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Author Topic: Dwarf Therapist (LATEST 0.6.12 5/23/12 see first post)  (Read 864492 times)

ruanna

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Re: Dwarf Therapist (LATEST 0.6.7 11/30/10 see first post)
« Reply #315 on: January 15, 2011, 08:06:29 am »

Hi, problem running DT on parallels (windows xp) on a macbook pro. It crashes immediately (with a ping noise) and there are no logs in the log folder. I've updated windows xp with the updater, but not installed anything else on it. Dwarf Fortress runs perfectly, but utilities don't work. Help please!
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Victuz

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Re: Dwarf Therapist (LATEST 0.6.7 11/30/10 see first post)
« Reply #316 on: January 19, 2011, 05:14:41 pm »

I seem to have the same problem as ruanna.

Running out of normal XP and both TD and Runesmith crash immediately after opening. TD just stops, Runesmith gives a "Failed to open file at row 0  col 0" error.
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A year later, my legendary engraver engraved him colliding with an obstacle and dying.

userpay

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Re: Dwarf Therapist (LATEST 0.6.7 11/30/10 see first post)
« Reply #317 on: January 29, 2011, 09:31:16 pm »

Getting back into DF and finally got my first mood which brings me to my question. Wasn't one able to alter the mood and its results (skill wise at least) with this tool before or am I thinking of a different tool? Its been a long time since I last played so my mind is fuzzy.
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Aklyon

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Re: Dwarf Therapist (LATEST 0.6.7 11/30/10 see first post)
« Reply #318 on: January 29, 2011, 10:10:40 pm »

That would be Runesmith.
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It's known as the Oppai-Kaiju effect. The islands of Japan generate a sort anti-gravity field, which allows breasts to behave as if in microgravity. It's also what allows Godzilla and friends to become 50 stories tall, and lets ninjas run up the side of a skyscraper.

userpay

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Re: Dwarf Therapist (LATEST 0.6.7 11/30/10 see first post)
« Reply #319 on: January 29, 2011, 11:01:10 pm »

Hmm the name doesn't ring a bell, nor is it compatible with .18 anyway, but thanks. Hopefully it'll be updated soon.
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Aklyon

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Re: Dwarf Therapist (LATEST 0.6.7 11/30/10 see first post)
« Reply #320 on: January 29, 2011, 11:03:23 pm »

Hmm the name doesn't ring a bell, nor is it compatible with .18 anyway, but thanks. Hopefully it'll be updated soon.
Runesmith is waiting on various updated DFHack values, so its really more waiting for stuff to update so stuff can update.
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Crystalline (SG)
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Quote from: RedKing
It's known as the Oppai-Kaiju effect. The islands of Japan generate a sort anti-gravity field, which allows breasts to behave as if in microgravity. It's also what allows Godzilla and friends to become 50 stories tall, and lets ninjas run up the side of a skyscraper.

Sutremaine

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Re: Dwarf Therapist (LATEST 0.6.7 11/30/10 see first post)
« Reply #321 on: January 30, 2011, 08:03:59 pm »

Is it possible to add material preferences and stats to DT? It'd be useful for picking out which dwarves are suited to military or to making goods. Material preferences make a significant difference at very low and very high levels, and you can't rely on the RNG to give you a skilled immigrant.
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Cespinarve

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Re: Dwarf Therapist (LATEST 0.6.7 11/30/10 see first post)
« Reply #322 on: February 02, 2011, 12:05:10 pm »

I suppose there's no hope in a Mac version finally surfacing?
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profit

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Re: Dwarf Therapist (LATEST 0.6.7 11/30/10 see first post)
« Reply #323 on: February 02, 2011, 03:46:39 pm »

I suppose there's no hope in a Mac version finally surfacing?
I am fairly certain there has been a mac version for a long time.

* Just looked and the project file does indeed have build information for the mac ->
Code: [Select]
else:macx {
    message(Setting up for OSX)
    HEADERS += ./inc/dfinstanceosx.h
    SOURCES += ./src/dfinstanceosx.cpp
    ICON = hammer.ico
}
« Last Edit: February 02, 2011, 10:14:14 pm by profit »
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Mods and the best utilities for dwarf fortress
Community Mods and utilities thread.

bremarv

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Re: Dwarf Therapist (LATEST 0.6.7 11/30/10 see first post)
« Reply #324 on: February 03, 2011, 03:43:56 am »

I suppose there's no hope in a Mac version finally surfacing?
I am fairly certain there has been a mac version for a long time.

I think the latest dt for mac supports 31.12. I can't remember why theres not support for later versions, but there is a reason.
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Cl3v3land

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Re: Dwarf Therapist (LATEST 0.6.7 11/30/10 see first post)
« Reply #325 on: February 04, 2011, 06:27:56 am »

i know that this question isnt new but when i try to start dwarf therapist version 6.7 with dwarf fortress 31.18 on wine, i just get the message: "I'm sorry. I'm having trouble connecting to DF. I can't seem to locate the PEB address of the process."
I didn't find anything in this forum to solve this problem. so any ideas??
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Peaceful Slugman

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Re: Dwarf Therapist (LATEST 0.6.7 11/30/10 see first post)
« Reply #326 on: February 08, 2011, 01:34:27 am »

DT is a great tool. just two small things.

In the following image my masoncarpenter is really making a barrel, but DT shows him as forging a toy. Game is paused and I "read dwarves" so all info in DT is up to date.


Also, I remember that one time I used DT to enable only carpentry on one dwarf, then DT caused the dwarf to enable all woodworking skills. I don't have any evidence for that, however. I'll see if I can recreate it.
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Quietust

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Re: Dwarf Therapist (LATEST 0.6.7 11/30/10 see first post)
« Reply #327 on: February 08, 2011, 01:27:11 pm »

The job name errors were reported on DT's bug tracker over 5 months ago - presumably, fixing bugs from the old codebase is low priority.
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Dragonchampion

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Re: Dwarf Therapist (LATEST 0.6.7 11/30/10 see first post)
« Reply #328 on: February 08, 2011, 01:44:33 pm »

Is there any way to make the humans, demons, and etc. I get from using Dfusion able to be seen on Dwarf Therapist? I like my elf slaves, but they get annoying to handle when all I can do to assign jobs is through the game itself.
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Argembarger

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Re: Dwarf Therapist (LATEST 0.6.7 11/30/10 see first post)
« Reply #329 on: February 10, 2011, 10:56:35 am »

Just tried Dwarf Therapist for the first time ever.

Hopy shit.

I feel just like I felt when I realized how useful managers were.

Thanks for working on this project, this is awesome!
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