Retreat back into the building.
[4] You retreat back into the building and bar the doors. You look back and see the corpse of the demon has disappeared. Strange.
Lesser Demons left: 21 (8 present)
Stone Constructs left: 92 (19 present)
Heal Fighter, Fighter stabs the 1 that hurt him
[1] You want to heal him but something is stuck in your eye and you can't concentrate. Damn eyelashes!!!
[2] Fighter doesn't have much better luck at attacking anybody.
Oh, I know, lets make a joke! It will be entertaining and hopefully get rid of them as well. Joke that I will handle it personally.
"I tell ya what *hic* I'll come down there myself, and get rid of all those damn demons for ya? How does that sound?" The trolls are offended but they left. Of course a lot of trolls are probably going to die, but who cares, not your problem now.
[-5 Sanity]
She must have really objected to that comment... Malgun thought, trying to suppress the anger. It was harder than he had anticipated, not in the least because he was angry himself. Still, things weren't right. Something was off. Was it the zealots? The trolls? Sareesa herself? This WAS an illusion, wasn't it? No, I'd better not go down that line of thinking. I might end up thinking I really am Sareesa and Malgun was a dream I had last night. He couldn't allow that to happen.
What should I do, though? I'm not sure attacking is the correct choice here. On the other hand, I can't risk letting them get to the Troll village... ...which effectively settled the matter. He signaled the other trolls with a hand motion, then dashed towards one of the Zealots and attempted to pull him off of his horse.
[1] Suddenly the illusion comes crashing down around you. All of it destroyed for some reason. You reach up and adjust your hat. Suddenly you hear a voice in your head. After a moment you recognize it as Sareesa's. "It is amusing at times, to watch what people think I did and compare it with what actually happened. You came so close in your very first moments but then ultimately, you failed. Would you like to see what really happened?"
"LeBlanc, do you have any means of getting a message out of the city secretly. I have friends in my village, and I'm sure they could arrange for my family to be taken care of, leaving me free to assist you in foiling LeStronge's plans."
[6] She thinks for a moment. "Yes, I can get a message out without LeStronge seeing, but not here. I don't know who is loyal to who here, but if you can get to The Port Town of Velnex ((Yes I accidentally reused a name, so shoot me)) I should be able to get a message anywhere in the world. Here, there is just too much likelihood of something going wrong for me to safely take any actions like that. If you are under surveillance then I almost certainly am as well. I'll be leaving tonight, but I'll be in Velnex for the next few weeks. Please get in touch with me there, discreetly of course. For now I had better leave, if we're together too much it will only draw more suspicion." She says before just leaving without a good bye or anything. It's probably for the best you assure yourself. After all, she's more experienced in the politics of the Zealots than you are.
Dor'lek introduces himself before taking part in the meeting.
[auto-fail] The meeting is more or less over now. You need to help get everyone in the same mindset though. Of course, now you're being pulled so many different ways you aren't sure what to do. Sareesa wants you to collect all they crystals the next one of which is in Blue Blood Tower and to get there you'd have to go to Zalthur. To help save Frelock's family you have to go to Velnex and from there beyond the Ancient Portal and probably to Bastion, and from there to the Shattered Vale, where the Tribal leaders now meet. You rush through all the possibilities in your mind. It would be terrible if someone was to pick up the crystal before you could, but losing the chance to ally with the Trolls could be even worse. Not to mention some freak wrapped from head to toe in bandages wants the book that so far has been your only source of information regarding these crystals. No matter what happens, there's going to be a lot of work ahead.
Enemy TurnsStone Constructs and Lesser Demons: The door leading into the chamber is being pushed against. You can hear some of the wood beginning to crack on the other side and it isn't long before a couple of holes open up in the door. You can see some demons through them.
Cultist 1: [6] Fighter dodges.
Cultist 2: [1] The Cultist misses
Cultist 3: [6] Fighter dodges.
Enemy StatusStone Constructs 1-19:
Health: 1
Lesser Demons 1-8:
Health: 5
Cultists 1:
Health: 10
Cultist 2:
Health: 7
Cultist 3:
Health: 5
Status: Bleeding out, 2 damage per turn.
Status Changes:
Health: 19 of 19
Mana: 5 of 5
Location: Hall of Memories (Doan's)
Doan's Memory
Health: 48 of 50
Mana: 15 of 15
Spells Known:
Retribution: Each enemy that attacks you takes 4 damage. 1 cost per turn maintained, no passive regeneration while active.
Consecrate: Deals damage within a 10 yard (10 meter) range of yourself, 10 damage per turn located within the field. 5 mana cost.
Lay on Hands: Brings back an ally from death, or restores all health if not dead. Costs all current mana (can be used with 0 mana).
Inventory: Steel Plate: - 4 Physical Damage
Barbed Short Sword: +1 damage
Health: 24 of 24
Mana: 7 of 7
Location: Gardens (bar)
Health: 18 of 20
Location: Hall of Memories
Zhan's Memory:
Health: 20 of 20
Sanity: 10 of 20
Items: Flask filled with sanity restoring alcohol, 1 drink left.
Health: 26 out of 26
Location: Halls of Memory (Sareesa's)
Health: 19 out of 19
Mana: 12 out of 12
Location: Gardens (bar)
Health: 16 out of 16
Mana: 14 out of 14
Location: Basement of Magic Hating Cult's HQ
Fighter:
Health: 10 of 20
Location: Basement of Magic Hating Cult's HQ
Health: 35 out of 35
24 Throwing Daggers left