Since it don't seem like dwarf -lover- is going to post, ill just continue on from Zaik. got into somewhere in the summer and will probably finish up by the end of wednesday. Dwarfed myself as the newest miner immigrant.
Journal of 'bremarv' Kathilrisen, Miner, Part I:
3rd Granite: I recently immigrated to Angelashes because it was rummored to have some of the best miners and I want to bee all I can bee. sorry for the bad pun, it wont happen again. I was recently appointed the leader of this place. The former just grabbed me at random and told me I was it. Less time for mining but finding another to lead us would waste too much time. I will only be doing this for a while, until I find someone fit for the job.
After talking to Maribel, the manager/bookkeeper about the current situation, I decided to put two dwarves to focus on growing food. Later I heard rumors about a backdoor of sorts. I ordered a small tower built around and over it with a moat forcing enemies to go a full circle around to give the marksdwarfs some time to kill them. I'm not sure if we actually have any marksdwarfs, but it might be useful later.
9th Granite: Ordered some sleeping quarters for our farmers made so they can focus on supplying the brewers. I probably should get some bedrooms for them as well so they don't have to go so far. I later went up to inspect the the new tower, I found that someone had removed the stairs going up instead of properly walling it off, so I had to go all the way around. Work on the wall is going along nicely and it seems we are almost ready to start on the roof.
Also found out a miner named Xenos was taking a nap in the moat. I'd like to think he was so dedicated he worked until he collapsed, but I suspect he was just being stupid.
14th Granite: turns out someone had ordered the back entrance walled up. of course this locked our wall and trap builder outside, yet gain forcing them to take the long way around. The wall is being removed now. Have issued orders for a roof and wall around the entrance and trade depo. We don't want any any bats coming over the wall while we sleep do we?
23rd Granite: things are progressing well. I must remember to check up on the farmers to ensure we got enough booze. maybe adding an extra hand or two while the primary growers are training? someone also managed to strand themselves outside the walls when building it. I immideatly ordered a ramp dug for him so he could get down, but I must admit when I got the report I considering letting natural selection do it's thing for a second or two.
7th Slate: I have started drawing up plans for moving the well inside. When visiting the hospital where I plan the first well to be placed, I noticed several injured dwarfs and not a single doctor. Managed to get the doctors to consentrate on doing doctoring, though ratoning of booze may have been mentioned. Note to self: install door on hospital in case of flooding.
19th Slate: One of our great artists, a mighty Milker named Logem Ethramkeskal, decided that he should stop doing his duties and instead halt our awsome metal production. Talking with the manager it seems this is a somewhat normal thing. I again find myself contemplating the pros and cons of capital punisment. he better not be making an toy boat out of awsome metal.
23rd Slate: Just got a report that lots of unknown dwarfs had shown up. After much paperwork and having dwarfs running around, checking who was new and who was old, it turns out we got another 23 booze drains now. Just to be sure they had used all their booze on the way here. It wouldnt suprise me to hear they all kept bats as pets either. I told Maribel to put them all up as haulers. Also told Zaik to find some more that he considers fit to join the military.
4th Felsite: A rumor about a ghost in some of our new walls have had the miners delay digging in that area. Turns out it was the missing mason who had been trapped on the other side. He was promptly rescued. Also think I found out why our harvest was so crap. turns out the growers have to go to the other end of the fortress for seeds. New seed stockpile is now in the redundant water storage tank.
5th Felsite: Just run out of plants to brew. Barely got a barrel of booze for each dwarf. Could get interesting.
8th Felsite: Uvash Titthaludil died from dehydration. Lately he have run around just babbling, refusing to drink anything. The limited selection of booze is starting to get on my nerves too. I took the liberty of moving Zaik from Captain of the Guards to Military Commander. Also issued an order for the military to start using uniforms instead of random scraps of armor. Reports from the farms says there is still very limited amount of plants. The dwarf occupying the awsome metal extraction finished. As the tree hugger sympatiser he is, he made a wooden figure.
1st Hematite: Summer is here, yay... Anyway, the farm is going.. better. Also dwarfs have been caught snaking on the plump helmets. just what we needed to get the brewing going.
22nd Malachite: Think the booze might be safe for now. well somewhat safer. the farms have started yielding crops and booze is again produced. We was in the single digits of barrels for 144 dwarfs. Also got fertilizer production going, which might help. the haulers are still being retards and hauling everything except the seeds, so the farmers still have a long way to go. Also got another bunch of booze drains. hauling as usual.