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Author Topic: Dwarf Therapist (LATEST 0.6.12 5/23/12 see first post)  (Read 868936 times)

splinterz

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Re: Dwarf Therapist (LATEST 0.6.12 2/29/12 see first post)
« Reply #1305 on: March 06, 2012, 04:47:32 pm »

i've uploaded another patch with the following changes:
  • modified the attributes as per chrisadams3997 observations and they should work with all drawing types. to summarize:
    • values below average are red, and the farther below the larger they'll be (ie very good = black diamond, very bad = red diamond)
    • average values are no longer drawn to keep things clean
    • values range from -15 to 15, 0 being the average to keep the drawing consistent and obvious when using the numeric display
  • i've noticed a lot of people don't appreciate hunting vampires so i've added an option to highlight them under the general options. this will also add a description of what exactly they're cursed with at the bottom of the tooltip. note this will work for all curses.
  • hostile cursed dwarves on the map are excluded now (looking at you profane husks...)
  • added the preliminary files for 34.05 (incomplete)


download

source


did you think for the averageness about that modded civs may have other averages?
yes, but the problem is the mean values in the raw files don't create the same group ranges as the game does. at least as far as i can tell, i've really just started digging into this a few weeks ago so i don't know all the intricate workings yet. :)
« Last Edit: March 07, 2012, 04:22:36 pm by splinterz »
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Kordanor

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Re: Dwarf Therapist (LATEST 0.6.12 2/29/12 see first post)
« Reply #1306 on: March 06, 2012, 06:38:44 pm »

@Splinterz
Should this version work with 34.05? Cause it doesnt seem to find my running df :(
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DwarfEngineer

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Re: Dwarf Therapist (LATEST 0.6.12 2/29/12 see first post)
« Reply #1307 on: March 06, 2012, 06:53:18 pm »

v0.34.05 Layouts Posted

Layouts are posted for all 3 operating systems and should download automatically.
There might be a slight issue with OSX however, so I may have to post a new beta version for that.

Direct Download Links:
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splinterz

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Re: Dwarf Therapist (LATEST 0.6.12 2/29/12 see first post)
« Reply #1308 on: March 06, 2012, 07:24:34 pm »

@Splinterz
Should this version work with 34.05? Cause it doesnt seem to find my running df :(
yeah i think i buggered up the layout files.. i've uploaded it again give it another go

Girlinhat

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Re: Dwarf Therapist (LATEST 0.6.12 3/6/12 see first post)
« Reply #1309 on: March 06, 2012, 07:32:12 pm »

Splinterz, does your version allow you to give nicknames to multiple dwarves at once?  I'm using a slightly under-valued version now because someone patched it to allow multi-naming.  When I get migrant waves of 30 I pretty much gotta have that.

splinterz

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Re: Dwarf Therapist (LATEST 0.6.12 3/6/12 see first post)
« Reply #1310 on: March 06, 2012, 07:38:39 pm »

Splinterz, does your version allow you to give nicknames to multiple dwarves at once?  I'm using a slightly under-valued version now because someone patched it to allow multi-naming.  When I get migrant waves of 30 I pretty much gotta have that.

yes, that was one of the previous modifications i made to the branch

Linkeron

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Re: Dwarf Therapist (LATEST 0.6.12 3/6/12 see first post)
« Reply #1311 on: March 06, 2012, 07:38:56 pm »

What's the difference between Graphics and Legacy anyway?

Derp'd TWICE in one day due to this update, jeebus...
« Last Edit: March 06, 2012, 08:08:55 pm by Linkeron »
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rooth

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Re: Dwarf Therapist (LATEST 0.6.12 3/6/12 see first post)
« Reply #1312 on: March 06, 2012, 07:51:08 pm »

I used splinterz's upload which worked up to my first migrant wave, now it's stuck on ''loading squads'' or something. Any solution? and what am i supposed to do with the post of dwarfengineer?

edit. didnt see the fix, tried it and it seems to work now, thanks!
« Last Edit: March 06, 2012, 07:52:51 pm by rooth »
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splinterz

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Re: Dwarf Therapist (LATEST 0.6.12 3/6/12 see first post)
« Reply #1313 on: March 06, 2012, 08:01:13 pm »

I used splinterz's upload which worked up to my first migrant wave, now it's stuck on ''loading squads'' or something. Any solution? and what am i supposed to do with the post of dwarfengineer?

edit. didnt see the fix, tried it and it seems to work now, thanks!
great! i've been waiting for confirmation so i can sleep! ;D

Lysabild

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Re: Dwarf Therapist (LATEST 0.6.12 3/6/12 see first post)
« Reply #1314 on: March 06, 2012, 08:52:57 pm »

Is there a reason Splinterz and DwarfEngineer isn't working together atm? Seems silly to be running two different versions.
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rooth

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Re: Dwarf Therapist (LATEST 0.6.12 3/6/12 see first post)
« Reply #1315 on: March 06, 2012, 09:17:06 pm »

wow the military screen is so pretty now, did not see the new ''strenght etc'' tab before, looks amazing!
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Shawarma

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Re: Dwarf Therapist (LATEST 0.6.12 3/6/12 see first post)
« Reply #1316 on: March 06, 2012, 09:58:04 pm »

Is there a reason Splinterz and DwarfEngineer isn't working together atm? Seems silly to be running two different versions.

I believe the word you are looking for is collaberabating.
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schismatise

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Re: Dwarf Therapist (LATEST 0.6.12 3/6/12 see first post)
« Reply #1317 on: March 06, 2012, 11:20:20 pm »

Nngg... can't... resist... urge.. to troll...

Is there a reason Splinterz and DwarfEngineer isn't working together atm? Seems silly to be running two different versions.

Is there a reason people read the last page of an 88 page thread and assume they know everything about it?

AHH DAMNIT sorry couldn't help myself :P

But yeah, there's actually a few people helping out, each making slightly different changes in slightly different versions. At the end of the day, it is all progress towards one super-version, and we should be appreciative of everyone involved in the collaborative effort :)
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Telekinesis

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Re: Dwarf Therapist (LATEST 0.6.12 3/6/12 see first post)
« Reply #1318 on: March 07, 2012, 01:23:01 am »

If you guys were here we'd all grab you in a group and throw you up and down in the air.
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janglur

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Re: Dwarf Therapist (LATEST 0.6.12 3/6/12 see first post)
« Reply #1319 on: March 07, 2012, 01:36:40 am »

I was told there was a way to filter dwarves and vampires to spot them with therapist, other than the name thing?

Is this the case?  Cuz it's be AWWESOME to be able to just spot the vamps without guesswork.  Then they can become functional citizens of my fortress!
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