Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 [2] 3 4 ... 13

Author Topic: Roll to Dodge: Lets keep it simple  (Read 16026 times)

Ochita

  • Bay Watcher
  • Doofus ghostus
    • View Profile
Re: Roll to Dodge: Lets keep it simple
« Reply #15 on: October 09, 2010, 12:18:03 pm »

Some type of Mirror's edge style game?
Logged
Quote from: Freeform
princest zaldo of hurl kindom: the mushroom aren't going to choice itself, ochita

Sheb

  • Bay Watcher
  • You Are An Avatar
    • View Profile
Re: Roll to Dodge: Lets keep it simple
« Reply #16 on: October 09, 2010, 12:18:59 pm »

Well, since a 1, 2, 3, 4, 5 or 6 can result in injury, it does not seem like a good idea.
Logged

Quote from: Paul-Henry Spaak
Europe consists only of small countries, some of which know it and some of which don’t yet.

HighEndNoob

  • Bay Watcher
    • View Profile
Re: Roll to Dodge: Lets keep it simple
« Reply #17 on: October 09, 2010, 12:25:56 pm »

Ok, final setting(Post if you like it.):
You are on a French 18th century Ironclad Warship with zombie free-runners in the 22nd century. Your goal is to get to the Versailles, where there is a secret lab under it that is guarded by starcraft units, that has a teleporter to the Newly colonized Moon. More will be thought of along the way. At this time, humans have colonized the moon, mars, and are working toward Developing a way to use specil metals, teleporters, and warp drives to colonize  the gas planets and Venus.
Also, it depends only 1and 2's will probably cause in injury. 3's and 6's might. 4's if the enemy gets a 5-6. If your doing a simple action, like (this is how you should post your actions)try to find a puppyif you get a 1, you'll ethier find a stuffed dog, or trip on it and break your nose or something.
« Last Edit: October 09, 2010, 12:30:36 pm by HighEndNoob »
Logged
Quote
(5) You manage to struggle free of the guards and sprint to a safe distance before tossing a knife at one! (5 + 1 = 6) The throwing knife zips through the air, slitting a guard's throat! It then travels around the group of guards like a boomerang. It (5) Slits another throat, (Three 6's in a row!) decapitates three more (!), (4) slices open the last guard's arm, and (2) narrowly misses a random bystander. It then flies back into your hand. Holy crap.

Sheb

  • Bay Watcher
  • You Are An Avatar
    • View Profile
Re: Roll to Dodge: Lets keep it simple
« Reply #18 on: October 09, 2010, 12:26:40 pm »

Love it. The fact that it hardly make any sense is even better.
Logged

Quote from: Paul-Henry Spaak
Europe consists only of small countries, some of which know it and some of which don’t yet.

HmH

  • Bay Watcher
  • Cage Trap Personified
    • View Profile
Re: Roll to Dodge: Lets keep it simple
« Reply #19 on: October 09, 2010, 12:27:48 pm »

I suggest Bioshock-esque Splicers and ADAM. Just let there be a reality-bending drug and a tantrum spiral in enclosed quarters.

UPD: Everything else sounds fine, let it be so.

ExKirby

  • Bay Watcher
  • A Jump On The Daily Comic Bandwagon.
    • View Profile
    • ExKirby's Generic Randomness
Re: Roll to Dodge: Lets keep it simple
« Reply #20 on: October 09, 2010, 12:30:18 pm »

Ok, final setting(Post if you like it.):
You are on a French 18th century Ironclad Warship with zombie free-runners in the 22nd century. Your goal is to get to the Versailles, where there is a secret lab under it that is guarded by starcraft units, that has a teleporter to the Newly colonized Moon. More will be thought of along the way. At this time, humans have colonized the moon, mars, and are working toward Developing a way to use specil metals, teleporters, and warp drives to colonize  the gas planets and Venus.
Also, it depends only 1and 2's will probably cause in injury. 3's and 6's might. 4's if the enemy gets a 5-6.
So long as I get to be a Zombie Free Runner, I'm happy.
Logged
Derm would be a Half-Minute Hero boss. YOU HAVE 30 SECONDS TO FUCK HIM UP OR HE DOES IT TO THE ENTIRE WORLD!

Ochita

  • Bay Watcher
  • Doofus ghostus
    • View Profile
Re: Roll to Dodge: Lets keep it simple
« Reply #21 on: October 09, 2010, 12:31:25 pm »

Ok, final setting(Post if you like it.):
You are on a French 18th century Ironclad Warship with zombie free-runners in the 22nd century. Your goal is to get to the Versailles, where there is a secret lab under it that is guarded by starcraft units, that has a teleporter to the Newly colonized Moon. More will be thought of along the way. At this time, humans have colonized the moon, mars, and are working toward Developing a way to use specil metals, teleporters, and warp drives to colonize  the gas planets and Venus.
Also, it depends only 1and 2's will probably cause in injury. 3's and 6's might. 4's if the enemy gets a 5-6.
So long as I get to be a Zombie Free Runner, I'm happy.
Logged
Quote from: Freeform
princest zaldo of hurl kindom: the mushroom aren't going to choice itself, ochita

Sheb

  • Bay Watcher
  • You Are An Avatar
    • View Profile
Re: Roll to Dodge: Lets keep it simple
« Reply #22 on: October 09, 2010, 12:31:51 pm »

Ok, final setting(Post if you like it.):
You are on a French 18th century Ironclad Warship with zombie free-runners in the 22nd century. Your goal is to get to the Versailles, where there is a secret lab under it that is guarded by starcraft units, that has a teleporter to the Newly colonized Moon. More will be thought of along the way. At this time, humans have colonized the moon, mars, and are working toward Developing a way to use specil metals, teleporters, and warp drives to colonize  the gas planets and Venus.
Also, it depends only 1and 2's will probably cause in injury. 3's and 6's might. 4's if the enemy gets a 5-6.
So long as I get to be a Zombie Quote Pyramid, I'm happy.
Logged

Quote from: Paul-Henry Spaak
Europe consists only of small countries, some of which know it and some of which don’t yet.

ExKirby

  • Bay Watcher
  • A Jump On The Daily Comic Bandwagon.
    • View Profile
    • ExKirby's Generic Randomness
Re: Roll to Dodge: Lets keep it simple
« Reply #23 on: October 09, 2010, 12:33:45 pm »

Ok, final setting(Post if you like it.):
You are on a French 18th century Ironclad Warship with zombie free-runners in the 22nd century. Your goal is to get to the Versailles, where there is a secret lab under it that is guarded by starcraft units, that has a teleporter to the Newly colonized Moon. More will be thought of along the way. At this time, humans have colonized the moon, mars, and are working toward Developing a way to use specil metals, teleporters, and warp drives to colonize  the gas planets and Venus.
Also, it depends only 1and 2's will probably cause in injury. 3's and 6's might. 4's if the enemy gets a 5-6.
So long as I get to be a Zombie Quote Pyramid, I'm happy.
I have the sudden feeling that somebody is going to stick something from this in their sig...
Logged
Derm would be a Half-Minute Hero boss. YOU HAVE 30 SECONDS TO FUCK HIM UP OR HE DOES IT TO THE ENTIRE WORLD!

HighEndNoob

  • Bay Watcher
    • View Profile
Re: Roll to Dodge: Lets keep it simple
« Reply #24 on: October 09, 2010, 12:34:29 pm »

Ok, final setting(Post if you like it.):
You are on a French 18th century Ironclad Warship with zombie free-runners in the 22nd century. Your goal is to get to the Versailles, where there is a secret lab under it that is guarded by starcraft units, that has a teleporter to the Newly colonized Moon. More will be thought of along the way. At this time, humans have colonized the moon, mars, and are working toward Developing a way to use specil metals, teleporters, and warp drives to colonize  the gas planets and Venus.
Also, it depends only 1and 2's will probably cause in injury. 3's and 6's might. 4's if the enemy gets a 5-6.
So long as I get to be a Zombie Free Runner, I'm happy.
Actually, you all get Freerunner abilities no matter what. your not a zombie, but once you get of the ironclad,(your close to Britain, FYI) you get into the city, where freerunners are mobile, other people think of awesome ways to move. Also, if you gain Zombie control, you can become a good zombie-freerunner :)
I have a limit of 2 zombies.
« Last Edit: October 09, 2010, 12:38:10 pm by HighEndNoob »
Logged
Quote
(5) You manage to struggle free of the guards and sprint to a safe distance before tossing a knife at one! (5 + 1 = 6) The throwing knife zips through the air, slitting a guard's throat! It then travels around the group of guards like a boomerang. It (5) Slits another throat, (Three 6's in a row!) decapitates three more (!), (4) slices open the last guard's arm, and (2) narrowly misses a random bystander. It then flies back into your hand. Holy crap.

ExKirby

  • Bay Watcher
  • A Jump On The Daily Comic Bandwagon.
    • View Profile
    • ExKirby's Generic Randomness
Re: Roll to Dodge: Lets keep it simple
« Reply #25 on: October 09, 2010, 12:37:21 pm »

Ok, final setting(Post if you like it.):
You are on a French 18th century Ironclad Warship with zombie free-runners in the 22nd century. Your goal is to get to the Versailles, where there is a secret lab under it that is guarded by starcraft units, that has a teleporter to the Newly colonized Moon. More will be thought of along the way. At this time, humans have colonized the moon, mars, and are working toward Developing a way to use specil metals, teleporters, and warp drives to colonize  the gas planets and Venus.
Also, it depends only 1and 2's will probably cause in injury. 3's and 6's might. 4's if the enemy gets a 5-6.
So long as I get to be a Zombie Free Runner, I'm happy.
Actually, you all get Freerunner abilities no matter what. your not a zombie, but once you get of the ironclad,(your close to Britain, FYI) you get into the city, where freerunners are mobile, other people think of awesome ways to move. Also, if you gain Zombie control, you can become a good zombie-freerunner :)
Cool.

Oh, and can we have, say, peaceful zombies?
Logged
Derm would be a Half-Minute Hero boss. YOU HAVE 30 SECONDS TO FUCK HIM UP OR HE DOES IT TO THE ENTIRE WORLD!

Ochita

  • Bay Watcher
  • Doofus ghostus
    • View Profile
Re: Roll to Dodge: Lets keep it simple
« Reply #26 on: October 09, 2010, 12:37:37 pm »

Ok, final setting(Post if you like it.):
You are on a French 18th century Ironclad Warship with zombie free-runners in the 22nd century. Your goal is to get to the Versailles, where there is a secret lab under it that is guarded by starcraft units, that has a teleporter to the Newly colonized Moon. More will be thought of along the way. At this time, humans have colonized the moon, mars, and are working toward Developing a way to use specil metals, teleporters, and warp drives to colonize  the gas planets and Venus.
Also, it depends only 1and 2's will probably cause in injury. 3's and 6's might. 4's if the enemy gets a 5-6.
So long as I get to be a Zombie Quote Pyramid, I'm happy.
I have the sudden feeling that somebody is going to stick something from this in their sig...
Not great but still.
Logged
Quote from: Freeform
princest zaldo of hurl kindom: the mushroom aren't going to choice itself, ochita

HmH

  • Bay Watcher
  • Cage Trap Personified
    • View Profile
Re: Roll to Dodge: Lets keep it simple
« Reply #27 on: October 09, 2010, 12:38:44 pm »

Ok, final setting(Post if you like it.):
You are on a French 18th century Ironclad Warship with zombie free-runners in the 22nd century. Your goal is to get to the Versailles, where there is a secret lab under it that is guarded by starcraft units, that has a teleporter to the Newly colonized Moon. More will be thought of along the way. At this time, humans have colonized the moon, mars, and are working toward Developing a way to use specil metals, teleporters, and warp drives to colonize  the gas planets and Venus.
Also, it depends only 1and 2's will probably cause in injury. 3's and 6's might. 4's if the enemy gets a 5-6.
So long as I get to be a Zombie Free Runner, I'm happy.
Actually, you all get Freerunner abilities no matter what. your not a zombie, but once you get of the ironclad,(your close to Britain, FYI) you get into the city, where freerunners are mobile, other people think of awesome ways to move. Also, if you gain Zombie control, you can become a good zombie-freerunner :)
So... any weak-magic-assisted tantrum spirals raging down on the ironclad?

HighEndNoob

  • Bay Watcher
    • View Profile
Re: Roll to Dodge: Lets keep it simple
« Reply #28 on: October 09, 2010, 12:45:26 pm »

Ok, final setting(Post if you like it.):
You are on a French 18th century Ironclad Warship with zombie free-runners in the 22nd century. Your goal is to get to the Versailles, where there is a secret lab under it that is guarded by starcraft units, that has a teleporter to the Newly colonized Moon. More will be thought of along the way. At this time, humans have colonized the moon, mars, and are working toward Developing a way to use specil metals, teleporters, and warp drives to colonize  the gas planets and Venus.
Also, it depends only 1and 2's will probably cause in injury. 3's and 6's might. 4's if the enemy gets a 5-6.
So long as I get to be a Zombie Free Runner, I'm happy.
Actually, you all get Freerunner abilities no matter what. your not a zombie, but once you get of the ironclad,(your close to Britain, FYI) you get into the city, where freerunners are mobile, other people think of awesome ways to move. Also, if you gain Zombie control, you can become a good zombie-freerunner :)
Cool.

Oh, and can we have, say, peaceful zombies?

Greater ZOmbie control=multiple zombies peaceful/ in control
Zombie control= 1 zombie in control/peaceful(Auto used on yourself if your a zombie.)
SOme zombies will be peaceful normally,
@HmH Yes you can learn magic and powers. Any powers. And thinking of enemies. I'm still thinking of a boss for the ironclad. It will be easy, but after everyone has abilities.
No starting off with abilities or weapons. 





Ok time to post your first actions.
« Last Edit: October 09, 2010, 12:48:12 pm by HighEndNoob »
Logged
Quote
(5) You manage to struggle free of the guards and sprint to a safe distance before tossing a knife at one! (5 + 1 = 6) The throwing knife zips through the air, slitting a guard's throat! It then travels around the group of guards like a boomerang. It (5) Slits another throat, (Three 6's in a row!) decapitates three more (!), (4) slices open the last guard's arm, and (2) narrowly misses a random bystander. It then flies back into your hand. Holy crap.

Ochita

  • Bay Watcher
  • Doofus ghostus
    • View Profile
Re: Roll to Dodge: Lets keep it simple
« Reply #29 on: October 09, 2010, 12:50:50 pm »

Stretch and do some free running. Try to get to the top.
Logged
Quote from: Freeform
princest zaldo of hurl kindom: the mushroom aren't going to choice itself, ochita
Pages: 1 [2] 3 4 ... 13