee combat in comparison to the sword.
So I just started playing this game and I accidentally nuked the moon.

HighEndNoob

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Re: Roll to Dodge: Lets keep it simple
« Reply #176 on: November 09, 2010, 11:55:47 pm »

Tesla Tom[]
Stats:
Heroic (Cannot be mind controlled, Players get an auto 1 when attacking him)

Thats why
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Quote
(5) You manage to struggle free of the guards and sprint to a safe distance before tossing a knife at one! (5 + 1 = 6) The throwing knife zips through the air, slitting a guard's throat! It then travels around the group of guards like a boomerang. It (5) Slits another throat, (Three 6's in a row!) decapitates three more (!), (4) slices open the last guard's arm, and (2) narrowly misses a random bystander. It then flies back into your hand. Holy crap.

Sheb

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Re: Roll to Dodge: Lets keep it simple
« Reply #177 on: November 10, 2010, 08:19:29 am »

Well, bite my thumb, draw some pentacle with blood, and invoke a creature from the 11th hell to fight Tom.


Sorry, I missed the part about new actions.
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HighEndNoob

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Re: Roll to Dodge: Lets keep it simple
« Reply #178 on: November 16, 2010, 10:38:04 pm »

Roll after my Black-ops urge goes away.....or in 1-3 days
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Quote
(5) You manage to struggle free of the guards and sprint to a safe distance before tossing a knife at one! (5 + 1 = 6) The throwing knife zips through the air, slitting a guard's throat! It then travels around the group of guards like a boomerang. It (5) Slits another throat, (Three 6's in a row!) decapitates three more (!), (4) slices open the last guard's arm, and (2) narrowly misses a random bystander. It then flies back into your hand. Holy crap.

HighEndNoob

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Re: Roll to Dodge: Lets keep it simple
« Reply #179 on: December 02, 2010, 12:10:24 am »

Expect a roll some time between Christmas and now  :\
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Quote
(5) You manage to struggle free of the guards and sprint to a safe distance before tossing a knife at one! (5 + 1 = 6) The throwing knife zips through the air, slitting a guard's throat! It then travels around the group of guards like a boomerang. It (5) Slits another throat, (Three 6's in a row!) decapitates three more (!), (4) slices open the last guard's arm, and (2) narrowly misses a random bystander. It then flies back into your hand. Holy crap.
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