Dor'lek gets a point in. . . ANYTHING.Also, I re-did the calculations and I found out I gave Frelock his level up one skill-up too soon, but I'm not going to take it away, he'll just have to wait longer for the next level up.
People I need to know how many skill-ups they've received: Ochita and Flintus. I'm asking because I want you all to be level 2 by the time you leave Zaludthur so I need to make a plan for how quick you guys level up.
Looking at Khan through the scope, I recognize him as one of the other people here to meet the representative. A quick sweep of the battlefield also shows that Frelock, Ochita, and Dor'lek are outside. Frelock looks like he's handling himself very well, and he and Ochita are headed towards Khan, so I figure the three of them can hold their own and look towards the priest. A mob of zombies is heading towards him... definitely not good.
I lean out of the window. "Stay down! I'll cover you!" I yell, hoping he hears me, and aim at the zombies. Here's hoping my luck stays up, for his sake. I fire at the zombies and eject the spent shell. That probably drew their attention. I should take another shot, then retreat; that priest'll need some time to get to a better location himself, but this room's not going to be easy to defend if they get inside.
[5] [(3+2+1)x2=12 damage] Taking aim, you let loose another shot. Six zombies drop down, dead. As you straighten up and eject the cartridge, you realize, that this hotel isn't the easiest defended position. Grabbing your Trap Box and all your other gear you prepare to leave.
(I swear if you take a feat and it is anything other than "destroy all zombies" I'm going to RAAAAGGGEEE! J/K but seriously, you have gotten so lucky with the zombie slaying. Also, forced Gun Use skill up and level two.)
The guards seem to be holding fine for now so I will head back into town and rally every able-bodied citizen I can find and try to get them equipped.
[6] No need to go through the streets you think to yourself. You run up to the horn at the gate and let out 3 short howls to let the town's militia know they are needed. They should be here soon. [5] You need some more bullets though you think to yourself. You run to the market district and find an abandoned stall with several bags of bullets. You grab one, figuring defense of the town is payment enough. Time to head back to the south gate.
Inventory: 36 bullets
Seeing the mob of zombies coming for him, Dor'lek turns his attention away from the infestor to look out for his own safety. "Back to Oblivion!", he yells as he casts Destroy Undead upon the encroaching Zombie Mob 3.
[1] You look at the zombies as they run towards you. What on earth are you going to do? [2] RUNNNNNNNNNNNN!!!! [5] And run you do, all the way back to the market district. You see Flintus there picking up some bullets. You stop and catch your breath. You think you lost the zombies now.
Focus my spell through my ruby necklace(+2 to fire damage) and cast fire-shield upon myself, drink the mana potion, then continue attacking the zombies at the temples steps. Guys, I could use some help, my defenses are gonna fall soon!!
[1] OH GOD, ZOMBIES! [2] RUN! RUN! RUN! RUN! RUN! RUN! [2] Unfortunately you trip over a gravestone as you run.
(No joke same result twice in a row.)
Swing! at that plague infestor.
[4] [5+2=7 damage] Running forwards, you swing your make-shift two-handed mace towards the Plague Infestor. With a thud the Plague Infestor quivers with pain, about to collapse.
Just Retribution to the plague infestor if Ochita doesn't kill him. If he did, then use the spell on zombie mob 3. Then attack zombie mob 3.
[4] [3 damage] With a blast of holy energy you hit the Infestor as Ochita beats on it with his bar stool. Running towards the mob of zombies you ready your sword and swing. [1] Unfortunately you misjudge the speed of the zombies and miss.
Get Weapons, head towards Town Hall.
[6] Quickly Gardios breaks out of his stupor and runs to the Town Hall. He finds it empty of everything but the Plague Infestor when he arrives. "Oh, this can't be good."
[FEAT ACTIVATED! Blade Tempest] Taking his sword out of his sheath Gardios runs towards the Infestor. His bade begins to glow yellow as the power of air courses through him and into his sword. Performing a complicated set of moves Guy slices of several pieces of the Infestor before jumping back and shooting it. [35 damage]
Zombie Mob 3 (temple)
[4+1=5] [2] [1] [(1+3)x2=8-3-2-1=2 damage] Turning around and facing Frelock, the zombies being to claw and beat on him meeting with some limited success.
Plague Infestor 1 (temple)
[6] The plague infestor begins to writhe and grow bulbous. It's filling with some kind of liquid. [4] [6] The infestor explodes, dousing Ochita, the only one nearby in acid. It begins acting instantly, melting through Ochita's skin.
Zombie Mob 10 (town hall/market)
[6] The zombies, in a moment of pure brilliance, or dumb luck, knock over a lantern in the Town Hall district of town. Soon the entire district will be up in flames. The zombies head towards the market district, hoping to find more vulnerable people there.
Plague Infestor 2 (Town Hall)
[4] Nothing seems to happen.
Zombie Civilian Mob 2 (Town Hall/North gate)
[4] Suddenly filled with single purpose, the zombie mob heads towards the North Gate.
Skeletal Mob 1 (Temple)
[6] Walking straight past Khan who is laying on the ground, the skeletons head towards the North Gate.
Zombie Mob 2 *dead*
Zombie Mob 3
Health: 20
Location: Temple
Zombie Mob 10
Health: 20
Location: Market
Zombie Plague Infestor 1 *dead*
Zombie Plague Infestor 2
Health: 5
Location: Town Hall
Zombie Army
Health: 412-39=373
Location: South Gate
Zombie Civilian Mob 2 (North Gate)
Health: 30
Skeletal Mob 1 (North Gate)
Health: 25
Status Changes:
Health: 10 of 16
Mana: 1 of 2
Location: Temple
Status: Drenched in Acid 6 damage for 1 turn
Health: 20 of 24
Mana: 6 of 7
Location: Temple
Health: 16 of 16
Mana: 3 out of 3
Location: Market District
Health: 26 out of 26 (+2+2)
Location: Traveler's Respite
Health: 14 out of 14
Mana: 9 out of 10
Location: Market District
Health: 12 out of 12
Mana: 6 out of 10
Location: Temple
Status: +4 Physical Resistance for 1 turn
Status of Zaludthur:
Temple: 1 turn until forced open (paused)
Town Hall: 2 turns to stop fire
Civilians Alive: 514 (5 dead, 31 undead)
Houses Intact: 62/64
Graveyard: 100/250 graves intact, 125/250 graves immune, 25/250 graves defiled *safe*
I'll give you a hint to what is at the North Gate, BAD!