Steal a tear of the pentient from kilakan and force-feed it to the priestess
[3] You take a tear of the penitent from an oblivious Khan as he stands there blankly staring into nothingness. You run to the priestess and attempt to feed her the tear of the penitent. She bites down on your hand though and then knocks you away, but she appears to have eaten the Tear of the Penitent. It looks like it's had no effect. She is now within striking distance of both Khan and Flintus.
Flee firing wildly at the monstrosities.
[4] [4-1] [(2+3)/2=3 damage] Flintus breaks into a full sprint, fleeing the monstrosities, firing wildly behind him. He actually manages to hit one of them, but it doesn't look like it did too much damage.
Try and figure if there are any magical items on the priestess and attempt to quickly cast a remove curse if one is found.
[4] You look at the Priestess and attempt to determine the nature of the items she's carrying. Upon close inspection you find nothing odd about the spear other than being entirely metal instead of having the standard wooden base material and then being fitted with a metal head. Then you find something that rings deeply of darker magic. She has some kind of pendant in her other hand with the chain wrapped around her arm.
[2] You attempt to cast remove curse on the item itself, but the priestess is guarding it too closely for you to actually cast it on the item. Vainly you attempt casting it on the priestess herself to no avail.
Make that house good as new!
[5+1=6 of 5] The repairs on the house are finished, the family that lived there is so happy they give you 10 silver coins. WOOHOO!
Happy that the work came out much better than expected, I resume my original plan to head to the temple.
[6] Almost instantly it seems you are in the temple and then just as mysteriously you end up in the temple's basement completely ignoring most of the trials others had to go through to get there, because you're late to the party already.
Blast the weaker monstrosity with my staffs fireball, the stronger one with a breath of fire, and then ready myself for any shocks so I don't fall over.
[5] [insta-kill] With a strong blast from your staff, you manage to put an end to the ax monstrosity. Now just to finish of the one that fills your soul with fear when it looks at you.
[2] You cast breath of fire, but the spell is so weak it doesn't even get half-way to the monstrosity. Darn, this isn't going to end well.
Enemy TurnsMonstrosity 2: [3] [6/2=3 damage] The Monstrosity manages to get up and fixes it's gaze on Khan. Soon Khan feels the life and hope being sucked out of him. Slowly at first, but speeding up. You try to look away from the Monstrosity anything to break eye contact, but you can't it's almost as if it was holding you.
[4] The monstrosity approaches you it's red eyes still looking deep within your soul, getting closer and closer, and with it, oblivion.
Dark Energy Crevice: [5 damage each] The Crevice's energy begins seeping inside of you warping your very core.
Possessed Priestess: [1] The Priestess readies the spear, and points it at Khan, but then seems to stop, as though using the last of her energy to try and stop the possession.
Enemy StatusMonstrosity 1: Dead
Monstrosity 2: 13 of 20 health
Dark Energy Crevice: Completely Open out of Closed
Possessed Priestess: 20 of 20 health
Status Changes:
Health: 10 of 19
Mana: 2 of 5
Location: The Gaping Abyss
Status: Broken Ribs, +1 to damage received
Health: 20 of 24
Mana: 7 of 7
Location: Temple District
Health: 17 of 24
Mana: 5 out of 5
Location: The Gaping Abyss
Health: 21 out of 26
Location: The Gaping Abyss
Health: 19 out of 19
Mana: 9 out of 12
Location: The Gaping Abyss
Health: 7 out of 17
Mana: 3 out of 14
Location: The Gaping Abyss (Nightmare)
Status: Numb, (poison) must pass a difficulty check to move left leg.
I'd like to apologize for how slow these are getting out, but I'm working really hard on getting the next two cities completely set-up so there won't be any large breaks, as well as a whole lot of quests to accomplish. Rest assured, there will be a whole heck of a lot going on in the next city, if only you look hard enough. Also a whole host of interesting NPC's for you guys to interact with and all that jazz. If you're smooth enough you might even convince one of them to travel with you.