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Author Topic: Indie Brawl  (Read 4168 times)

Evilgrim

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Re: Indie Brawl
« Reply #30 on: September 26, 2010, 04:18:17 pm »

On a whole, I find this project depressing.

Such a fantastic concept.. I mean, I'd BUY this game.
But.. I mean.. Grah.
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Neonivek

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Re: Indie Brawl
« Reply #31 on: September 26, 2010, 06:41:05 pm »

Quote
I am disappoint Quote and Curly aren't in.  They're really iconic, so the game's really gonna be missing out

One of them is technically in it... except they changed his or her model. I think it was Quote though.
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cappstv

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Re: Indie Brawl
« Reply #32 on: September 26, 2010, 06:51:17 pm »

 This reminds me of all the indie games i need to finish playing.They got a "I wanna be a guy" stage.
Oh god no.

Im sad that pixel denied their requests. Also why is Blue, from Assassin Blue just a support character?
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The French were adept of the "Losing is Fun" philosophy long before Dwarf Fortress.

Neonivek

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Re: Indie Brawl
« Reply #33 on: September 26, 2010, 06:56:45 pm »

It is because there are huge number of characters already and so few programmers.

Though if I remember correctly Knitt and Knite (or whatever their names were) were given permission to use on the basis that they would not be fighting.
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cappstv

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Re: Indie Brawl
« Reply #34 on: September 26, 2010, 06:59:33 pm »

But it is Blue! He kills a sword wielding president and ninjas!
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The French were adept of the "Losing is Fun" philosophy long before Dwarf Fortress.

Neonivek

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Re: Indie Brawl
« Reply #35 on: September 27, 2010, 01:35:47 am »

But it is Blue! He kills a sword wielding president and ninjas!

Honestly I don't know who is in charge of the production so I have no idea of their design points.

For example Sexy Hiking is rated pretty high in terms of priority of characters
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