Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: [1] 2

Author Topic: "no mud for farming" bug?  (Read 3235 times)

xeo

  • Bay Watcher
    • View Profile
"no mud for farming" bug?
« on: October 07, 2010, 07:13:15 pm »

Hallo

I can't seem to build farm plots *anywhere*. Everywhere I choose (even outside soil) says "no mud for farming" etc.

I saw mention elsewhere that this is a bug, but I haven't seen any causes or solutions. Where should I look / What do I do? I've tried 4 or 5 different world builds and gotten the same result each time, no matter where I try to plant.

thx
Logged

rntrndrw

  • Bay Watcher
    • View Profile
Re: "no mud for farming" bug?
« Reply #1 on: October 07, 2010, 07:15:10 pm »

You have to irrigate the soil with water. You need mud.
Logged

xeo

  • Bay Watcher
    • View Profile
Re: "no mud for farming" bug?
« Reply #2 on: October 07, 2010, 07:23:48 pm »

Oohhhhhhhhh.. so no matter what, irrigation is necessary first? Gotcha. I've played a little bit before, only with a much older version where you could drop an outdoor garden pretty much anywhere you wanted. :)

Logged

Seriyu

  • Bay Watcher
    • View Profile
    • Springless Clock
Re: "no mud for farming" bug?
« Reply #3 on: October 07, 2010, 08:11:12 pm »

I'm pretty sure you can just plop down plots anywhere outside, despite the fact that it says it needs mud. Unless it's changed from .12

But inside plots will need mud, like rntrndrw said.

rntrndrw

  • Bay Watcher
    • View Profile
Re: "no mud for farming" bug?
« Reply #4 on: October 07, 2010, 08:32:21 pm »

Yea I dunno about outside, since I dont grow outdoor plants. But IIRC the bug is that now you need water, even outside.
Logged

Dame de la Licorne

  • Bay Watcher
  • Cats? Check. FPS? Uh-oh...
    • View Profile
Re: "no mud for farming" bug?
« Reply #5 on: October 07, 2010, 08:36:47 pm »

1) You can place above-ground farmplots and successfully use them without irrigating; in this case the bug is that you get the "no mud for farming" message.

2) You must irrigate any underground rooms before you can place farm plots; in this case the bug (appears to be) that plots built where you haven't dug anything on the level directly beneath (so the plot is essentially sitting on the lower level's soil "walls") should not require mud but still do.
Logged
If software was real world, then it'd be something equivalent of hitting a nail with a hammer and having a building collapse on the other side of town.

Don't worry people, sometimes -moments occur

rntrndrw

  • Bay Watcher
    • View Profile
Re: "no mud for farming" bug?
« Reply #6 on: October 07, 2010, 08:56:51 pm »

Yes, that is correct. You can grow outside even though you get the message. Im sorry.
Logged

xeo

  • Bay Watcher
    • View Profile
Re: "no mud for farming" bug?
« Reply #7 on: October 08, 2010, 01:05:34 pm »

I dunno, I seem to recall getting the red X with "no mud for farming" message on plain soil when I was trying to plant outside last night. Anyway, I'll check it again when I get home.

Logged

Lord Darkstar

  • Bay Watcher
    • View Profile
Re: "no mud for farming" bug?
« Reply #8 on: October 08, 2010, 01:54:30 pm »

Outside farming requires a soil type for farming. You can't use a pure rock spot to farm. And even if you muddy stone on the surface to make a farm spot, you can't grow anything in that muddy stone on the surface if the outside biome doesn't have any plants.

For outside farming, find a "soil" area that has trees and/or bushes growing in it, and put your outside farm there. (Remember to clear your future farm plot of trees.)

Good luck!
Logged
learn to give consolations to frustrated people
What is this, a therapy session? We don't need to console someone because they're upset about a fucking video game. Grow a beard, son, and take off those elf ears!

Victuz

  • Bay Watcher
    • View Profile
Re: "no mud for farming" bug?
« Reply #9 on: October 08, 2010, 03:27:43 pm »

Just as a side note. Outside farming sometimes doesn't work on reclaimed forts. I don't know why but I still encountered that issue in .16.
Logged
I once flung a migrant off a bridge. He collided with the brook cliff and died.
A year later, my legendary engraver engraved him colliding with an obstacle and dying.

Nameless Archon

  • Bay Watcher
    • View Profile
Re: "no mud for farming" bug?
« Reply #10 on: October 08, 2010, 03:42:15 pm »

Just as a side note. Outside farming sometimes doesn't work on reclaimed forts. I don't know why but I still encountered that issue in .16.
Likely an outgrowth of the "no mud in caverns on reclaim" issue.
Logged

xeo

  • Bay Watcher
    • View Profile
Re: "no mud for farming" bug?
« Reply #11 on: October 08, 2010, 04:29:08 pm »

Outside farming requires a soil type for farming. You can't use a pure rock spot to farm. And even if you muddy stone on the surface to make a farm spot, you can't grow anything in that muddy stone on the surface if the outside biome doesn't have any plants.

For outside farming, find a "soil" area that has trees and/or bushes growing in it, and put your outside farm there. (Remember to clear your future farm plot of trees.)

Good luck!

That's just it though, it *is* soil, as far as I can tell. Not rock, not  sand, not indoors, not "empty space", not a reclaimed fortress, no trees or plants in the way, just plain green squares (using lazy newb starter pack tileset), outside in the fresh air, and I still get a red X that says "no mud for farming". heh

I've spent.. well, not HOURS trying to plant something, but of the last 5 worlds I genned (trying to find a spot to my liking), not one of them has allowed me to build a single farm plot square, anywhere. They all say I need mud.
Logged

gtmattz

  • Bay Watcher
  • [PREFSTRING:BEARD]
    • View Profile
Re: "no mud for farming" bug?
« Reply #12 on: October 08, 2010, 04:49:18 pm »

That's just it though, it *is* soil, as far as I can tell. Not rock, not  sand, not indoors, not "empty space", not a reclaimed fortress, no trees or plants in the way, just plain green squares (using lazy newb starter pack tileset), outside in the fresh air, and I still get a red X that says "no mud for farming". heh

I've spent.. well, not HOURS trying to plant something, but of the last 5 worlds I genned (trying to find a spot to my liking), not one of them has allowed me to build a single farm plot square, anywhere. They all say I need mud.

Regardless of where you are attempting to place the plot you will see the message, yet if the plot is above ground the dwarves will still build it and you will have access to above ground seeds.  Have you actually hit enter when trying to place the aboveground plots, or are you seeing the warning and assuming it will not work? 

BTW, the only 'red x' I can find when trying to place plots is when you try to put one in a completely inaccessible area, then the plot designation turns red and the text 'blocked' comes up in red on the right panel.
« Last Edit: October 08, 2010, 04:54:01 pm by gtmattz »
Logged
Quote from: Hyndis
Just try it! Its not like you die IRL if Urist McMiner falls into magma.

Dame de la Licorne

  • Bay Watcher
  • Cats? Check. FPS? Uh-oh...
    • View Profile
Re: "no mud for farming" bug?
« Reply #13 on: October 08, 2010, 07:02:47 pm »

I use outdoor farm plots all the time, until I either breach the caverns or set up the necessary irrigation system for underground plots (and permanently for some plants, namely sliver barbs).  Building the above-ground plot in spite of the "no mud for farming" message, I always get useable plots; but only if the plot tiles are on soil/grass tiles.  Pebbles, boulders, exposed bedrock, trees and shrubs all prevent farmplots being built on tiles containing any of those.
Logged
If software was real world, then it'd be something equivalent of hitting a nail with a hammer and having a building collapse on the other side of town.

Don't worry people, sometimes -moments occur

gtmattz

  • Bay Watcher
  • [PREFSTRING:BEARD]
    • View Profile
Re: "no mud for farming" bug?
« Reply #14 on: October 08, 2010, 08:16:25 pm »

I use outdoor farm plots all the time, until I either breach the caverns or set up the necessary irrigation system for underground plots (and permanently for some plants, namely sliver barbs).  Building the above-ground plot in spite of the "no mud for farming" message, I always get useable plots; but only if the plot tiles are on soil/grass tiles.  Pebbles, boulders, exposed bedrock, trees and shrubs all prevent farmplots being built on tiles containing any of those.

To alleviate this, and provide a little more security, I channel out the top soil layer and make the plots 1 Z down (or 100z down, if you are feeling frisky), then build a floor over the hole on the surface.  This is possible due to the fact that currently a tile never changes to underground after being above ground, thus allowing all your crops to be grown indoors.
Logged
Quote from: Hyndis
Just try it! Its not like you die IRL if Urist McMiner falls into magma.
Pages: [1] 2