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Author Topic: Dwarf Fortress 0.31.14 Released  (Read 58048 times)

Rhenaya

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Re: Dwarf Fortress 0.31.14 Released
« Reply #15 on: September 23, 2010, 12:55:12 pm »

for a moment i was scared (again) we get an odd release without the even bugfixing one ;)
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Genkora

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Re: Dwarf Fortress 0.31.14 Released
« Reply #16 on: September 23, 2010, 12:57:36 pm »

Still doesn't work on mac.  Well, not on 10.4 anyway, not sure about the others.

Code: [Select]
dyld: lazy symbol binding failed: Symbol not found: _pthread_mutexattr_destroy$UNIX2003
  Referenced from: /Users/me/Desktop/df_osx/libs/libstdc++.6.dylib
  Expected in: /usr/lib/libSystem.B.dylib

dyld: Symbol not found: _pthread_mutexattr_destroy$UNIX2003
  Referenced from: /Users/me/Desktop/df_osx/libs/libstdc++.6.dylib
  Expected in: /usr/lib/libSystem.B.dylib

/Users/me/Desktop/df_osx/df: line 5:  8380 Trace/BPT trap          ./dwarfort.exe
« Last Edit: September 23, 2010, 12:59:10 pm by Genkora »
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devek

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Re: Dwarf Fortress 0.31.14 Released
« Reply #17 on: September 23, 2010, 12:57:53 pm »

Ha, slade warhammer coming right up.
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SineHacker

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Re: Dwarf Fortress 0.31.14 Released
« Reply #18 on: September 23, 2010, 01:01:52 pm »

neither 0.31.14 or 0.31.13 are working for me on Mac OS X, Dwarf Fortress won't even run, any one else having issues? did I miss something?
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SineHacker

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Re: Dwarf Fortress 0.31.14 Released
« Reply #19 on: September 23, 2010, 01:03:07 pm »

Still doesn't work on mac.  Well, not on 10.4 anyway, not sure about the others.

Code: [Select]
dyld: lazy symbol binding failed: Symbol not found: _pthread_mutexattr_destroy$UNIX2003
  Referenced from: /Users/me/Desktop/df_osx/libs/libstdc++.6.dylib
  Expected in: /usr/lib/libSystem.B.dylib

dyld: Symbol not found: _pthread_mutexattr_destroy$UNIX2003
  Referenced from: /Users/me/Desktop/df_osx/libs/libstdc++.6.dylib
  Expected in: /usr/lib/libSystem.B.dylib

/Users/me/Desktop/df_osx/df: line 5:  8380 Trace/BPT trap          ./dwarfort.exe

ah didn't see this, I'm on 10.5.8 Leopard
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assaultdoor

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Re: Dwarf Fortress 0.31.14 Released
« Reply #20 on: September 23, 2010, 01:06:43 pm »

Still doesn't work on mac.  Well, not on 10.4 anyway, not sure about the others.

Code: [Select]
dyld: lazy symbol binding failed: Symbol not found: _pthread_mutexattr_destroy$UNIX2003
  Referenced from: /Users/me/Desktop/df_osx/libs/libstdc++.6.dylib
  Expected in: /usr/lib/libSystem.B.dylib

dyld: Symbol not found: _pthread_mutexattr_destroy$UNIX2003
  Referenced from: /Users/me/Desktop/df_osx/libs/libstdc++.6.dylib
  Expected in: /usr/lib/libSystem.B.dylib

/Users/me/Desktop/df_osx/df: line 5:  8380 Trace/BPT trap          ./dwarfort.exe

Works fine for me on 10.6. Are you running 10.4? My Tiger system is PPC, so I can't test it there.
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Urist Imiknorris

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Re: Dwarf Fortress 0.31.14 Released
« Reply #21 on: September 23, 2010, 01:12:10 pm »

Ha, slade warhammer coming right up.

Quit stealing my ideas. I did that back before slade could be mined. You whippersnappers need to be put in your place.
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freeformschooler

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Re: Dwarf Fortress 0.31.14 Released
« Reply #22 on: September 23, 2010, 01:15:26 pm »

Hooray for bugfixes!

Haven't played long so I could be wrong, but I do believe the bug (?) where there are no shops in towns is still not fixed. Correct me if I'm wrong, please.
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Schilcote

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Re: Dwarf Fortress 0.31.14 Released
« Reply #23 on: September 23, 2010, 01:29:26 pm »

Damnnit, I just genned a new world, and now I have to update.
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pkmnfrk

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Re: Dwarf Fortress 0.31.14 Released
« Reply #24 on: September 23, 2010, 01:30:17 pm »

I'm getting a lot of crashes in this version...

- Twice, while designating nobles (broker, chief medial dwarf, book keeper) in a new fort
- Once Twice, while saving (Thankfully, while it was unloading stuff, not while writing out files!)
- Twice, randomly while watching my dwarves run around doing stuff...

I admit, I skipped .13, so I don't know if these are new or not...
« Last Edit: September 23, 2010, 03:05:11 pm by pkmnfrk »
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Haspen

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Re: Dwarf Fortress 0.31.14 Released
« Reply #25 on: September 23, 2010, 01:35:55 pm »

Yay bugfixes!
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scriver

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Re: Dwarf Fortress 0.31.14 Released
« Reply #26 on: September 23, 2010, 01:38:00 pm »

Hooray for bugfixes!

Haven't played long so I could be wrong, but I do believe the bug (?) where there are no shops in towns is still not fixed. Correct me if I'm wrong, please.
It's not a bug per se. Toady just haven't gotten to update that part of the towns yet.
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freeformschooler

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Re: Dwarf Fortress 0.31.14 Released
« Reply #27 on: September 23, 2010, 01:46:11 pm »

Hooray for bugfixes!

Haven't played long so I could be wrong, but I do believe the bug (?) where there are no shops in towns is still not fixed. Correct me if I'm wrong, please.
It's not a bug per se. Toady just haven't gotten to update that part of the towns yet.

Oh, okay. Thanks for clearing that up!
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forsaken1111

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Re: Dwarf Fortress 0.31.14 Released
« Reply #28 on: September 23, 2010, 01:51:20 pm »

Ha, slade warhammer coming right up.

Quit stealing my ideas. I did that back before slade could be mined. You whippersnappers need to be put in your place.
Hah, I did it the instant I noticed the Slade material in the arena.

It was beautiful.
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Maulrus

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Re: Dwarf Fortress 0.31.14 Released
« Reply #29 on: September 23, 2010, 01:58:48 pm »

Toady I love you so much.
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