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Author Topic: Dwarf Therapist (LATEST 0.6.12 5/23/12 see first post)  (Read 864061 times)

ClubFoot

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Re: Dwarf Therapist (LATEST 0.6.11 2/15/12 see first post)
« Reply #990 on: February 16, 2012, 12:52:28 am »

Minor progress on the OSX version...and a cry for help-

so far, I've got:
Code: [Select]
checksum=0xa74ac151
version_name=v0.34.01
complete=false

[addresses]
translation_vector=0x0154c918
language_vector=0x0154c900




now - the problem...
I cannot located the dwarf race offset.  When, in the memory scan page in DT, I kick that off DT just dies.  Immediately.  The log looks like:


2012-Feb-15 21:43:47.173 INFO   core   Detected Dwarf Fortress version "v0.34.01" using MemoryLayout from "/Applications/DwarfTherapist.app/Contents/Resources/etc/memory_layouts/osx/v0.34.01.ini" [../taylorfisher-1/src/dfinstance.cpp:665] (get_memory_layout)
2012-Feb-15 21:43:47.176 DEBUG   core   Starting Search in Thread 0x1065c9000 [bin/debug/../../../taylorfisher-1/inc/dwarfraceindexsearchjob.h:62] (go)

I've tried killing and restarting DF and DT 2-3 times.  no dice.

what does that search actually look for? 

Also - I have also edited the game_data.ini as follows (just because someone said to, not because I have done anything to verify these values. )
total_words_per_table = 2173
expected_dwarf_race = 465

Is there some way I can validate those are correct settings?



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Veylon

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Re: Dwarf Therapist (LATEST 0.6.11 2/15/12 see first post)
« Reply #991 on: February 16, 2012, 12:53:37 am »

It's already out? Only two days after the release? I'm impressed; it usually seems to take a week or so. I'll get to downloading and donating right away, then!
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At what point did the suggestion of child sacrifice become the more ethical option?

scaliper

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Re: Dwarf Therapist (LATEST 0.6.11 2/15/12 see first post)
« Reply #992 on: February 16, 2012, 01:00:39 am »

Just thought I'd drop in and say that you're the dorfiest dorf out there. You get the dorfiest drink! I raise my glass to you!
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You don't get a hell of a lot of use out of minions when the standard training regimen outputs quadriplegics.
Unless you load the quadruplegics into catapults and fire them on the enemy.
First person to record farming in HFS, and in a community fort no less!

DopeGhoti

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Re: Dwarf Therapist (LATEST 0.6.11 2/15/12 see first post)
« Reply #993 on: February 16, 2012, 01:08:44 am »

This DF release has finally gotten me off of my keister with regards to donations.  I've just taken a brief trip to your tip jar, as well some other developers (including, of course, The Toady One), and I wanted to also add my thanks to those of others.  Bravo, and I hope you get your Mac soon.  (:
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Stoutpants

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Re: Dwarf Therapist (LATEST 0.6.11 2/15/12 see first post)
« Reply #994 on: February 16, 2012, 01:23:08 am »

THANKYOUTHANKYOUTHANKYOU!
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Follow my Drunk Fortress here!

Springare

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Re: Dwarf Therapist (LATEST 0.6.11 2/15/12 see first post)
« Reply #995 on: February 16, 2012, 01:47:35 am »

Nice, new version of therapist.

Ok, after five minutes using it, something catched my attention: Working children, mining, suturing a patient and wallsmoothing. But if i check the labor in DF it says the standard "Children do what the want blabla". So i think, therapist forces children into being usefull.
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Girlinhat

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Re: Dwarf Therapist (LATEST 0.6.11 2/15/12 see first post)
« Reply #996 on: February 16, 2012, 02:03:42 am »

I've also got an unlisted dwarf.  My dwarven population is 15, and my Therapist population is 14.  This may be a vampire, however, as she's listed with 2 "former member of" affiliations.  Regardless, she's now a weaponsmith and we'll see who gets eaten (so far no one, and she's been seen drinking water).

Couchmonster

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Re: Dwarf Therapist (LATEST 0.6.11 2/15/12 see first post)
« Reply #997 on: February 16, 2012, 02:08:50 am »

DwarfEngineer... I bet you have a beard 2 meters long!

ClubFoot

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Re: Dwarf Therapist (LATEST 0.6.11 2/15/12 see first post)
« Reply #998 on: February 16, 2012, 02:14:06 am »

Minor progress on the OSX version...and a cry for help-

2012-Feb-15 21:43:47.173 INFO   core   Detected Dwarf Fortress version "v0.34.01" using MemoryLayout from "/Applications/DwarfTherapist.app/Contents/Resources/etc/memory_layouts/osx/v0.34.01.ini" [../taylorfisher-1/src/dfinstance.cpp:665] (get_memory_layout)
2012-Feb-15 21:43:47.176 DEBUG   core   Starting Search in Thread 0x1065c9000 [bin/debug/../../../taylorfisher-1/inc/dwarfraceindexsearchjob.h:62] (go)


Code: [Select]
still cannot get past that.  For 'creature vector' it's providing multiple possibilities...
2012-Feb-15 23:06:20.873 DEBUG core ADDRESS FOR: "creature_vector" "0x0169c8e0" UNCORRECTED: "0x0169c8e0" [../taylorfisher-1/src/scanner.cpp:69] (report_address)
2012-Feb-15 23:06:20.874 DEBUG core ADDRESS FOR: "creature_vector" "0xb02879f0" UNCORRECTED: "0xb02879f0" [../taylorfisher-1/src/scanner.cpp:69] (report_address)
2012-Feb-15 23:06:23.808 DEBUG core ADDRESS FOR: "creature_vector" "0x0150b5d8" UNCORRECTED: "0x0150b5d8" [../taylorfisher-1/src/scanner.cpp:69] (report_address)
2012-Feb-15 23:06:26.931 DEBUG core ADDRESS FOR: "creature_vector" "0x0150b5cc" UNCORRECTED: "0x0150b5cc" [../taylorfisher-1/src/scanner.cpp:69] (report_address)
2012-Feb-15 23:06:39.226 DEBUG core ADDRESS FOR: "creature_vector" "0xb0288348" UNCORRECTED: "0xb0288348" [../taylorfisher-1/src/scanner.cpp:69] (report_address)

I'm open to suggestions.  Without getting the dwarf address correct, is it possible to verify the other ones?


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orius

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Re: Dwarf Therapist (LATEST 0.6.11 2/15/12 see first post)
« Reply #999 on: February 16, 2012, 03:18:04 am »

Wow that was pretty fast.  I'm still going to wait until the LNP updates though, because it's just much more convenient to run the game from that. (Plus I want to use some other utilities).
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Fortressdeath

DeadlyDodo

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Re: Dwarf Therapist (LATEST 0.6.11 2/15/12 see first post)
« Reply #1000 on: February 16, 2012, 03:45:03 am »


As mentioned, I've created a Tip Jar with the intent of getting a mac mini to start merging / supporting OSX. I'll look into adding linux support once again this weekend.
Please report any issues you find!

Thanks for your support!

-DE

As promised I've donated a little of my spare change, you have my appreciation kind sir.
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Starhero

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Re: Dwarf Therapist (LATEST 0.6.11 2/15/12 see first post)
« Reply #1001 on: February 16, 2012, 04:15:16 am »

*blink*  :o  :o
|Crazyness|
I LOVE YOU DE!! I WANT YOUR BABIES!!
|/Crazyness|

*clears throat*
*Downloads 34.01*
*Downloads DT*

I will be donating the second I find cash for both you and Toady.

All we need now is those crazy bugs ppl are encountering...but non the less we are ALLLLLLLLLL Grateful of the work anyone and everyone that has helped with this project.

Kudos community! Best one I have ever seen. If I hit the lottery, drinks are on me!

*brews plumphelmet wine*
Who wants first dibbs?
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Dwarf Fortress, a great game with an even better community!

Intrinsic

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Re: Dwarf Therapist (LATEST 0.6.10 3/15/11 see first post)
« Reply #1002 on: February 16, 2012, 04:21:54 am »

Did you just tap into the military interface?  If we used this, could we make a Therapist-Like tool for organizing squads?

This would be the greatest thing ever made.

The current military interface is the most god-awful steaming pile of whale shite, anything that can be done to make it better will be a massive bonus.
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Girlinhat

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Re: Dwarf Therapist (LATEST 0.6.11 2/15/12 see first post)
« Reply #1003 on: February 16, 2012, 04:31:05 am »

Well aren't you a cup and a half of sunshine?

It's not that bad.  Once you understand how it works, it works solidly.  It's simply very detailed.  It's hard to get that much information into a screen without producing some clutter and some odd menu types.

Sormus

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Re: Dwarf Therapist (LATEST 0.6.11 2/15/12 see first post)
« Reply #1004 on: February 16, 2012, 05:10:30 am »

Installed DT 6.11 and ran in to a bug, all the lastnames are shown as "UnknownUnknown"
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