Lead the defense of the south gate!
[2] You begin to walk back to the south gate... but there is so much loot here in the market district... [5] NO! SOUTH GATE NOW! You break into a run and arrive just as the militia does. [3] You've never really directed an army or anything before, but there's no time to learn like the present. You break the men up into groups. One group is standing at the gate ready in case the gates fail. One group joins the guards up on the walls, and the third group you set off to the market district to get bows and arrows. Let's hope they get back soon.
Head towards the north gate, once again casting Destroy Undead upon any mobs.
[4] You begin to head towards the North Gate. You see a mob of zombies walking towards the North Gate. [4] [(2+4)x3=18 damage] Several of the zombies fall down and turn to dust but the mob continues on as though nothing has happened.
Attempt to lay out a large area enchantment which shall cause a rain type spell like the support one, which shall cause it to begin raining, hopefully putting out the fires in the town hall district. If at all possible (aka unless it will make this hard for me to complete) add a anti-undead effect to it, causing the undeads skin to slowly burn away (like maybe -2 health per turn per group?
[9+3=12 of 10] Working quick you unleash your mana into making a rune as big as the entire town. Now that you have a base to work off of, you focus your mana into creating a rainstorm. Thankfully you are very successful and soon the town of Zaludthur has a moderate storm overhead. The fire that was just starting in the Town Hall district is extinguished.
Dor'lek managed to escape, it seems. But why are all the zombies suddenly heading north? I fire the last bullet in the clip at the plague infestor and reload, then leave the inn with the intention of regrouping with the others outside.
[1] You attempt to take a quick shot at the plague infestor but miss. Oh well, Gardios probably has it under control anyhow. [6] You grab your equipment and head down to the market district while popping a new clip into your rifle and expending the spent cartridge. You see several militiamen rooting around for bow and arrows and Dor'lek chasing after a mob of Zombies heading North. You also see Gardios approaching your way, and... is that Ochita, it looks like his skin is half melted off his body. Where to go now?
I get this acid off me! I then go to the market to get a sword and possible magical armor, also bullets.
[5] You manage to get some of the acid off of you, but not before the damage is done. THE PAIN IS UNIMAGINABLE!!! [3] You head to the market district, but you can't focus on picking up anything other than clothes in order to regain your dignity. After all that acid ate through all your clothing.
Inventory: +Clean Clothing -Acid-Drenched Clothes
Add holy mana to my sword, attack the group surrounding me.
[10 of 3] Unintentionally, you enchant your sword to permanently have holy energy coursing through it. (+ 1 damage to undead and Demons) [3] [(5+3+1)/2=5 damage] You slice through a zombie but unfortunately your sword gets stuck in the second somebody. Heaving with all your strength you manage to bash the zombie against one of his brethren. Kicking the now lifeless corpse off you prepare for the next onslaught.
Kill Plague Infestor, then head North
[4] [6+3=9 damage] Running forward, holstering his gun Gardios slices the Plague Infestor clean in half as a misplace bullet ricochets off the pavement. [4] Running north Gardios finds himself in the market district. He sees Ochita and Malgun. "You two, with me, we're going to save Dor'lek, he doesn't know what he faces."
Zombie Mob 3
[4] The zombies turn away from Frelock and begin to head towards the North Gate. . . Has something brought control to these undead? [3] They are about halfway to the North Gate.
Zombie Mob 10
[2] The zombies stand around, in the market district, apparently not really caring about either the heroes assembled there or the call that all the undead seem to be responding to.
Zombie Army
[6+1=7] All of a sudden the zombies seem to act with one mind. The pick up any rudimentary tools nearby and begin wrestling the spears the guardsmen were using to keep them at bay away from them. At the same time they begin to batter down the gate. It's only wood and won't last long against this new, smarter, zombie menace.
Zombie Civ Mob 2
[3] The zombies look towards Dor'lek like they want to attack, but continue on their path, leaving Dor'lek behind and arriving at the North Gate. Soon you can hear a whole variety of demonic noises and evil laughter coming from the North Gate.
Skeletal Mob 1
[5] The Skeletal Mob arrives the North Gate as well, greeted by even more evil laughter.
Zombie Mob 3
Health: 15
Location: Temple
Zombie Mob 10
Health: 20
Location: Market
Zombie Plague Infestor 2*dead*
Zombie Army
Health: 373-44=329
Location: South Gate
Zombie Civilian Mob 2 (North Gate)
Health: *dead* Sacrificed
Skeletal Mob 1 (North Gate)
Health: *dead* Sacrificed
Status Changes:
Health: 7 of 16
Mana: 2 of 2
Location: Market District
Health: 20 of 24
Mana: 2 of 7
Location: Temple
Health: 16 of 16
Mana: 3 out of 3
Location: South Gate
Health: 26 out of 26
Location: Market District
Health: 14 out of 14
Mana: 8 out of 10
Location: Halfway to North Gate
Health: 12 out of 12
Mana: 5 out of 10
Location: Temple
Status of Zaludthur
Temple: Safe to evacuate
Town Hall: Extinguished
Civilians Alive: 514 (5 dead, 31 undead)
Houses Intact: 62/64
Graveyard: 100/250 graves intact, 125/250 graves immune, 25/250 graves defiled *safe*
North Gate: 32 Health Sacrificed