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Author Topic: Dwarf Fortress MMO - Racoons...  (Read 14661 times)

squeakyReaper

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Re: Dwarf Fortress MMO - Migrants have arrived!
« Reply #60 on: September 27, 2010, 10:11:18 pm »

I suppose I'll just do all the carpentry that LordSlow poke requested of me.  Also, try to axe things up instead of breaking this tiem.
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Brisk

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Re: Dwarf Fortress MMO - Migrants have arrived!
« Reply #61 on: September 27, 2010, 11:33:42 pm »

BRISK BINDURN

I am going to help Dariush get a head start on clearing that stone
Cancel the Make Rock Crafts job I was working on
Go down to the level Dariush is grinding on
Build a Craftsdwarf Workshop there out of stone
designate a 11x11 Finished Goods stockpile (just a shift+arrow) around the workshop with the workshop in the middle
Create a Make Rock Crafts job at the new workshop and set it on Repeat

Dorfs of Webpaged: We could probably use some bins. Not like, a ton. Maybe 15 or so. I am going to get some more bins from the traders next turn too so it isn't super important.

Arkbrik: Next update can I get a dump of our Stocks page? I just want to be sure what we have on hand and what we need.
« Last Edit: September 28, 2010, 09:23:08 am by Brisk »
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Dariush

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Re: Dwarf Fortress MMO - Migrants have arrived!
« Reply #62 on: September 28, 2010, 06:54:10 am »

You don't need masonry for building a craftsdwarf's.

mrbobbyg

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Re: Dwarf Fortress MMO - Migrants have arrived!
« Reply #63 on: September 28, 2010, 04:12:18 pm »

Awesome!

How could I not be Moses?  A fisherdwarf who loves cats!  It's perfect.

I will begin fishing.  Because that's what I do.  I will also attempt to adopt all cats as soon as possible.  This includes uncaging any caged cats. 

If there are rooms available, then I'll claim one.  Also, I'm available to haul refuse for now.
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!!Elves!! would actually be kinda cool as a civ symbol.  !!Clowns!!, however, you get the impression they're on fire of their own free, malicious, evil, will.

Also, much scarier if literally clowns.

Gutanoth

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Re: Dwarf Fortress MMO - Migrants have arrived!
« Reply #64 on: September 28, 2010, 04:12:38 pm »

Can I Reserve a spot for one of the next migrants?
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Look at what a totally original signature this is.

mrbobbyg

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Re: Dwarf Fortress MMO - Migrants have arrived!
« Reply #65 on: September 28, 2010, 04:14:32 pm »

Additional thing for Mosus.  As a competent consoler, I need a therapy office.  If any miner is willing, I would like a 5x5 room with a table, a chair, a cabinet, and a bed.  This will be my therapy office.  Cat therapy.

=)
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!!Elves!! would actually be kinda cool as a civ symbol.  !!Clowns!!, however, you get the impression they're on fire of their own free, malicious, evil, will.

Also, much scarier if literally clowns.

ExKirby

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Re: Dwarf Fortress MMO - Migrants have arrived!
« Reply #66 on: October 01, 2010, 01:52:59 am »

Two days is enough for a bump, right?
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Derm would be a Half-Minute Hero boss. YOU HAVE 30 SECONDS TO FUCK HIM UP OR HE DOES IT TO THE ENTIRE WORLD!

Arkbrik

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Re: Dwarf Fortress MMO - Migrants have arrived!
« Reply #67 on: October 01, 2010, 03:17:18 am »

Yeah, I'm waiting for orders from Nattaboy.
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squeakyReaper

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Re: Dwarf Fortress MMO - Migrants have arrived!
« Reply #68 on: October 01, 2010, 12:49:07 pm »

Perhaps a "three-day" rule is in order?  Don't respond within that time and you're a hauler?
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ExKirby

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Re: Dwarf Fortress MMO - Migrants have arrived!
« Reply #69 on: October 01, 2010, 02:19:58 pm »

Or worse, assuming that there IS worse in DF.
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Derm would be a Half-Minute Hero boss. YOU HAVE 30 SECONDS TO FUCK HIM UP OR HE DOES IT TO THE ENTIRE WORLD!

squeakyReaper

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Re: Dwarf Fortress MMO - Migrants have arrived!
« Reply #70 on: October 01, 2010, 02:21:32 pm »

In my experience ExKirby, being a pump operator is the worst job you can have.  You're often going to die, and people designate them as the cannon fodder (for firing cannons) of the fortress.  Dwarves who voluntarily become Pump Operators should be regarded as heroes- they're all that stands in the way of bad architecture and trap design and a flooded fortress.
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Nattaboy

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Re: Dwarf Fortress MMO - Migrants have arrived!
« Reply #71 on: October 01, 2010, 04:23:07 pm »

Sorry about late reply - Giga will more or less continue with what he is doing, he doesn't have any major projects planned.
Just get him to help with the other dorfs projects.

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Romeofalling

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Re: Dwarf Fortress MMO - Migrants have arrived!
« Reply #72 on: October 01, 2010, 06:58:25 pm »

May I please reserve a migrant?
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ExKirby

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Re: Dwarf Fortress MMO - Migrants have arrived!
« Reply #73 on: October 02, 2010, 05:25:01 am »

Wait for it....
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Derm would be a Half-Minute Hero boss. YOU HAVE 30 SECONDS TO FUCK HIM UP OR HE DOES IT TO THE ENTIRE WORLD!

KaguroDraven

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Re: Dwarf Fortress MMO - Migrants have arrived!
« Reply #74 on: October 02, 2010, 05:44:04 am »

I would like to reserve a migrant, Hammerdwarf, male if possible.
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"Those who guard their back encounter death from the front." - Drow Proverb.
I will punch you in the soul if you do that again.
"I'm going to kill another dragon and then see if I can't DUAL-WIELD DRAGONS!
Because I can"-WolfTengu
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