1.You need a name.
SMARTAN
2. What build are you?
c. Slim: +3 boost to speed, -2 boost to injury roles. Starts with Quick.
3. Trusty Companion
Z. Feline: Cheap to maintain, bonus to food preservation, bonus to intimidation versus Egyptians and Dwarves.
b. Steed: +2 boost to speed. Can travel long distances with minimal stop. Can wear armor. Needed to join Mounted Corps.
4. Why are you notable?
Z. Demigod: +2 to all stats, Nobles, and the occasional God, hate you so much that attempts upon you life are a recognised form of entertainment.
b. Noble: +500 starting gold. Nobles with talk with you. Commoners hate you.
5. What talents have you got? (Pick 3)
b. Exotic Equipment Handler: Can use Exotic Equipment.
f. Quick: +5 bonus to speed.
g. Whip Competent: Can use Whip with a +2 bonus to any rolls in battle.
i. Tamer: You can trap and tame various animals you find on your Marches to be brought home to be trained.
EQUIPMENT:
1. Materials: Leather (Armor only), Wood, Iron, Bronze, Steel (Only after Rome is conquered)
2. Armor:
a. Helmet: Protects the head. Needs a leather helmet to wear a metal helmet.
b. Breastplate: Protects chest. Needs a leather breastplate to wear a metal breastplate.
c. Pauldrons: Protect the shoulders. Can't be wood.
d. Bracers: Protect the arms.
e. Gauntlets: Protect the hands. Needs a leather gauntlet to wear a metal gauntlet. Can't be wood.
f. Leggings: Protect the legs. Can't be wood.
g. Boots: Protect feet. Can't be wood.
h. Sabaton: Protect lower legs and feet. Metal only. Exotic.
i. Shield. Uses offhand. Can't be leather. Gives a varying bonus to injury rolls.
3. Weapons:
a. Sword: Gentleman's weapon. Edge Weapon. Common. Nobles are more likely to tell you useful information with it. Enables Knight side job.
b. Spear: Soldier's weapon. Piercing Weapon. Common. Allows you to recruit an extra soldier per rank.
c. Hammer: Warlord's weapon. Blunt Weapon. Common. Warlords respect you more, and will sell you soldiers for lower prices.
d. Axe: Executioner's weapon. Edge Weapon. Common. Chance to instantly kill an enemy in battle. Enables Executioner side job.
e. Whip: Sadist's weapon. Blunt Weapon. Exotic. Very powerful. You must use at least 10 hits before an enemy dies. Commoners dislike you. Nobles dislike you.
f. Mace: Foot Soldier's weapon. Piercing/Blunt Weapon. Exotic. Soldiers are inspired by your choice of weaponry, and have a chance to enter battle strengthened.
Note: All weapons have upgraded forms.
Have I missed anything?
How much gear do you get?