Go up to Executor Le'Stronge's office, and find the file with my family's information. If I happen to come across anything by Marshall Light, take that as well, but don't spend time looking for it.
[6] You make your way up the office and make a careful and thorough search of the entire office. You gather everything related to your family, your party, and Marshall Light that you can find. You spend a bit of time looking at the papers. It seems he had contracted some mage to do the killing in case things got out of hand and could speak with this mage through his signet ring. [4] You take the signet ring that happens to be lying on his desk and make your escape. [2] As you attempt to get out of the Fortress you here voices behind you. You pray they aren't looking for you as you continue moving on. [3] "Frelock, we need all the men we can get our hands on. Help us lock down the city. The sooner we re-establish control, the better." Well, at least it was LeStronge you suppose as you carefully transfer everything your backpack. It should be safe there, for the time at least.
Malgun shook his head. Those had been strange words... odd that it had turned into the voice of a kid he knew way back when, but he felt that it was either a distraction to keep him from grasping at the true meaning of the words, or that his brain had come up with something that was the closest approximation to what the words could mean and using his friend's voice was just merely part of the process. Best to leave it alone until I have access to research materials. Sitting and thinking in a place like this isn't going to help matters. And speaking of sitting and thinking, now that he was paying attention it looked like Havor'e had just had a burst of inspiration herself judging from her expression.
"What's going on? Anything you need help with?" Malgun asked, turning to her.
[6] The voices... are those why so many people can't handle this power... does it get worse? Did Sareesa suffer though this as well. Your head swims as you try to piece together an answer. Unfortunately the answers don't come, you'll probably need help from Sareesa to ascent to the next level, whatever that is.
Keep looking for an unoccupied stall, and see if there is anything of worth/use to lift. Keep an eye out for medical supplies.
[5+1] You find a stall and lift a couple of minor health potions. You also manage to pilfer a couple gold coins. SCORE!
Light the candles, Tell them what needs to be done too just in case Something happens to me before I succeed, you never know demons
[1] You tell Dor'lek what to do. You try to get up but you just don't have the energy. This realm is very strange, that much is certain.
Dor'lek casts Summon Food and offers some magical pastries to his friends whilst helping Havor'e light the candles.
[5] You hand out some summoned food and [5] set about lighting the candles. Just as you finish you hear something tearing behind you. The man from earlier... what is he doing here. "I suppose I should thank you, you weakened the barriers between our worlds enough for me to tear my way here. Now then, you all should get out of here, Demon's aren't exactly pleasant when the experience true death."
Get some non-wounded to help with the doctor, go towards the zealot organisation. I want answers.
[4] You go towards Abelcroft Fortress. They aren't allowing any non-Zealots in right now, for obvious reasons. You see Frelock getting into formation, he'll probably be coming outside soon, maybe you can score the answers out of him.
Status Changes:
Health: 19 of 19
Mana: 5 of 5
Location: Outside of Abelcroft Fortress
Health: 15 of 24
Mana: 7 of 7
Location: Abelcroft Fortress
Status: Fragile Load: You really don't want to lose what you're carrying and are taking extra precautions to safeguard it.
Health: 11 of 20
Location: Outskirts of the Market District
Health: 28 out of 31
Location: Infested Village (Dark World)
Health: 19 out of 19
Mana: 12 out of 12
Location: Infested Village (Dark World)
Health: 16 out of 16
Mana: 14 out of 14
Location: Infested Village (Dark World)
Status: Mental Exhaustion: May not meditate to regain mana for 9 turns.
NPCsHealth: 200 out of 200
Location: Infested Village (Dark World)
Before the story of Sareesa here is the gifting of points, You all will be receiving the following points.
Frelock: +1 Pickpocket, +1 Shield Use
Zako: +1 Gun Use (don't ask why, just go with it), +1 Technology Use
Malgun: +1 Gun Use
Havor'e: +1 Elemental Magic, +1 Enchantment
Dor'lek: +1 Enchantment Level up +10 Health, +6 Mana
Ochita: +1 Enchantment, + 1 Gun Use, Level up +19 Health, +3 Mana
I'll try to remember to update everything, REMIND ME THOUGH!!! Posting the story up now.