Necrotic Bolt the wight before taking out my pistol ready to counterattack.
You open the door and bust into the room, recognizing the Wight as probably the biggest threat, you decide to face him first.
[5] [(1+2)x2=6-5(resistance)=1 damage] Shooting off a necrotic bolt, you hit the Wight, but barely a mark is left where you hit him. "You'll have to do much better than that!" the wight says with an evil smirk.
[6] You prepare to counter-attack with your pistol the first creature that attacks you. (counter-attacks first enemy to attack)
Attempt to imbue holy mana into my sword so it'll do a little more damage against undead for a time. Then attack the wight.
[6 out of 3 Enchantment test] You place all you mana into the sword, to cause extra-damage against the undead. Running forward you rush towards the wight. [5] You get to him as he is distracted by taunting Flintus you reach him and deal [4] [2+3+2=7 damage] a moderate blow to the body of the Wight.
Use lesser healing hand on myself and ask everyone else if they are OK. Ask Guy what his real name is, seeing as we've all shared a brotherly love of battle now.
"No really, what is your name Guy?" you ask again, determined to know his true name.
"If you really must know, my name is Gardios Sorrowsworn. The name Guy is what I use in most places however."
[4][7] You cast Lesser Healing Hand on yourself, completely healing all the wounds you sustained during the battle.
Meditate and attempt to regain my mana.
[5] You successfully regenerate half of your mana this turn. You see or hear nothing that happened this turn however.
I assess the situation; I'm unsure if I can hurt the non-corporeal enemies, so I aim for the skeleton's skull and fire.
[1] Assessing the situation, you point your rifle in the direction of the skeleton's skull, being unsure whether your bullets are sufficient to damage the ghosts. Not bothering to look through the scope, you completely miss the skeleton. (-1 to defense as you berate yourself)
Find some type of weapon in this room.
[4] You look around for weapons, the best you can find is a spear made of twisted Gibbering Goblin Flesh. Seeing no alternatives, take the spear and separate the goblin from it. You have no confidence in this weapon.
Inventory: Twisted Flesh Spear (-1 to hit, +1 to damage)
Continue to the next room.
"That was only the beginning. Don't celebrate yet. The Gibberer was only a guard for what we will face next. I now know who we will be facing next. Believe me when I say that Velnex, The Blood Lord, is no push-over. Let's go."
[4] You lead everyone, excluding Khan who was meditating out of the room and to the entrance to the next chamber. The entrance is tall and narrow, with no doors. It appeared to be made out of bloody bones. Gardios whispers, "I will go in first, in stealth. Do not follow me until I have occupied Velnex's attention. If I die, run, and tell the guard as quick as you can what took place here, they would be our last chance to take Velnex down. I go now."
[7 vs. 3 Perception check] Gardios enters the room with his cloak of stealth draped around him, seemingly melting into the background, even to your eyes. Gardios loads his most powerful shell, #14 and loads it into his caster pistol silently. Now to wait for the right moment.
Enemy TurnsWight:
[5] "You will regret that Crusader" says the Wight as winds begin to swirl around him. Frelock feels himself being pushed backwards and tries to resist it [2] but fails as the Wights winds push him straight into the wall.
[5] "LET DARKNESS REIGN!!!" Says the Wight as magically causing all the torches in the room extinguish themselves, leaving only Flintus able to see what is going on around him. (-2 defense to Frelock and Malgun)
Ghost 1:
[1+2+1] [1 cold damage] The First ghost appears behind Malgun, not that he would know it, before it's too late. The ghost attacks Malgun by placing his arm through Malgun and chilling the insides of Malgun.
Ghost 2:
[2+2] [2 cold damage] The Second Ghost attacks Frelock, also placing his arm through Frelock trying to chill his insides causing death, but resulting only in modest damage.
Skeletal Warrior: [1] The Skeletal warrior rushes towards Flintus, expecting him to also be blinded by the darkness, but Flintus dodges out of the way of the Skeletal Warrior's attack easily. [3+1(bonus from 1 attack roll by the Warrior)=4] Flintus let's a bullet fly into the Skeletal Warrior. [2+2-2=2] The bullet hits, but the Skeleton raises his enchanted shield to protect him slightly from the bullet.
Enemy StatusWight
Health: 38
Mana: 20
Ghost 1
Health: 2
Status: insubstantial (doubles miss chance)
Ghost 2
Health: 2
Status: insubstantial (doubles miss chance)
Skeletal Warrior
Health: 23
Velnex, Lord of Blood
Health: 100
Mana: 100
Status Changes:
Health: 8 of 8
Mana: 2 of 2
Location: Outside of the Velnex's Chamber, in the shadows.
Inventory:
Twisted Flesh Spear (-1 to hit, +1 to damage)
Health: 6 of 10
Mana: 0 of 3
Location: Wight's Chamber
Inventory:
Longsword (+2 damage to undead, ignores insubstantial effect)
Health: 8 of 8
Mana: 2 out of 3
Location: Wight's Chamber
Health: 10 out of 11
Location: Wight's Chamber
Health: 7 out of 7
Mana: 9 out of 10
Location: Outside the entrance to Velnex's Lair, in the shadows.
Health: 6 out of 6
Mana: 8 out of 10
Location: Gibberer's Chamber
NPCs
Health: 27
Mana: 11
Inventory:
Cloak of Shadows (+5 to Stealth skill)
Gun of Virtue (+3 damage to Demons)
Longsword of Courage (immune to any demonic blind or fear effects)
Bronze Mail Shirt (+3 physical resistance)
4 #3 Bullets (Blinding Flash)
5 #7 Bullets
2 #10 Bullets
2 #14 Bullets
Caster pistol (fires numbered bullets, each number corresponds with an enchantment.)
Several Trinkets, presumably enchanted, you couldn't see any of them long enough to identify them though or any useful properties they might have.
BTW, not to ruin anything, but you are both on your final encounters right about now. After this you will collect your prizes, a random-ass dream/vision will expand on the exposition and you will meet the Zealot Representative. I thought I'd let you know. Also, unless Ochita expands on his reasoning behind no health increase, I'm doubling health values.