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Author Topic: Dwarf Therapist (LATEST 0.6.12 5/23/12 see first post)  (Read 864200 times)

asmodai

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Re: Dwarf Therapist (LATEST 0.6.12 3/23/12 see first post)
« Reply #1770 on: April 03, 2012, 03:23:52 pm »

i've added the 34.07 layout to my branched build.

Works for me man. Thanks.
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Werra

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Re: Dwarf Therapist (LATEST 0.6.12 3/23/12 see first post)
« Reply #1771 on: April 03, 2012, 06:27:28 pm »


Found the problem...i had copies of the 34.07 ini's which i was testing out various offsets with, and DT was reading everything in that directory, and obviously came across the older versions first/last and used those in preference to the file just named v0.34.07_graphics.ini, ie it was using "Copy of v0.34.07_graphics.ini" instead of the main file ;p so a tiny lil bug there.

Aaaagh. I couldn't work out what was wrong with mine, and was just suffering in silence until someone smarter came up with a new clean release... I always make copies before changing anything, and couldn;t work out what I had done wrong  :'(

Thanks Intrinsic
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hello_asdf

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Re: Dwarf Therapist (LATEST 0.6.12 3/23/12 see first post)
« Reply #1772 on: April 03, 2012, 07:21:28 pm »

@splinterz

Hey, would you mind uploading the source code for your branch to github or something?
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vityav

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Re: Dwarf Therapist (LATEST 0.6.12 3/23/12 see first post)
« Reply #1773 on: April 03, 2012, 09:21:44 pm »

@splinterz

Hey, would you mind uploading the source code for your branch to github or something?
He has been here:
http://code.google.com/r/splintermind-attributes/source/checkout
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Alkhemia

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Re: Dwarf Therapist (LATEST 0.6.12 3/23/12 see first post)
« Reply #1774 on: April 03, 2012, 10:47:45 pm »

hmmm this is odd last night when I played it work fine but now it says it does not work with .34.07.  ???

Edit: Derp I downloaded a new version after I went to bed I was playing 34.06, ha-ha my bad ignore me and my stupidity.
« Last Edit: April 03, 2012, 11:09:22 pm by Alkhemia »
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Intrinsic

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Re: Dwarf Therapist (LATEST 0.6.12 3/23/12 see first post)
« Reply #1775 on: April 04, 2012, 02:43:54 am »


Found the problem...i had copies of the 34.07 ini's which i was testing out various offsets with, and DT was reading everything in that directory, and obviously came across the older versions first/last and used those in preference to the file just named v0.34.07_graphics.ini, ie it was using "Copy of v0.34.07_graphics.ini" instead of the main file ;p so a tiny lil bug there.

Aaaagh. I couldn't work out what was wrong with mine, and was just suffering in silence until someone smarter came up with a new clean release... I always make copies before changing anything, and couldn;t work out what I had done wrong  :'(

Thanks Intrinsic

Yep same here, I always back something up i'm fiddling with incase i break it :D
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Mr.Elendig

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Re: Dwarf Therapist (LATEST 0.6.12 3/23/12 see first post)
« Reply #1776 on: April 04, 2012, 07:56:35 am »

As a layout user I've a new smallish pet peeve: please try to state the os your layout targets, it's getting very hard to find the right one using the search function.
+1

It is so hard to find a working layout for gnu/linux now because no one says what os their layout is for. Having to compare the hash as search is troublesome.
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Kaos

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Re: Dwarf Therapist (LATEST 0.6.12 3/23/12 see first post)
« Reply #1777 on: April 04, 2012, 07:56:58 am »

Feature request: since we already are able to read the squad names and tell which dwarves are assigned to each squad, why not allow to edit the squad names? or maybe let us select from the possible pool of names so we can build up our own names by choosing the elements instead of getting lucky with the RNG.

Also allowing to move dwarves from one squad to the other and an indication of which one is the captain of the squad.
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Daenyth

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Re: Dwarf Therapist (LATEST 0.6.12 3/23/12 see first post)
« Reply #1778 on: April 04, 2012, 08:52:34 am »

Feature request: Can we get the ability to add dwarves to existing burrows? I'd really like that for vampire control
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Nix725

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Re: Dwarf Therapist (LATEST 0.6.12 3/23/12 see first post)
« Reply #1779 on: April 04, 2012, 11:51:50 am »

Can anyone please walk me through how to get DT to work with DF v34.07 on OSX? I am new to this and need some simple instructions.

Thank you!
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i2amroy

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Re: Dwarf Therapist (LATEST 0.6.12 3/23/12 see first post)
« Reply #1780 on: April 04, 2012, 01:20:58 pm »

Steps for OSX
1) Download latest version of DT.
2)Ctrl+click on DT and choose "Show package contents"
3)Go to Contents/MacOS/etc/memory_layouts/osx
4)Open up text edit
5)Paste this into a new text document
Code: [Select]
[info]
checksum=0x20d42b0f
version_name=v0.34.07
complete=true

[addresses]
translation_vector=0x015bf940
language_vector=0x015bf928
creature_vector=0x0157e5ec
dwarf_race_index=0x01565f60
squad_vector=0x015bc4f4
current_year=0x01563a20

[offsets]
word_table=0x001C

[word_offsets]
base=0x0000
noun_singular=0x0004
noun_plural=0x0008
adjective=0x000C
verb=0x0014
present_simple_verb=0x0018
past_simple_verb=0x001C
past_participle_verb=0x0020
present_participle_verb=0x0024

[dwarf_offsets]
first_name=0x0000
nick_name=0x0004
last_name=0x0008
custom_profession=0x003c
profession=0x0040
race=0x0044
flags1=0x008C
flags2=0x0090
sex=0x00A6
id=0x00A8
recheck_equipment=0x0158
current_job=0x0284
turn_count=0x052b
states=0x0
souls=0x05f8
labors=0x0614
happiness=0x06a4
squad_ref_id=0x0708

[soul_details]
skills=0x01D4
traits=0x01EC

[job_details]
id=0x0008
on_break_flag=0x0011
sub_job_id=0x0040

[squad_offsets]
id=0x0000
name=0x000C
members=0x0044

[valid_flags_1]
size=1
1\name=Not from around these parts
1\value=0x80000000

[valid_flags_2]
size=1
1\name=Dead. Deceased. An Undwarf!
1\value=0x02000000

[invalid_flags_1]
size=7
1\name=a zombie
1\value=0x00001000
2\name=a skeleton
2\value=0x00002000
3\name=a merchant or diplomat
3\value=0x00000040
4\name=outpost liason
4\value=0x00000800
5\name=an invader or hostile
5\value=0x00020000
6\name=an invader or hostile
6\value=0x00080000
7\name=an invader or hostile
7\value=0x000C0000

[invalid_flags_2]
size=2
1\name="dead, Jim."
1\value=0x00000080
2\name=from the Underworld. SPOOKY!
2\value=0x00040000
6)Save the file and ctrl+click on it and choose "Get info"
7)Change the "Name & Extension" field to "v0.34.07.ini". It might ask you to confirm, choose yes if it does.
8)Move the file into Contents/MacOS/etc/memory_layouts/osx
9)Close the window and open up DT.

On a questioning side, does the vanilla DT show vampires? I've been having some dwarves show up recently that don't appear in DT, but they still get hungry so I'm not sure if it's just DT glitching out or not. They also all seem to show up with mostly yellow body parts and at least one body part missing, be it an ear or a tooth.
« Last Edit: April 04, 2012, 01:28:39 pm by i2amroy »
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Kogut

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Re: Dwarf Therapist (LATEST 0.6.12 3/23/12 see first post)
« Reply #1781 on: April 04, 2012, 01:56:37 pm »

Feature request: Can we get the ability to add dwarves to existing burrows?
A great idea!
I'd really like that for vampire control
Rather poor idea, vampire will ignore burrows on feeding.
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vityav

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Re: Dwarf Therapist (LATEST 0.6.12 3/23/12 see first post)
« Reply #1782 on: April 04, 2012, 03:34:55 pm »

Rather poor idea, vampire will ignore burrows on feeding.
They'll comply for long enough to lock them in, raise the only accessible bridge, or violently murder them, though.
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khearn

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Re: Dwarf Therapist (LATEST 0.6.12 3/23/12 see first post)
« Reply #1783 on: April 04, 2012, 03:37:03 pm »

Rather poor idea, vampire will ignore burrows on feeding.
They'll comply for long enough to lock them in, raise the only accessible bridge, or violently murder them, though.
Just create a new military squad and assign the vampire(s) to it. Then station the squad wherever you like.
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Maklak

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Re: Dwarf Therapist (LATEST 0.6.12 3/23/12 see first post)
« Reply #1784 on: April 04, 2012, 06:37:57 pm »

Feature request: Dump a png file with whatever is currently displayed in the current Grid Layout. We can make nice pictures for Let's plays, but it takes some editing with a graphic program. This feature would make that instantaneous.
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