Zealot Military Order
Regular Forces: The Zealots have a larger-than-average-sized military presence as they try to protect the villages in their lands from the ever more prevalent rampaging demon hordes. They are equipped to a high standard in gear specializing in protecting from, and destroying, demonic threats. Ranks: Pilgrim, Crusader, Knight, Templar, Guardian
Leadership: The leadership positions in the Zealots are reserved for Regular Forces who have proven tactical aptitude in battle. Ranks: Captain, Marshall, Grand Marshall, General, Grand General of the Southern Armies.
Intelligence: The Zealots use a variety of techniques to gain intelligence throughout the world including but not limited to spells searching for specific demons across the world, viewing distant locations through magic, and when necessary on-site observers. They never get involved in battles so recognizing them is next to impossible. Intel also provides all the handlers for the Special Forces from their most experienced observers. Ranks: Clairvoyant (handles the magical spells), Observer (handles on-site observation), Handler (provides missions to the Special Forces)
Special Forces: The special forces of the Zealots have long been kept out of sight from the average person. They are known by name only to their handlers and themselves, to all others they are nothing more than a number. This number is equivalent to a ranking with one being the strongest going down to fifty, the weakest. Even the weakest is strong enough to take down a demon lord by themselves. They only work in groups to take down a member of the group that had gone rogue or given in to demons.
Zealot Government
Diplomatic: They handle diplomacy with all foreign powers as well as mediate disputes between members of the Order. They are commonly drawn from the ranks of Pilgrims who show the necessary skills, determination, and reverence for Zealot doctrine to represent them abroad. Ranks/Titles: Mediator, Representative, Head Representative
Local: The Zealots commonly leave the smaller towns and villages to govern themselves as long as they accept Zealot trade restrictions. Most villages and towns have a representative government with the legislative and executive branches combined and any necessary judicial functions fulfilled by the highest ranking Zealot present in town, usually a Captain. Some towns and most cities are led by remnants of the monarchy from which the Zealots were born
Central: Central refers to the body that governs over the Zealot lands as a whole. It is complex as it has been added too and cut down by everyone since it's very beginning.
Ranks:
Executor, Tasked with carrying out the will of the Grand Master/Masters of the Order.
Adviser, These selected few individuals provide advice about the area of their expertise to whomever asks. This can range from any topic but commonly divided into five main groups. Diplomatic, Military, Domestic, Demonological (advice about how to approach certain high powered demons), and Magical. There are also a few advisers who have knowledge of the massive number of relics that exist under the Zealots care and some of those that still have yet to be found, or worse, are in the hands of enemies.
Master, These lesser Masters are in charge of overseeing the more far-flung provinces as well as making any laws necessary to ensure the safety and well-being of the people in the local areas.
Grand Master, The head of the Order who dictates all laws in Zealot lands and controls everything within the Order.
((There are many more ranks, but these are the ones who control the most power in the land and the most recently added. The others are leftovers from previous Grand Masters that were never dissolved for whatever reason))