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Author Topic: Dwarf Therapist (LATEST 0.6.12 5/23/12 see first post)  (Read 869079 times)

i2amroy

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Re: Dwarf Therapist (LATEST 0.6.12 3/23/12 see first post)
« Reply #1800 on: April 05, 2012, 12:58:44 pm »

Hi,
seems I have a problem with DT, I'm using 34.07 DF version, I did update the .ini file etc. according to instructions written earlier, though somethings wrong: I can't see my dwarves' skills. All of my guys have zero experience in everything according to the grid. Seems that DT fails to read skill attributes.

Any idea how to fix this?

Update 1:
Oh, and it seems that moods aren't right either.
What OS are you running? If you are on mac then there is a bug where DT will sometimes not read new immigrant skill levels correctly. Just restart DT and it will fix that. If you aren't then I don't know what the problem is.
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It would be brutally difficult and probably won't work. In other words, it's absolutely dwarven!
Cataclysm: Dark Days Ahead - A fun zombie survival rougelike that I'm dev-ing for.

Tres

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Re: Dwarf Therapist (LATEST 0.6.12 3/23/12 see first post)
« Reply #1801 on: April 05, 2012, 01:16:21 pm »

I'm running Win7. All boxes which should be indicating the skill in given profession are maximum in my case, ie. I can't figure which dwarf is good at what and assign him correctly.
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i2amroy

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Re: Dwarf Therapist (LATEST 0.6.12 3/23/12 see first post)
« Reply #1802 on: April 05, 2012, 01:33:05 pm »

Have you updated your checksums? I'm not sure if the latest download has the right ones or not.

You can find the values here with pictures on how to do it here.
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Quote from: PTTG
It would be brutally difficult and probably won't work. In other words, it's absolutely dwarven!
Cataclysm: Dark Days Ahead - A fun zombie survival rougelike that I'm dev-ing for.

Tres

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Re: Dwarf Therapist (LATEST 0.6.12 3/23/12 see first post)
« Reply #1803 on: April 05, 2012, 01:38:19 pm »

Oh.

In fact I did, but I guess the values I input were for 34.06.

Thanks!
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LoSboccacc

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Re: Dwarf Therapist (LATEST 0.6.12 3/23/12 see first post)
« Reply #1804 on: April 05, 2012, 01:57:57 pm »

Have you updated your checksums? I'm not sure if the latest download has the right ones or not.

You can find the values here with pictures on how to do it here.

Still no migration wave :(
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Anrock

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Re: Dwarf Therapist (LATEST 0.6.12 3/23/12 see first post)
« Reply #1805 on: April 05, 2012, 04:19:27 pm »

I think i found a bug in DT regarding migration wave sorting.
i.e. migration wave of 10 arrives, in DT as one wave of 10 dwarfs, save-quit-load game, reread dwarfs in DT and that very wave of 10 appears as 4 separate waves of 3, 3, 3 and 1 dwarfs. Is that really a bug or i don't know something? OS is Gentoo linux x64, DT build from sources.
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asmodai

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Re: Dwarf Therapist (LATEST 0.6.12 3/23/12 see first post)
« Reply #1806 on: April 05, 2012, 06:04:39 pm »

splinterz, I think there's one bug left at the moment. The social tab stays a dull grey, but when you hover over certain blocks you do get an on-hover which details the experience.
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kingubu

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Re: Dwarf Therapist (LATEST 0.6.12 3/23/12 see first post)
« Reply #1807 on: April 06, 2012, 01:27:01 am »

I think i found a bug in DT regarding migration wave sorting.
i.e. migration wave of 10 arrives, in DT as one wave of 10 dwarfs, save-quit-load game, reread dwarfs in DT and that very wave of 10 appears as 4 separate waves of 3, 3, 3 and 1 dwarfs. Is that really a bug or i don't know something? OS is Gentoo linux x64, DT build from sources.

I'm getting the same effect Ubuntu 11.10 .deb x32.  Waves are splitting for some reason.
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notfood

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Re: Dwarf Therapist (LATEST 0.6.12 3/23/12 see first post)
« Reply #1808 on: April 06, 2012, 04:11:24 am »

Same random splitting waves under Archlinux.
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walberg

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Re: Dwarf Therapist (LATEST 0.6.12 3/23/12 see first post)
« Reply #1809 on: April 06, 2012, 08:30:18 am »

I think i found a bug in DT regarding migration wave sorting.
i.e. migration wave of 10 arrives, in DT as one wave of 10 dwarfs, save-quit-load game, reread dwarfs in DT and that very wave of 10 appears as 4 separate waves of 3, 3, 3 and 1 dwarfs. Is that really a bug or i don't know something? OS is Gentoo linux x64, DT build from sources.

For what it's worth, that seems to happen in the "official" release, as well, so it's probably not something that splinterz did...
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Anrock

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Re: Dwarf Therapist (LATEST 0.6.12 3/23/12 see first post)
« Reply #1810 on: April 06, 2012, 10:57:30 am »

@walberg, DT is "official" indeed, not splinterz.
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vorpal+5

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Re: Dwarf Therapist (LATEST 0.6.12 3/23/12 see first post)
« Reply #1811 on: April 07, 2012, 01:10:29 am »

I have a bug to report. Some entities show in DF as pseudo-dwarves but are not. They almost never have names but sometime can, and all their stats are at -1 (or 0, anyway they show as red diamonds). I play in an evil biome, so this can be either ghosts or zombies.

I think it would be fairly easy to not display them, there is no Dorf who can be alive with all stats at -1 I believe (or perhaps one chance in 100 millions!), so if you see such creature, don't display it.
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splinterz

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Re: Dwarf Therapist (LATEST 0.6.12 3/23/12 see first post)
« Reply #1812 on: April 07, 2012, 04:48:16 am »

I have a bug to report. Some entities show in DF as pseudo-dwarves but are not. They almost never have names but sometime can, and all their stats are at -1 (or 0, anyway they show as red diamonds). I play in an evil biome, so this can be either ghosts or zombies.

I think it would be fairly easy to not display them, there is no Dorf who can be alive with all stats at -1 I believe (or perhaps one chance in 100 millions!), so if you see such creature, don't display it.

if this is occurring in my branch i'd appreciate the save to take a more detailed look.

iXen

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Re: Dwarf Therapist (LATEST 0.6.12 3/23/12 see first post)
« Reply #1813 on: April 07, 2012, 09:42:10 am »

Steps for OSX
1) Download latest version of DT.
2)Ctrl+click on DT and choose "Show package contents"
3)Go to Contents/MacOS/etc/memory_layouts/osx
4)Open up text edit
5)Paste this into a new text document
Code: [Select]
[info]
checksum=0x20d42b0f
version_name=v0.34.07
complete=true

[addresses]
translation_vector=0x015bf940
language_vector=0x015bf928
creature_vector=0x0157e5ec
dwarf_race_index=0x01565f60
squad_vector=0x015bc4f4
current_year=0x01563a20

[offsets]
word_table=0x001C

[word_offsets]
base=0x0000
noun_singular=0x0004
noun_plural=0x0008
adjective=0x000C
verb=0x0014
present_simple_verb=0x0018
past_simple_verb=0x001C
past_participle_verb=0x0020
present_participle_verb=0x0024

[dwarf_offsets]
first_name=0x0000
nick_name=0x0004
last_name=0x0008
custom_profession=0x003c
profession=0x0040
race=0x0044
flags1=0x008C
flags2=0x0090
sex=0x00A6
id=0x00A8
recheck_equipment=0x0158
current_job=0x0284
turn_count=0x052b
states=0x0
souls=0x05f8
labors=0x0614
happiness=0x06a4
squad_ref_id=0x0708

[soul_details]
skills=0x01D4
traits=0x01EC

[job_details]
id=0x0008
on_break_flag=0x0011
sub_job_id=0x0040

[squad_offsets]
id=0x0000
name=0x000C
members=0x0044

[valid_flags_1]
size=1
1\name=Not from around these parts
1\value=0x80000000

[valid_flags_2]
size=1
1\name=Dead. Deceased. An Undwarf!
1\value=0x02000000

[invalid_flags_1]
size=7
1\name=a zombie
1\value=0x00001000
2\name=a skeleton
2\value=0x00002000
3\name=a merchant or diplomat
3\value=0x00000040
4\name=outpost liason
4\value=0x00000800
5\name=an invader or hostile
5\value=0x00020000
6\name=an invader or hostile
6\value=0x00080000
7\name=an invader or hostile
7\value=0x000C0000

[invalid_flags_2]
size=2
1\name="dead, Jim."
1\value=0x00000080
2\name=from the Underworld. SPOOKY!
2\value=0x00040000
6)Save the file and ctrl+click on it and choose "Get info"
7)Change the "Name & Extension" field to "v0.34.07.ini". It might ask you to confirm, choose yes if it does.
8)Move the file into Contents/MacOS/etc/memory_layouts/osx
9)Close the window and open up DT.

On a questioning side, does the vanilla DT show vampires? I've been having some dwarves show up recently that don't appear in DT, but they still get hungry so I'm not sure if it's just DT glitching out or not. They also all seem to show up with mostly yellow body parts and at least one body part missing, be it an ear or a tooth.

Thank you very much!
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Wonderboygod

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Re: Dwarf Therapist (LATEST 0.6.12 3/23/12 see first post)
« Reply #1814 on: April 07, 2012, 12:22:51 pm »

Hey, I'm having a problem using "Legends of Forlorn Realms" with Dwarf Therapist, I keep having the message "Dwarf Therapist cannot talk with this version of Dwarf Fortress" pop up.
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