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Author Topic: [spoilers inside] Gathering Blue first year. (slightly suicidal)  (Read 3710 times)

Vehudur

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[spoilers inside] Gathering Blue first year. (slightly suicidal)
« on: September 29, 2010, 05:01:08 pm »

This is something I'm experimenting with.  I set up the basic economy up top, then had my miners dig down past the caverns* 

*Actually, I struck the first and second caverns and walled off those passages - I had the shaft go horizontal for a time every 5 Z levels so I could do that.

Of course, I'm not using Blue for anything other than a maxed legendary Armorsmith / Weaponsmith.  I'm just gathering it.

Why?

To increase the value of the fortress (though, TBH I'm not sure if raw Blue increases value much), to get more immigrants earlier.

There's just one big, big problem that you may have already realized.

Hidden Fun Stuff is Extra Fun when you've got 14 Dwarves (I'd already had some immigrants when I struck Blue)

Indeed, the first time it was Extra Fun Very Quickly, because I wasn't fast enough walling off that section.

The second time it worked.  I approached the Blue on each Z-level separately, and walled off that Z-level if I struck Fun - which was only once after the first, because I accidentally cut a corner away of the vein.
Here's exactly how I made it work:
Spoiler (click to show/hide)

Now, this means I can't get at the lower levels of the vein due to the magma sea, but that is better than Extra Fun Very Quickly again by a lot.

The point?   As said before, to increase the value of the fort.  More value is more migrants (if I understand this properly), and that means I can develop the rest of my fort faster.

Or, if I make a mistake, they're all going to die horrible horrible deaths.  But that's standard.

I made a stockpile for the Blue next to my furnaces, but it's behind a closed floodgate so that I don't end up with a bunch of Blue made by a novice smith on accident. 

Digging down this deep this early also allowed me to construct a pump stack and bring magma up top for my furnaces early, and I embarked on a map with lots of sand so I have a lot of glass, well, everything now.  Except beds, I find it disappointing you can't make glass beds.
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Aramco

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Re: [spoilers inside] Gathering Blue first year. (slightly suicidal)
« Reply #1 on: September 29, 2010, 05:12:56 pm »

I would train an axedwarf or two just in case, if I were you.
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Vehudur

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Re: [spoilers inside] Gathering Blue first year. (slightly suicidal)
« Reply #2 on: September 29, 2010, 05:16:12 pm »

I would train an axedwarf or two just in case, if I were you.

I had two, but they weren't all that great (still aren't but they're better), and quite honestly, unless it was 2 of my Axedwarves vs one Fun Critter, it'd be over very quickly anyways.  And they NEVER show up as just one.
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...and a third died in his bunk of natural causes - for a dagger in the heart quite naturally ends one's life.

I used to have an avatar, but I was told to remove it after it kept making people go insane.

fivex

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Re: [spoilers inside] Gathering Blue first year. (slightly suicidal)
« Reply #3 on: September 29, 2010, 05:20:51 pm »

Mining raw cotton candy will always result in a chunk of raw cotton candy, no matter the miners skill.
If you only are using it for a legendary weapon/armor smith, you don't need to make a floodgate to block the ore/wafers off. Bars/strands dont have quality levels(cloth DOES however, so do what I'm about to say for a loom too, if you are going to be making adamantine cloaks or something), and you can just have a forge [P]rofiled to only allow legendary workers and only order adamantine stuff through that
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Vehudur

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Re: [spoilers inside] Gathering Blue first year. (slightly suicidal)
« Reply #4 on: September 29, 2010, 05:30:04 pm »

Mining raw cotton candy will always result in a chunk of raw cotton candy, no matter the miners skill.
If you only are using it for a legendary weapon/armor smith, you don't need to make a floodgate to block the ore/wafers off. Bars/strands dont have quality levels(cloth DOES however, so do what I'm about to say for a loom too, if you are going to be making adamantine cloaks or something), and you can just have a forge [P]rofiled to only allow legendary workers and only order adamantine stuff through that

..

I feel really silly for not knowing I could restrict workshops to legendary workers, because that's been an endless pain in my side.
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...and a third died in his bunk of natural causes - for a dagger in the heart quite naturally ends one's life.

I used to have an avatar, but I was told to remove it after it kept making people go insane.

ZhangC1459

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Re: [spoilers inside] Gathering Blue first year. (slightly suicidal)
« Reply #5 on: September 29, 2010, 06:25:25 pm »

Mining raw cotton candy will always result in a chunk of raw cotton candy, no matter the miners skill.
If you only are using it for a legendary weapon/armor smith, you don't need to make a floodgate to block the ore/wafers off. Bars/strands dont have quality levels(cloth DOES however, so do what I'm about to say for a loom too, if you are going to be making adamantine cloaks or something), and you can just have a forge [P]rofiled to only allow legendary workers and only order adamantine stuff through that

..

I feel really silly for not knowing I could restrict workshops to legendary workers, because that's been an endless pain in my side.

:D needs a manager though

Aramco

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Re: [spoilers inside] Gathering Blue first year. (slightly suicidal)
« Reply #6 on: September 29, 2010, 07:17:48 pm »

Mining raw cotton candy will always result in a chunk of raw cotton candy, no matter the miners skill.
If you only are using it for a legendary weapon/armor smith, you don't need to make a floodgate to block the ore/wafers off. Bars/strands dont have quality levels(cloth DOES however, so do what I'm about to say for a loom too, if you are going to be making adamantine cloaks or something), and you can just have a forge [P]rofiled to only allow legendary workers and only order adamantine stuff through that

..

I feel really silly for not knowing I could restrict workshops to legendary workers, because that's been an endless pain in my side.

:D needs a manager though

Manager takes 4 seconds to appoint. And that time is assuming you have never played DF before.
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Urist Imiknorris

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Re: [spoilers inside] Gathering Blue first year. (slightly suicidal)
« Reply #7 on: September 29, 2010, 07:20:19 pm »

I have collected shiny my first year as well. It's easy when you set [LEVELS_ABOVE_LAYER_5:100] in worldgen.
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GaxkangtheUnbound

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Re: [spoilers inside] Gathering Blue first year. (slightly suicidal)
« Reply #8 on: September 29, 2010, 07:21:08 pm »

I have collected shiny my first year as well. It's easy when you set [LEVELS_ABOVE_LAYER_5:100] in worldgen.
That makes it how far below the surface?
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Urist Imiknorris

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Re: [spoilers inside] Gathering Blue first year. (slightly suicidal)
« Reply #9 on: September 29, 2010, 07:29:18 pm »

From the magma sea down a hundred levels. And maybe up into the caverns.
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Quote from: LordSlowpoke
I don't know how it works. It does.
Quote from: Jim Groovester
YOU CANT NOT HAVE SUSPECTS IN A GAME OF MAFIA

ITS THE WHOLE POINT OF THE GAME
Quote from: Cheeetar
If Tiruin redirected the lynch, then this means that, and... the Illuminati! Of course!

Aramco

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Re: [spoilers inside] Gathering Blue first year. (slightly suicidal)
« Reply #10 on: September 29, 2010, 07:30:27 pm »

I have collected shiny my first year as well. It's easy when you set [LEVELS_ABOVE_LAYER_5:100] in worldgen.
That makes it how far below the surface?

I think just below the surface, if not on the surface.

EDIT: Ninja'd. Darn.
« Last Edit: September 29, 2010, 07:41:43 pm by Aramco »
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Urist Imiknorris

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Re: [spoilers inside] Gathering Blue first year. (slightly suicidal)
« Reply #11 on: September 29, 2010, 07:31:58 pm »

...It puts a hundred levels between layer 5(spoilers) and the layer above it (magma sea). The rest is unaffected.
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Quote from: LordSlowpoke
I don't know how it works. It does.
Quote from: Jim Groovester
YOU CANT NOT HAVE SUSPECTS IN A GAME OF MAFIA

ITS THE WHOLE POINT OF THE GAME
Quote from: Cheeetar
If Tiruin redirected the lynch, then this means that, and... the Illuminati! Of course!

GaxkangtheUnbound

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Re: [spoilers inside] Gathering Blue first year. (slightly suicidal)
« Reply #12 on: September 29, 2010, 07:34:55 pm »

...It puts a hundred levels between layer 5(spoilers) and the layer above it (magma sea). The rest is unaffected.
I dare say, you should be awarded the Bisol Prize for Least Dangerous Blue Gathering Stuff-thingamajig!
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Patchy

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Re: [spoilers inside] Gathering Blue first year. (slightly suicidal)
« Reply #13 on: September 29, 2010, 07:37:51 pm »

It's not any less dangerous than usual I'd say. The hollow part can still come at any point in that extra long tube. But it's still a nice idea, and one I might have to start implementing into my world gens.
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Urist Imiknorris

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Re: [spoilers inside] Gathering Blue first year. (slightly suicidal)
« Reply #14 on: September 29, 2010, 07:40:05 pm »

Until recently I had it set to 25 levels, and that gave me on average ~6000 adamantine per map.
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Quote from: LordSlowpoke
I don't know how it works. It does.
Quote from: Jim Groovester
YOU CANT NOT HAVE SUSPECTS IN A GAME OF MAFIA

ITS THE WHOLE POINT OF THE GAME
Quote from: Cheeetar
If Tiruin redirected the lynch, then this means that, and... the Illuminati! Of course!
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