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Author Topic: You Are a Slime! - Part 1.7: Jell-o, I Love You.  (Read 17427 times)

maxicaxi

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Re: You Are a Slime! - Part 1.5: Gurranga General Store
« Reply #120 on: September 28, 2010, 02:07:09 am »

Wait for nightfall. Kill and absorb townspeople while they sleep. Also, after you have killed and absorbed everybody in the town, steal their gold for maximum pirateness.
then steal some cannons we will need them for pirating YAR
FIXD

THIIIIIIIIS
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I have absolutely no idea what's going on in this fort any more. Migrants arrive, they die for some reason, the fort is flooded for another reason, then dwarves go mad, more dwarves die and I'm just laughing in my distress.
you cannot defeat the potato.

Samthere

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Re: You Are a Slime! - Part 1.5: Gurranga General Store
« Reply #121 on: September 28, 2010, 07:16:24 am »

Buy cosmetics; apply lipstick to Jell-Ette.

Sheb

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Re: You Are a Slime! - Part 1.5: Gurranga General Store
« Reply #122 on: September 28, 2010, 07:23:55 am »

We are pennyless. Try to sell the shopkeeper an insurance policy.
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Quote from: Paul-Henry Spaak
Europe consists only of small countries, some of which know it and some of which don’t yet.

Evil Lincoln

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Re: You Are a Slime! - Part 1.5: Gurranga General Store
« Reply #123 on: September 28, 2010, 07:27:00 am »

We are pennyless. Try to sell the shopkeeper an insurance policy.
We can be swash buckling insurance salesmen.

OmnipotentGrue

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Re: You Are a Slime! - Part 1.6: All ye base are belong to us, Yar!
« Reply #124 on: September 28, 2010, 07:27:40 am »

Wait for nightfall. Kill and absorb townspeople while they sleep. Also, after you have killed and absorbed everybody in the town, steal their gold for maximum pirateness.
then steal some cannons we will need them for pirating YAR
FIXD

THIIIIIIIIS

You wait until night before you strike out against the town! Damn town and their expensive Jell-o.



You nom on the populace. Them good eats!



Much later...



Well, your currently trapped in this house and you don't think you will be able to board your ship, but at least you got some gold out of it! No cannons, unfortunately.


Title: SLIMEBAD, Sailor of the Seven Slimes
Stats:
 - Badassery: 2/10 (+1 Bandanna)
 - Beefiness: 1/10
 - Attractiveness: 1/10
 - Speedery: 1/10
 - Smartitude:2/10
 - Charisma: 21/100
 - Pirate-ness: 48/100
Skills:
 - Slime Cannon: Launches a piece of you into the enemy that eats it from the inside out and rejoins with you. Doesn't work on enemies with helmets (Cap'n Slimebad).'
Inventory:
 - Jell-o (3)
 - +1 Bandanna (1)
 - Eyepatch
 - Gold (45/100)
Ship:
 - Crew: 3 slimes
 - Cannons: None
 - Speed: 5.829 knots per hour

« Last Edit: September 28, 2010, 07:29:18 am by OmnipotentGrue »
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Evil Lincoln

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Re: You Are a Slime! - Part 1.5: Gurranga General Store
« Reply #125 on: September 28, 2010, 07:30:32 am »

->Split into many smaller blobs to expand your crew then steal all the boats and ships and weapons.
->Lead your new navy on a hopeless mission to avenge your father.

Sheb

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Re: You Are a Slime! - Part 1.6: All ye base are belong to us, Yar!
« Reply #126 on: September 28, 2010, 07:30:49 am »

->Split into many smaller blobs to expand your crew then steal all the boats and ships and weapons.
->Lead your new navy on a hopeless mission to avenge your father.
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Quote from: Paul-Henry Spaak
Europe consists only of small countries, some of which know it and some of which don’t yet.

Medicine Man

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Re: You Are a Slime! - Part 1.6: All ye base are belong to us, Yar!
« Reply #127 on: September 28, 2010, 07:35:57 am »

Bust through wall of house. Eat towns pointy objects to become a spikey pirate slime. Split into smaller spikey pirate slimes.
« Last Edit: September 28, 2010, 07:47:24 am by Dwarf mc dwarf »
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maxicaxi

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Re: You Are a Slime! - Part 1.6: All ye base are belong to us, Yar!
« Reply #128 on: September 28, 2010, 08:41:39 am »

Bust through wall of house. Eat towns pointy objects to become a spikey pirate slime. Split into smaller spikey pirate slimes.
yarr
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I have absolutely no idea what's going on in this fort any more. Migrants arrive, they die for some reason, the fort is flooded for another reason, then dwarves go mad, more dwarves die and I'm just laughing in my distress.
you cannot defeat the potato.

Samthere

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Re: You Are a Slime! - Part 1.6: All ye base are belong to us, Yar!
« Reply #129 on: September 28, 2010, 09:42:08 am »

So, to clarify, we're more a blob than an ooze? That is, our shape isn't completely malleable, we can't fit through tiny spaces regardless of our total volume, etc.

hachnslay

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Re: You Are a Slime! - Part 1.6: All ye base are belong to us, Yar!
« Reply #130 on: September 28, 2010, 09:56:03 am »

Bust through wall of house...

Kool Aid slime ?
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Tylui

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Re: You Are a Slime! - Part 1.6: All ye base are belong to us, Yar!
« Reply #132 on: September 28, 2010, 10:00:17 am »

Jelly Jungle. Slimes > Jellies. KILL. ABSORB. BECOME AWESOMER. YAR.
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FuzzyZergling

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Re: You Are a Slime! - Part 1.6: All ye base are belong to us, Yar!
« Reply #133 on: September 28, 2010, 12:38:09 pm »

Jelly Jungle. Slimes > Jellies. KILL. ABSORB. BECOME AWESOMER. YAR.
Actually, I'm fairly certain that Jellies are stronger, more solid versions of Slimes.
That being said, we should split into a group of smaller slimes.

(Where did out crew get those eyepatches?)
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Tylui

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Re: You Are a Slime! - Part 1.6: All ye base are belong to us, Yar!
« Reply #134 on: September 28, 2010, 12:45:52 pm »

They might be stronger. But we be superior.
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