Pray to the gods to give me strength in my hour of need. Close my eyes, crouch, and prepare to counterattack the first ghostly thing I hear / that touches me.
[4] You pray to the Gods, for strength and assistance. As you open your eyes, you find you can see in the darkness. You thank the Gods for their assistance. (-2 defense removed)
[4] [auto-kill] Now that you can see the ghost you take your sword and swipe through him, causing it to disappear in a haze.
Be prepared for the worst once again by having another Holy Light spell at the ready. Possibly warn others to cover their eyes whilst I cast it next time by giving a warning signal. Though obviously don't try to interrupt Gardios' sneak attempt.
[1] Who needs Holy Light! I ATTACK VELNEX WITH STAFF! [5] Wait... wasn't there something about stealth going on here, maybe I better wait.
Keep my distance and continue to shoot at the skeleton. also try to draw attention away from frelock and serious.
[2] You attempt to disengage from melee range with the skeleton, but he follows you, just as fast as you move.
[4] [4+2-2=4 damage] You shoot at the skeleton again, and again his enchanted shield grants him some protection from your shot.
[1] You try to distract the remaining creatures in the room to attack you but they choose to continue attacking there targets and ignore you. Even the Skeletal Warrior decides you're not worth the effort.
Channel some necromatic energy into the spear.
[3 out of 3 enchant test] You channel your mana into your spear and prepare to fight.
Inventory: Twisted Flesh Spear (-1 to hit, +1 to damage, +1 damage to living creatures)
Catch up with ochita, and get ready to attack upon guys mark.
[4] You head deeper into the Demon's Lair and find Dor'lek and Ochita standing in the shadows, you join them and wait for Guy to attack the Demon Lord.
I stumble back and shake my head to clear it. What the hell was that? It's impossible to see like this, so I put away the rifle and draw my knife. Maybe it can hurt these things... I raise it and wait, trying to get a feel for what's going on around me.
[1] Filled with fear of the darkness and ghosts, you start running around the room, trying to avoid the wrath of everyone.
Fire shot at Velnex, then attack in melee range
[5] [19x2 = 38 damage] Seeing his opportunity, Gardios reveals himself and fires the #14 spell from his pistol. A huge bolt of lightning comes out of the pistol and striking Velnex charring his flesh with it's divine power. None of you have ever seen this spell before and have no idea what it's name is.
[2] Gardios runs up to Velnex. They fight each other, Velnex with his axe, Gardios with his sword. They parry each others blows before backing up a step and staring each other down.
Enemy TurnsVelnex: [5] "COME FORTH!" A portal to the Nether opens and a demon comes out. (One Legion Demon added)
[4] [6+5-3=11 damage] Velnex charges Gardios and slashes at him with his ax, causing quite a bit of damage.
Legion Demon: [3] The Legion Demon successfully appears in the room, the portal closing behind him. He roars in anger, ready to fight next turn.
Ghost 1
[2] The ghost chases after Malgun around the room, never catching up to him or doing anything useful whatsoever.
Skeletal Warrior
[1] The Skeletal Warrior, deciding that Frelock is probably easier to pick off than Flintus who can see, runs up to him and attacks, missing badly and putting himself off balance. (+1 to Frelock's next attack)
Wight
[3] With his eye on Frelock, the Wight shoots a bolt of immobility towards him. (Resistance roll: 5) Thankfully it has no effect on you despite it hitting.
[5] Frustrated, the Wight summons his staff to him from across the room.
Enemy StatusWight
Health: 38
Mana: 20
Ghost 1
Health: 2
Status: insubstantial (doubles miss chance)
Ghost 2 *dead*
Skeletal Warrior
Health: 19
Velnex, Lord of Blood
Health: 62
Mana: 90
Legion Demon
Health: 20
Status Changes:
Health: 16 of 16
Mana: 0 of 2
Location:
Health: 16 of 20
Mana: 1 of 3
Location:
Health: 16 of 16
Mana: 3 out of 3
Location:
Health: 21 out of 22
Location:
Health: 14 out of 14
Mana: 10 out of 10
Location:
Health: 12 out of 12
Mana: 9 out of 10
Location:
NPCs
Health: 39
Mana: 11
Inventory:
Cloak of Shadows (+5 to Stealth skill)
Gun of Virtue (+3 damage to Demons)
Longsword of Courage (immune to any demonic blind or fear effects)
Bronze Mail Shirt (+3 physical resistance)
4 #3 Bullets (Blinding Flash)
5 #7 Bullets
2 #10 Bullets
1 #14 Bullets
Caster pistol (fires numbered bullets, each number corresponds with an enchantment.)
Several Trinkets, presumably enchanted, you couldn't see any of them long enough to identify them though or any useful properties they might have.
All health values have been doubled. Health values will now increase by 2d4 instead of 1d4