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Author Topic: S.L.A.D.E (Communal modding project) - +Mozarellium Footie Pyjamas+  (Read 87613 times)

NobodyPro

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Re: S.L.A.D.E (Communal modding project) - +Mozarellium Footie Pyjamas+
« Reply #390 on: May 28, 2011, 06:57:54 am »

Any chance of a bugfix release
I've narrowed mine down to:
Code: [Select]
*** Error(s) found in the file "raw/objects/building_silliness.txt"
Unrecognized Labor Token: CHEESEMAKING
Unrecognized Labor Token: BREWING
Unrecognized Labor Token: BREWING
Unrecognized Labor Token: CONCENTRATION
*** Error(s) finalizing the creature CAT_OCTO
CAT_OCTO:FEMALE:right upper claw, layer 1: Tissue NAIL was not found, using first tissue instead
CAT_OCTO:FEMALE:left upper claw, layer 1: Tissue NAIL was not found, using first tissue instead
CAT_OCTO:FEMALE:right lower claw, layer 1: Tissue NAIL was not found, using first tissue instead
CAT_OCTO:FEMALE:left lower claw, layer 1: Tissue NAIL was not found, using first tissue instead
CAT_OCTO:MALE:right upper claw, layer 1: Tissue NAIL was not found, using first tissue instead
CAT_OCTO:MALE:left upper claw, layer 1: Tissue NAIL was not found, using first tissue instead
CAT_OCTO:MALE:right lower claw, layer 1: Tissue NAIL was not found, using first tissue instead
CAT_OCTO:MALE:left lower claw, layer 1: Tissue NAIL was not found, using first tissue instead
after removing a couple of things like the Cave Spider Man and including the Wasteland metals file.

EDIT: Less
« Last Edit: May 28, 2011, 07:04:56 am by NobodyPro »
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EmperorJon

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Re: S.L.A.D.E (Communal modding project) - +Mozarellium Footie Pyjamas+
« Reply #391 on: May 28, 2011, 07:20:12 am »

I've just discovered this and I really want to add something stupid. Do you have railguns yet...?
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I think it's the way towns develop now. In the beginning, people move into a town. Then they start producing tables, which results in more and more tables. Soon tables represent a significant portion of the population, they start lobbying for new laws and regulations, putting people to greater and greater disadvantage...
Link for full quote. 'tis mighty funny.

Yoink

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Re: S.L.A.D.E (Communal modding project) - +Mozarellium Footie Pyjamas+
« Reply #392 on: May 28, 2011, 07:35:33 am »

958. No matter how practical, I can't have shotgunchucks.

You attack the goblin lasher, but he jumps away.
Your spinning sword-chuck strikes You in the head!
The severed part flies off in an arc.
You have been struck down.

The goblin lasher cracks up laughing.
The goblin lasher falls over.
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Booze is Life for Yoink

To deprive him of Drink is to steal divinity from God.
you need to reconsider your life
If there's any cause worth dying for, it's memes.

NobodyPro

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Re: S.L.A.D.E (Communal modding project) - +Mozarellium Footie Pyjamas+
« Reply #393 on: May 28, 2011, 07:46:38 am »

I've just discovered this and I really want to add something stupid. Do you have railguns yet...?
No railguns have been added yet but swordchucks have AFAIK.
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Garbles

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Re: S.L.A.D.E (Communal modding project) - +Mozarellium Footie Pyjamas+
« Reply #394 on: May 28, 2011, 09:44:10 am »

I haven't seen punching weapons or throwing axes anywhere, but I didn't really think making them was worthy of a whole thread. So I present these three offerings to the project:

The Earthbreaker Fist! Because punching boulders out of the earth is way dwarfier than using a pick!
Spoiler (click to show/hide)
The Cestus! Because my militia was jealous of the miner's awesome fist!
Spoiler (click to show/hide)
The Throwing Axe! Because who doesn't want to separate goblin torsos at 20 paces!
Spoiler (click to show/hide)
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PTTG??

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Re: S.L.A.D.E (Communal modding project) - +Mozarellium Footie Pyjamas+
« Reply #395 on: May 28, 2011, 12:50:23 pm »

Axes don't have pommels. They have handles.
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A thousand million pool balls made from precious metals, covered in beef stock.

Garbles

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Re: S.L.A.D.E (Communal modding project) - +Mozarellium Footie Pyjamas+
« Reply #396 on: May 28, 2011, 09:16:36 pm »

Axes don't have pommels. They have handles.

Someone should let Toady know then, because I started by copying battle axes and adding ranged weapon tags.
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Yoink

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Re: S.L.A.D.E (Communal modding project) - +Mozarellium Footie Pyjamas+
« Reply #397 on: May 28, 2011, 09:19:13 pm »

OH NOES!! THE AXE HAS A POMMEL!
THE REALISM OF THE ENTIRE THREAD IS ENDANGERED!!!
FLEEEEEE!
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Booze is Life for Yoink

To deprive him of Drink is to steal divinity from God.
you need to reconsider your life
If there's any cause worth dying for, it's memes.

Mekboy

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Re: S.L.A.D.E (Communal modding project) - +Mozarellium Footie Pyjamas+
« Reply #398 on: May 29, 2011, 07:34:40 am »

958. No matter how practical, I can't have shotgunchucks.

You attack the goblin lasher, but he jumps away.
Your spinning sword-chuck strikes You in the head!
The severed part flies off in an arc.
You have been struck down.

The goblin lasher cracks up laughing.
The goblin lasher falls over.

I have added in sword chucks already.
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Quote from: CatalystParadox
Aw, Mekboy! A song for meeeee?
You're so sweet.  Why don't you just come in here so I can give you a hug.
... bring my pants.
Quote from: Urist Imiknorris
You seem to be under the illusion that we give a shit about what happens to dwarves who are too dumb to live.

Vorthon

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Re: S.L.A.D.E (Communal modding project) - +Mozarellium Footie Pyjamas+
« Reply #399 on: June 04, 2011, 07:14:06 pm »

someone mod in pOrtals that, when a dorf goes through, the dorf has a 1% chance of recieving a cake.

Unfortunately, not possible. Unless you mean a workshop pOrtal. But then the dorf wouldn't go anywhere.
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BigD145

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Re: S.L.A.D.E (Communal modding project) - +Mozarellium Footie Pyjamas+
« Reply #400 on: June 06, 2011, 05:04:32 pm »

I'd love to see a were Easter Bunny that lays syndrome laden eggs for dwarven children to find. Next version. Le sigh.
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PTTG??

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Re: S.L.A.D.E (Communal modding project) - +Mozarellium Footie Pyjamas+
« Reply #401 on: June 07, 2011, 11:29:31 am »

Doors made of glass are called portals, for some reason.
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A thousand million pool balls made from precious metals, covered in beef stock.

EvilTwin

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Re: S.L.A.D.E (Communal modding project) - +Mozarellium Footie Pyjamas+
« Reply #402 on: June 07, 2011, 07:13:48 pm »

Behold my reaction that can make any item into a random weapon of the corresponding material, by persuading the item to be a weapon instead!

Code: [Select]
[REACTION:BESTOW_WEAPON]
[NAME:Make something dangerous!:CUSTOM_D]
[BUILDING:QUERN:NONE]
[REAGENT:A:1:NONE:NONE:NONE:NONE]
[PRODUCT:100:1:WEAPON:NONE:GET_MATERIAL_FROM_REAGENT:A:NONE]
[SKILL:PERSUASION]
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TurkeyXIII

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Re: S.L.A.D.E (Communal modding project) - +Mozarellium Footie Pyjamas+
« Reply #403 on: June 08, 2011, 01:52:25 am »

Heh, it works too.  Except when my dude grabbed bronze bars and persuaded it to be a weapon, there were 150 weapons created instead.  And when someone else grabbed some pig tail fibre thread...
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A medium-sized bird with a distinctive fleshy wattle that hangs from the underside of the beak, and a fleshy protuberance that hangs from the top of its beak called a snood.

Scaraban

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Re: S.L.A.D.E (Communal modding project) - +Mozarellium Footie Pyjamas+
« Reply #404 on: June 08, 2011, 03:07:46 am »

That's just because of the amounts these items are tracked in, though it is an interesting way to quickly arm an entire fort with metal clubs...
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It's a long way to the top if you want dank memes.
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