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Author Topic: Charcoal Bug(?)  (Read 7410 times)

Abaddon

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Charcoal Bug(?)
« on: September 21, 2010, 02:15:12 am »

I've dumped a whole bunch of charcoal (50 or so pieces) in my quantum stock pile, the problem is now my smelter doesn't seem to recognize it as fuel, I've already unforbid it, and it shows up as a building material for walls.  Is there something I'm doing wrong or should I just not dump any more charcoal?
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Reese

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Re: Charcoal Bug(?)
« Reply #1 on: September 21, 2010, 02:17:51 am »

Is it accessible to the smelter from where it is? any locked doors?
can you try setting up a stockpile for charcoal bars next to the smelter and see if your dorfs move the bars to it?
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Abaddon

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Re: Charcoal Bug(?)
« Reply #2 on: September 21, 2010, 02:21:42 am »

Is it accessible to the smelter from where it is? any locked doors?
can you try setting up a stockpile for charcoal bars next to the smelter and see if your dorfs move the bars to it?

There are locked doors between the quantum stockpile and the smelter but there's still a path between them.

There are 3 entrances to the smelter and it's definitely accessible.

I just designated a stockpile which only stores charcoal, after moving a few there the smelter is still showing no fuel access.
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kelewan

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Re: Charcoal Bug(?)
« Reply #3 on: September 21, 2010, 02:53:47 am »

Is your Smelter part of a burrow?
If yes, is the stockpile part of the same burrow?
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Abaddon

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Re: Charcoal Bug(?)
« Reply #4 on: September 21, 2010, 03:06:24 am »

Is your Smelter part of a burrow?
If yes, is the stockpile part of the same burrow?

The smelter was part of a burrow that wasn't active, I added the stockpile to the burrow and still no luck.
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HmH

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Re: Charcoal Bug(?)
« Reply #5 on: September 21, 2010, 04:58:05 am »

Deconstruct this smelter and build another one. Maybe you accidentally built a magma smelter.

Abaddon

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Re: Charcoal Bug(?)
« Reply #6 on: September 21, 2010, 05:07:22 am »

Deconstruct this smelter and build another one. Maybe you accidentally built a magma smelter.

I tried that before I made the thread, I should have mentioned.
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rdwulfe

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Re: Charcoal Bug(?)
« Reply #7 on: September 21, 2010, 11:24:55 am »

I've dumped a whole bunch of charcoal (50 or so pieces) in my quantum stock pile, the problem is now my smelter doesn't seem to recognize it as fuel, I've already unforbid it, and it shows up as a building material for walls.  Is there something I'm doing wrong or should I just not dump any more charcoal?

I didn't see... but did you reclaim the items after dumping? When you dump an item, it gets a 'forbidden' flag set on it. You need to clear that for the items to be touchable by dwarves again.

I can't remember the key sequence right now, but it's in the same menu as mass dumping.

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Urist Imiknorris

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Re: Charcoal Bug(?)
« Reply #8 on: September 21, 2010, 11:39:42 am »

I've dumped a whole bunch of charcoal (50 or so pieces) in my quantum stock pile, the problem is now my smelter doesn't seem to recognize it as fuel, I've already unforbid it, and it shows up as a building material for walls.  Is there something I'm doing wrong or should I just not dump any more charcoal?

I didn't see... but did you reclaim the items after dumping? When you dump an item, it gets a 'forbidden' flag set on it. You need to clear that for the items to be touchable by dwarves again.

I can't remember the key sequence right now, but it's in the same menu as mass dumping.



I've already unforbid it
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Ratbert_CP

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Re: Charcoal Bug(?)
« Reply #9 on: September 21, 2010, 11:44:02 am »

Did you unforbid it in the Z menus as an economic stone, or as a individual bars, or via d-b-c on the quantum stockpile itself?  If you merely unforbid it as an economic stone, it'll show up as a building material.  But if the individual bars are still forbidden, you need to claim them.
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Quietust

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Re: Charcoal Bug(?)
« Reply #10 on: September 21, 2010, 11:47:51 am »

Did you unforbid it in the Z menus as an economic stone, or as a individual bars, or via d-b-c on the quantum stockpile itself?  If you merely unforbid it as an economic stone, it'll show up as a building material.  But if the individual bars are still forbidden, you need to claim them.

Charcoal isn't a stone, though bituminous coal and lignite certainly are (and cannot be used as fuel - they must first be smelted into coke).
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Abaddon

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Re: Charcoal Bug(?)
« Reply #11 on: September 21, 2010, 11:54:43 am »

I've tried building walls out of the charcoal and deconstructing, the workshop still shows no fuel source.

The thing that bothers me is that if I make a fresh piece of charcoal and don't have it moved to a stockpile, it registers to the smelter as a fuel source, I can then put some ore smelting processes on REPEAT and the worked will go grab coal from my stockpile, and my forge doesn't show any errors and also works properly, which leads me to believe it's a problem with smelters in general.
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Abaddon

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Re: Charcoal Bug(?)
« Reply #12 on: September 21, 2010, 11:56:09 am »

Did you unforbid it in the Z menus as an economic stone, or as a individual bars, or via d-b-c on the quantum stockpile itself?  If you merely unforbid it as an economic stone, it'll show up as a building material.  But if the individual bars are still forbidden, you need to claim them.

I've answered the points in your post previously which might have some affect on my problem, your other points just aren't helpful, please read the entire thread before "helping".
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Ratbert_CP

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Re: Charcoal Bug(?)
« Reply #13 on: September 21, 2010, 12:01:00 pm »

Did you unforbid it in the Z menus as an economic stone, or as a individual bars, or via d-b-c on the quantum stockpile itself?  If you merely unforbid it as an economic stone, it'll show up as a building material.  But if the individual bars are still forbidden, you need to claim them.

I've answered the points in your post previously which might have some affect on my problem, your other points just aren't helpful, please read the entire thread before "helping".

Fair enough.  I was just trying to clarify how you had unforbid/reclaimed the material in question.  Never mind.  You know what you're doing.  Must be a bug.  You did everything perfectly right and by the book.  Carry on!
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Abaddon

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Re: Charcoal Bug(?)
« Reply #14 on: September 21, 2010, 12:03:15 pm »

Did you unforbid it in the Z menus as an economic stone, or as a individual bars, or via d-b-c on the quantum stockpile itself?  If you merely unforbid it as an economic stone, it'll show up as a building material.  But if the individual bars are still forbidden, you need to claim them.

I've answered the points in your post previously which might have some affect on my problem, your other points just aren't helpful, please read the entire thread before "helping".

Fair enough.  I was just trying to clarify how you had unforbid/reclaimed the material in question.  Never mind.  You know what you're doing.  Must be a bug.  You did everything perfectly right and by the book.  Carry on!

I don't mean to be snappy, but I've answered these questions already and the problem is frustrating me quite a bit.   :(
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