Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 10 11 [12] 13 14 ... 31

Author Topic: S.L.A.D.E (Communal modding project) - +Mozarellium Footie Pyjamas+  (Read 87654 times)

Jordrake

  • Bay Watcher
  • Swabbie-Poet of the Good Ship Urist
    • View Profile
Re: S.L.A.D.E (Communal modding project) - +Mozarellium Footie Pyjamas+
« Reply #165 on: November 15, 2010, 04:56:03 pm »

For centuries, Dwarves have dreamed of a tool upon which they can depend for more than a single task.
A tool not only useful in practical terms, but one so beautiful and pleasing to the eye that they would label it as their own.
A took of the Dwarves.
That dream has been realised.
BEHOLD! THE MIGHTY DWARVEN SPORK!

Code: [Select]
[ITEM_TOOL:ITEM_TOOL_SPORK]
[NAME:dwarven spork:dwarven sporks]
[VALUE:10]
[METAL_WEAPON_MAT]
[TOOL_USE:HOLD_MEAT_FOR_CARVING]
[TOOL_USE:LIQUID_SCOOP]
[TILE:'/']
[SIZE:150]
[SKILL:SWORD]
[TWO_HANDED:22500]
[MINIMUM_SIZE:4000]
[MATERIAL_SIZE:1]
[ATTACK:EDGE:1:100:stab:stabs:NO_SUB:1000]
[ATTACK:BLUNT:15:400:strike:strikes:handle:1000]

This serves the dual purpose of 1. Being awesome and 2. Finding out if tools can do more than one thing.
Logged

Jordrake

  • Bay Watcher
  • Swabbie-Poet of the Good Ship Urist
    • View Profile
Re: S.L.A.D.E (Communal modding project) - +Mozarellium Footie Pyjamas+
« Reply #166 on: November 19, 2010, 12:55:11 pm »

Get the reference, win a cookie!
Code: [Select]
[REACTION:THE_KIND_OF_GUY_I_AM]
 [NAME:pull sword out of dress]
 [REAGENT:A:ARMOR:ITEM_ARMOR_DRESS:NONE:NONE]
 [PRODUCT:100:1:WEAPON:ITEM_WEAPON_SHORT_SWORD:METAL:IRON]
 [PRODUCT:100:1:ARMOR:ITEM_ARMOR_SEXIER:GET_MATERIAL_FROM_REAGENT:A:NONE]
 [ADVENTURE_MODE_ENABLED]

Code: [Select]
[ITEM_ARMOR:ITEM_ARMOR_SEXIER]
[NAME:sexier dress:sexier dresses]
[UBSTEP:MAX]
[LBSTEP:MAX]
[LAYER:UNDER]
[COVERAGE:50]
[LAYER_SIZE:10]
[LAYER_PERMIT:50]
[MATERIAL_SIZE:5]
[SOFT]
[LEATHER]
[STRUCTURAL_ELASTICITY_WOVEN_THREAD]
Logged

Deviled

  • Bay Watcher
  • Yup
    • View Profile
Re: S.L.A.D.E (Communal modding project) - +Mozarellium Footie Pyjamas+
« Reply #167 on: November 19, 2010, 06:44:23 pm »

I quickly moded some instruments in.

Code: [Select]
[ITEM_INSTRUMENT:ITEM_INSTRUMENT_BALALAIKA]

[NAME:balalaika:balalaikas]

[HARD_MAT]

[ITEM_INSTRUMENT:ITEM_INSTRUMENT_BOOBAM_DRUM]

[NAME:boobam drum:Boobam drums]

[ITEM_INSTRUMENT:ITEM_INSTRUMENT_BFP]

[NAME:bowafridgeaphone:bowafridgeaphones]

[HARD_MAT]

[ITEM_INSTRUMENT:ITEM_INSTRUMENT_DAXO]

[NAME:daxophone:daxophones]

[HARD_MAT]

[ITEM_INSTRUMENT:ITEM_INSTRUMENT_TNG]

[NAME:triple-neck guitar:triple-neck guitars]

[HARD_MAT]
Logged

Deviled

  • Bay Watcher
  • Yup
    • View Profile
Re: S.L.A.D.E (Communal modding project) - +Mozarellium Footie Pyjamas+
« Reply #168 on: November 20, 2010, 07:00:09 pm »

I just want to quickly 1-up Jordrake with my newest invention. Behold! The knork!
Code: [Select]
[ITEM_TOOL:ITEM_TOOL_KNORK]

[NAME:knork:knorks]

[VALUE:10]

[METAL_WEAPON_MAT]

[TOOL_USE:MEAT_CARVING]
[TOOL_USE:LIQUID_SCOOP]
[TOOL_USE:HOLD_MEAT_FOR_CARVING]
[TOOL_USE:MEAT_SLICING]
[TOOL_USE:LIQUID_COOKING]
[RANGED:CROSSBOW:BOLT]
[SHOOT_FORCE:1000]
[SHOOT_MAXVEL:1000]
[TILE:'/']

[SIZE:150]

[SKILL:DAGGER]

[TWO_HANDED:22500]

[MINIMUM_SIZE:4000]

[MATERIAL_SIZE:1]

[ATTACK:EDGE:800:600:slash:slashes:NO_SUB:1250]

[ATTACK:EDGE:4:800:stab:stabs:NO_SUB:1000]

[ATTACK:BLUNT:15:400:strike:strikes:handle:1000]
It's a spoon-fork-knife-cauldron-crossbow combo
Logged

Naes Draw

  • Bay Watcher
  • She likes modding for their customizability.
    • View Profile
Re: S.L.A.D.E (Communal modding project) - +Mozarellium Footie Pyjamas+
« Reply #169 on: November 20, 2010, 07:01:33 pm »

I just want to quickly 1-up Jordrake with my newest invention. Behold! The knork!
Code: [Select]
[ITEM_TOOL:ITEM_TOOL_KNORK]

[NAME:knork:knorks]

[VALUE:10]

[METAL_WEAPON_MAT]

[TOOL_USE:MEAT_CARVING]
[TOOL_USE:LIQUID_SCOOP]
[TOOL_USE:HOLD_MEAT_FOR_CARVING]
[TOOL_USE:MEAT_SLICING]
[TOOL_USE:LIQUID_COOKING]
[RANGED:CROSSBOW:BOLT]
[SHOOT_FORCE:1000]
[SHOOT_MAXVEL:1000]
[TILE:'/']

[SIZE:150]

[SKILL:DAGGER]

[TWO_HANDED:22500]

[MINIMUM_SIZE:4000]

[MATERIAL_SIZE:1]

[ATTACK:EDGE:800:600:slash:slashes:NO_SUB:1250]

[ATTACK:EDGE:4:800:stab:stabs:NO_SUB:1000]

[ATTACK:BLUNT:15:400:strike:strikes:handle:1000]
It's a spoon-fork-knife-cauldron-crossbow combo

If that works then you win.
Logged
[CREATURE:CAT]
   [NAME:sena cat:sena cat:sena cat]
   [INTELLIGENT] [MISCHIEVOUS] [FEMALE]
   [PREFSTRING:craziness]
   [SHOES:ITEM_SHOES_SHOES:UNCOMMON]
   [PERMITTED_JOB:MODDER]

Deviled

  • Bay Watcher
  • Yup
    • View Profile
Re: S.L.A.D.E (Communal modding project) - +Mozarellium Footie Pyjamas+
« Reply #170 on: November 20, 2010, 07:14:09 pm »

I can't get it to appear in arena mode.
Logged

3

  • Bay Watcher
    • View Profile
Re: S.L.A.D.E (Communal modding project) - +Mozarellium Footie Pyjamas+
« Reply #171 on: November 20, 2010, 07:32:31 pm »

The weapon-based tokens should only work on items classed specifically as weapons, so the chances of it working are not good at all.
Logged

magmaholic

  • Bay Watcher
  • "Hello again"- canadian stalker
    • View Profile
Re: S.L.A.D.E (Communal modding project) - +Mozarellium Footie Pyjamas+
« Reply #172 on: November 20, 2010, 10:03:08 pm »

i have an idea.
I WONDER
WILL IT BLEND?


Logged
I am a Goober.

Naes Draw

  • Bay Watcher
  • She likes modding for their customizability.
    • View Profile
Re: S.L.A.D.E (Communal modding project) - +Mozarellium Footie Pyjamas+
« Reply #173 on: November 21, 2010, 02:10:35 pm »

I have this sudden, idle interest in seeing if Phazon is possible, at least in some form. Although, it might be a bit too much for this mod.

What would it do?
Logged
[CREATURE:CAT]
   [NAME:sena cat:sena cat:sena cat]
   [INTELLIGENT] [MISCHIEVOUS] [FEMALE]
   [PREFSTRING:craziness]
   [SHOES:ITEM_SHOES_SHOES:UNCOMMON]
   [PERMITTED_JOB:MODDER]

Bohandas

  • Bay Watcher
  • Discordia Vobis Com Et Cum Spiritum
    • View Profile
Re: S.L.A.D.E (Communal modding project) - +Mozarellium Footie Pyjamas+
« Reply #174 on: December 02, 2010, 12:10:08 am »

More Instruments:

[ITEM_INSTRUMENT:ITEM_INSTRUMENT_SLIDE_WHISTLE]
[NAME:slide-whistle:slide-whistles]
[HARD_MAT]

[ITEM_INSTRUMENT:ITEM_INSTRUMENT_DRUM_MACHINE]
[NAME:electronic drum machine:electronic drum machines]
[HARD_MAT]

[ITEM_INSTRUMENT:ITEM_INSTRUMENT_MOUSE_ORGAN]
[NAME:ewing mouse organ:ewing mouse organs]
[HARD_MAT]
(c.f. Monty Python's Flying Circus Episode 2: Sex & Violence http://www.ibras.dk/montypython/episode02.htm#5)

[ITEM_INSTRUMENT:ITEM_INSTRUMENT_MOUSE_ORGAN_ALTERNATE_WORDING]
[NAME:pythonian mouse organ:pythonian mouse organs]
[HARD_MAT]
(c.f. Monty Python's Flying Circus Episode 2: Sex & Violence http://www.ibras.dk/montypython/episode02.htm#5)


Entity strings for aforementioned instruments:

[INSTRUMENT:ITEM_INSTRUMENT_SLIDE_WHISTLE]
[INSTRUMENT:ITEM_INSTRUMENT_DRUM_MACHINE]
[INSTRUMENT:ITEM_INSTRUMENT_MOUSE_ORGAN]
[INSTRUMENT:ITEM_INSTRUMENT_MOUSE_ORGAN_ALTERNATE_WORDING]

P.S. A Brainwave:
oh, by the way, just had a thought, re. kooky musical instruments: Since the holiday season is fast approaching, can anybody remember the names of the crazy musical instruments from "How The Grinch Stole Christmas"? I can only remember one clearly enough to be able to spell it:

[ITEM_INSTRUMENT:ITEM_INSTRUMENT_WHOVILLE_JING_TINGLERS]
[NAME:set of jing-tinglers:sets of jing-tinglers]
[HARD_MAT]

[INSTRUMENT:ITEM_INSTRUMENT_WHOVILLE_JING_TINGLERS]

(btw. Is it just me, or does the name "jing-tinglers" sound really obscene if heard out of context?)

Logged
NEW Petition to stop the anti-consumer, anti-worker, Trans-Pacific Partnership agreement
What is TPP
----------------------
Remember, no one can tell you who you are except an emotionally unattached outside observer making quantifiable measurements.
----------------------
Έπαινος Ερις

Bohandas

  • Bay Watcher
  • Discordia Vobis Com Et Cum Spiritum
    • View Profile
Who Lives In A Pineapple under The Sea
« Reply #175 on: December 02, 2010, 12:17:31 am »

Inspired by SpongeBob:

Band Geeks:

[ITEM_INSTRUMENT:ITEM_INSTRUMENT_BANDGEEKS_TORTURE]
[NAME:instrument of torture:instruments of torture]
[HARD_MAT]

[ITEM_INSTRUMENT:ITEM_INSTRUMENT_BANDGEEKS_MAYONAISE]
[NAME:jar of  mayonaise:jars of mayonaise]

[ITEM_INSTRUMENT:ITEM_INSTRUMENT_BANDGEEKS_HORSERADISH]
[NAME:horseradish:jars of horseradish]

[INSTRUMENT:ITEM_INSTRUMENT_BANDGEEKS_TORTURE]
[INSTRUMENT:ITEM_INSTRUMENT_BANDGEEKS_MAYONAISE]
[INSTRUMENT:ITEM_INSTRUMENT_BANDGEEKS_HORSERADISH]



From SpongeBob SquarePants Ep.35:Band Geeks
Squidward: People, people, settle down. OK, now, how many of you have played musical instruments before?
Plankton: Do instruments of torture count?
Squidward: No.
Patrick: Is mayonnaise an instrument?
Squidward: No Patrick, Mayonnaise is not an instrument. [Patrick raises his hand]
Squidward: Horseradish is not an instrument either. [Patrick lowers his hand]
Logged
NEW Petition to stop the anti-consumer, anti-worker, Trans-Pacific Partnership agreement
What is TPP
----------------------
Remember, no one can tell you who you are except an emotionally unattached outside observer making quantifiable measurements.
----------------------
Έπαινος Ερις

Flaede

  • Bay Watcher
  • Beware the Moon Creatures.
    • View Profile
Re: S.L.A.D.E (Communal modding project) - +Mozarellium Footie Pyjamas+
« Reply #176 on: December 02, 2010, 12:40:34 am »

:o

Someone needs to add radishes to the list of a Horse's internal organs. I have no clue how to go about it, or I'd do it myself.
Logged
Toady typically doesn't do things by half measures.  As evidenced by turning "make hauling work better" into "implement mine carts with physics".
There are many issues with this statement.
[/quote]

EuchreJack

  • Bay Watcher
  • Lord of Norderland - Lv 20 SKOOKUM ROC
    • View Profile
Re: S.L.A.D.E (Communal modding project) - +Mozarellium Footie Pyjamas+
« Reply #177 on: December 02, 2010, 10:21:20 am »

How about a weapon that is a stuffed alligator CARP that also does piercing damage with its teeth, and the teeth also inject venom into the target.  Perhaps the tail can do slashing damage as well.

Deviled

  • Bay Watcher
  • Yup
    • View Profile
Re: S.L.A.D.E (Communal modding project) - +Mozarellium Footie Pyjamas+
« Reply #178 on: December 04, 2010, 04:24:36 pm »

I just want to quickly 1-up Jordrake with my newest invention. Behold! The knork!
Code: [Select]
[ITEM_TOOL:ITEM_TOOL_KNORK]

[NAME:knork:knorks]

[VALUE:10]

[METAL_WEAPON_MAT]

[TOOL_USE:MEAT_CARVING]
[TOOL_USE:LIQUID_SCOOP]
[TOOL_USE:HOLD_MEAT_FOR_CARVING]
[TOOL_USE:MEAT_SLICING]
[TOOL_USE:LIQUID_COOKING]
[RANGED:CROSSBOW:BOLT]
[SHOOT_FORCE:1000]
[SHOOT_MAXVEL:1000]
[TILE:'/']

[SIZE:150]

[SKILL:DAGGER]

[TWO_HANDED:22500]

[MINIMUM_SIZE:4000]

[MATERIAL_SIZE:1]

[ATTACK:EDGE:800:600:slash:slashes:NO_SUB:1250]

[ATTACK:EDGE:4:800:stab:stabs:NO_SUB:1000]

[ATTACK:BLUNT:15:400:strike:strikes:handle:1000]
It's a spoon-fork-knife-cauldron-crossbow combo

If that works then you win.

I'm seeing peasents use them in adventure mode, don't know about the crossbow bit tho.
Logged

Flaede

  • Bay Watcher
  • Beware the Moon Creatures.
    • View Profile
Re: S.L.A.D.E (Communal modding project) - +Mozarellium Footie Pyjamas+
« Reply #179 on: December 04, 2010, 06:21:53 pm »

How about a weapon that is a stuffed alligator CARP that also does piercing damage with its teeth, and the teeth also inject venom into the target.  Perhaps the tail can do slashing damage as well.

I'm actually curious about this. What happens if you wield a live vermin that has a poisonous bite?
Logged
Toady typically doesn't do things by half measures.  As evidenced by turning "make hauling work better" into "implement mine carts with physics".
There are many issues with this statement.
[/quote]
Pages: 1 ... 10 11 [12] 13 14 ... 31