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Author Topic: Dwarf Therapist (LATEST 0.6.12 5/23/12 see first post)  (Read 869124 times)

GauHelldragon

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Re: Dwarf Therapist (LATEST 0.6.10 3/15/11 see first post)
« Reply #480 on: March 24, 2011, 12:59:39 pm »

I am not having any luck getting snickersnak's version to work. "Dwarf fortress has either stopped running, or you unloaded your game..."

What is supposed to go in the squad_vector line? What version of Dwarf Therapist are you using anyway?
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Snickersnak

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Re: Dwarf Therapist (LATEST 0.6.10 3/15/11 see first post)
« Reply #481 on: March 24, 2011, 01:06:40 pm »

Don't know as it makes a difference but my squad vector line is 0x00000000.  As for DT I'm using 6.10.  Maybe the squad thing makes a difference, I zero'd it out prior to trying to find the offsets.  I couldn't find that offset so I left it zeroed.
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GauHelldragon

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Re: Dwarf Therapist (LATEST 0.6.10 3/15/11 see first post)
« Reply #482 on: March 24, 2011, 01:21:15 pm »

Without the line it won't connect at all. With the line set at 0 it will connect but it doesn't seem able to read the dwarfs. I am also using version 6.10. :\
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Snickersnak

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Re: Dwarf Therapist (LATEST 0.6.10 3/15/11 see first post)
« Reply #483 on: March 24, 2011, 01:24:13 pm »

Weird, I restarted my computer thinking I might have been using some "ghost" offsets, but it works perfectly fine for me.  I checked that any changes I make actually go through to the game and everything checks out.  You could try building a file from scratch using DT's built in memory scanner but it's sorta confusing.
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Girlinhat

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Re: Dwarf Therapist (LATEST 0.6.10 3/15/11 see first post)
« Reply #484 on: March 24, 2011, 01:24:49 pm »

Depending on how patient we all are, you may wanna toss your Therapist onto DFFD to sate our collective lusts.

slink

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Re: Dwarf Therapist (LATEST 0.6.10 3/15/11 see first post)
« Reply #485 on: March 24, 2011, 01:26:49 pm »

I am using Version 0.6.9 with snickersnak's vectors.  I set the squad vector to the same as the previous version, since it was the same as the one before it.  I got the message you are all getting when I used the creature vector from firefoxx80.
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There is only one cat, and all cats are that cat.
Almost losing is sometimes fun.

Snickersnak

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Re: Dwarf Therapist (LATEST 0.6.10 3/15/11 see first post)
« Reply #486 on: March 24, 2011, 01:40:50 pm »

Allright, I built the file from scratch using DT's built in tool and here's what it gave me and it also works for me.  This is for the Windows graphics version.  Not Linux, not legacy.

[info]
checksum=0x4d8b30fc
version_name=v0.31.22 (graphics)
complete=true

[addresses]
translation_vector=0x01707270
language_vector=0x01707250
creature_vector=0x016c3498
dwarf_race_index=0x014efc28
squad_vector=0x00000000
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GauHelldragon

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Re: Dwarf Therapist (LATEST 0.6.10 3/15/11 see first post)
« Reply #487 on: March 24, 2011, 01:49:35 pm »

Ah ok, seems to be working now.
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Girlinhat

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Re: Dwarf Therapist (LATEST 0.6.10 3/15/11 see first post)
« Reply #488 on: March 24, 2011, 02:14:00 pm »

That works for me too!

DryBones

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Re: Dwarf Therapist (LATEST 0.6.10 3/15/11 see first post)
« Reply #489 on: March 24, 2011, 02:24:46 pm »

That worked perfectly, thank you!
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Snickersnak

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Re: Dwarf Therapist (LATEST 0.6.10 3/15/11 see first post)
« Reply #490 on: March 24, 2011, 02:37:00 pm »

Good to hear!  Without the squad vector it looks like there's no sorting by squads but at least the rest of it seems functional.  Good luck all!
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Blackice

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Re: Dwarf Therapist (LATEST 0.6.10 3/15/11 see first post)
« Reply #491 on: March 24, 2011, 02:41:05 pm »

Thanks for the help!
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slink

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Re: Dwarf Therapist (LATEST 0.6.10 3/15/11 see first post)
« Reply #492 on: March 24, 2011, 03:12:41 pm »

Just in time!  :)  The first version worked for the original seven, but the first migrant wave only displayed two out of eight.
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There is only one cat, and all cats are that cat.
Almost losing is sometimes fun.

henke

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Re: Dwarf Therapist (LATEST 0.6.10 3/15/11 see first post)
« Reply #493 on: March 24, 2011, 04:56:45 pm »

Has anybody else had any luck at figuring out the memory map for the Linux version? I attempted to use the memory scan, but it failed to find the dwarf vector.
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DwarfEngineer

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Re: Dwarf Therapist (LATEST 0.6.10 3/15/11 see first post)
« Reply #494 on: March 24, 2011, 06:07:05 pm »

New layouts for linux and windows version 0.31.22 have been posted online.  If you are using Dwarf Therapist 0.6.9 or later, it should download them automatically the next time you start DT with the new version of Dwarf Fortress running.  If you have a partial memory layout for v31.22, you'll want to delete it, otherwise Dwarf Therapist may not download the newest version.

If you have problems or want to update therapist manually, you can also download the layouts here:

I will do full release this weekend, just want to be sure there isn't an immediate 31.23 like last time :)
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