Sorry about delay,computer issues and all that.
Jhone Dyrke:
Get on a hill or anywhere with a good field of fire, then continue to provide FF while being friendly with the guards (I'm the friendly kind of guy).
[4]: You manage to hit one guard, all the guards seem to be too busy running for their lives to shoot back.
Khan:
Auto-gun down the guards, take out my knife, and run like hell, knifing people on the way back out at whenever possible. Also find a jet-pack and fly heroically to safety.
[2+1=3] Both guards go down, but the jetpack thing? You find a can of gasoline and a pair of wooden wings, but you doubt that will get you anywhere.
Failsworth:
"Is that a gunship I hear? I'm a good pilot."
I head for an aircraft hangar, look for the biggest gunship I can find, convince the crew that their lives were a lie, and that I can bring them enlightenment if they switch sides.
[6+1=7] You find a massive gunship that can easily hold up to 18 people, with enough shielding and weapons to take on a frigate! The crew quickly ends their lives, you do hear what sounds like a stampede of troops coming to the hanger.
Fuzz:
Exit the factory, trying to stay out of the fight.
Then, radio the rest of the squad in the factory and inform them of the poison.
[2]: You send the message but trip on some equipment.
BLREDUE:
Make a shield generator from the vehicle parts.
[6]: You make a shield generator big enough to shield a 30 feet area from two artillery rounds.
IDB:
Make the enemy remember to forget to continue carrying their weapons.
[3+1=4] You get roughly half the enemy force to drop their weapons.
Flint:
Pick up the enemy commander and carry him out of the facility.
[6]You escape the facility.
Jake:
Flee the facility, smack any enemy I come across with the riflebutt to the head.
[5]: You manage to escape the facility.
EVERYONE: You can see the top of the factory control begin to emit what looks like electricity, it could blow any minute!