A mod for the three vanilla megabeasts (bronze colossus, dragon, hydra), causing them to drop special items after being butchered (or just being killed, in the case of the bronze colossus).
Details about what you get from each:
Bronze Colossus: A weeping bronze statue. Much more valuable than the default bronze statue. The tears can be collected and used as cheep booze (at the kitchen). These nigh-indestructible monsters have been known to make grown men cry, now you can return the favor!
Hydra: Drops two gemstones that can once again be used as a source of cheap booze (originally, a river sprang forth from the spot where the hydra was killed, that's why it got the name "hydra"). It's teeth also keep regenerating after it dies, so you can use its skulls to make lots of bolts and arrows (at the smelter). This reaction should still work even if you use the skulls to make totems, since it depends on reaction classes.
Dragon: It's teeth can be used in upright spear traps as "Menacing Dragon tooth spikes." Reactions are available at the smelter to carve dragon tooth swords, spears, and knives from the default spikes.
I've uploaded two verions of the mod, a
minimal version that just includes the materials and associated reactions and a
slightly larger one that buffs megabeast combat performance by including the tough materials from Deon's genesis mod and by giving the hydra a breath weapon and a venomous bite.
Works by adding special materials to these three creature defs, and associated reactions to the dwarf entity. All reactions are set to use either the smelter or the kitchen, for maximum compatibility. Unfortunately, because it modifies core creature files, if you use it with other mods that alter these files you will have to merge in the changes. You can do this by just copying and pasting the creature entries into your creature_standard file (remember to delete the old entries from the file, first!) and by copying the tags that enable the processing reactions into your entity_default file(they are found after the line "*Megabeast treasure related" in the included entity_default file.
Mod developed on v.12, should be compatible with all DF 2010 versions.