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Author Topic: Dwarf Therapist (LATEST 0.6.12 5/23/12 see first post)  (Read 870636 times)

LoSboccacc

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Re: Dwarf Therapist (LATEST 0.6.6 11/16/10 see first post)
« Reply #210 on: November 22, 2010, 04:32:14 am »

So is a Mac version being created... and if not, can I find a way to *cheat* by using this on my Mac?

Thanks if you can help :)


winebottler + windows dwarf fortress + dwarf therapist (that's what I use)
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Stormrage

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Re: Dwarf Therapist (LATEST 0.6.6 11/16/10 see first post)
« Reply #211 on: November 22, 2010, 06:29:53 am »

It's also a shame that DT can read only dwarves, and if you are going to play any other civ, tough luck.
Correct me if I'm wrong, this is based on what was seen in Adventure Mode.
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LoSboccacc

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Re: Dwarf Therapist (LATEST 0.6.6 11/16/10 see first post)
« Reply #212 on: November 22, 2010, 06:31:55 am »

you could try messing with race index and race id in the memory layout
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Ladde

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Re: Dwarf Therapist (LATEST 0.6.6 11/16/10 see first post)
« Reply #213 on: November 22, 2010, 06:06:17 pm »

http://code.google.com/p/dwarftherapist/issues/detail?id=305

Is anyone looking in to this?
I wish I could, but I have no knowledge of coding etc.

Its about missing dwarfs.
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Alekiel

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Re: Dwarf Therapist (LATEST 0.6.6 11/16/10 see first post)
« Reply #214 on: November 22, 2010, 07:02:59 pm »

All you gotta do is edit your memory layout and change the value for the haunting spirit to 0x00001000
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Ladde

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Re: Dwarf Therapist (LATEST 0.6.6 11/16/10 see first post)
« Reply #215 on: November 22, 2010, 07:14:16 pm »

Hmm, thanks alot.
Still I only have 75 Dwarfs on Therapist, but in the game my population is 76, what else is not in Therapist?
Could it be a kidnapped baby? Thats all I can make out from the run.log.
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forsaken1111

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Re: Dwarf Therapist (LATEST 0.6.6 11/16/10 see first post)
« Reply #216 on: November 22, 2010, 07:19:20 pm »

Hmm, thanks alot.
Still I only have 75 Dwarfs on Therapist, but in the game my population is 76, what else is not in Therapist?
Could it be a kidnapped baby? Thats all I can make out from the run.log.
Yeah I'm pretty sure snatched babies won't show up
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DwarfEngineer

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Re: Dwarf Therapist (LATEST 0.6.6 11/16/10 see first post)
« Reply #217 on: November 22, 2010, 07:19:49 pm »

http://code.google.com/p/dwarftherapist/issues/detail?id=305

Is anyone looking in to this?
I wish I could, but I have no knowledge of coding etc.

Its about missing dwarfs.
I'm looking into the actual flag for haunting spirits.  I've currently cut off my fort from water; looking for creative ways to kill off some dwarves. For SCIENCE!
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Current Dwarf Therapist Maintainer - Tips

Ladde

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Re: Dwarf Therapist (LATEST 0.6.6 11/16/10 see first post)
« Reply #218 on: November 22, 2010, 07:22:31 pm »

Hmm, thanks alot.
Still I only have 75 Dwarfs on Therapist, but in the game my population is 76, what else is not in Therapist?
Could it be a kidnapped baby? Thats all I can make out from the run.log.
Yeah I'm pretty sure snatched babies won't show up
Yea but would snatched babies still show up on the z menu at population?
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Alekiel

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Re: Dwarf Therapist (LATEST 0.6.6 11/16/10 see first post)
« Reply #219 on: November 22, 2010, 07:26:02 pm »

Hmm. Does anyone have the 32 bit linux binaries for the rapist? I know there's a repostory, but synaptic just keeps on whining about there being no 64 bit software in there. I'd like to test using the 32 bit version and see if that solves the crashing on save issue.
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DwarfEngineer

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Re: Dwarf Therapist (LATEST 0.6.6 11/16/10 see first post)
« Reply #220 on: November 23, 2010, 12:34:22 am »

http://code.google.com/p/dwarftherapist/issues/detail?id=305

Is anyone looking in to this?
I wish I could, but I have no knowledge of coding etc.

Its about missing dwarfs.
I'm looking into the actual flag for haunting spirits.  I've currently cut off my fort from water; looking for creative ways to kill off some dwarves. For SCIENCE!

Ok, so a few of my dwarves have had unfortunate "accidents" and have come back haunting.  I think I found the fix for this issue, but unfortunately it requires a code change.  I'll try to get a new version out this week.  Hopefully after Thanksgiving I'll have time to upgrade my OS to 64-bit and work on some of those issues and a 64-bit repository as well.  ANeumann0815 posted a patch that I think will work, but I need to do some testing with it on 32/64 bit linux before releasing it.
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vrga

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Re: Dwarf Therapist (LATEST 0.6.6 11/16/10 see first post)
« Reply #221 on: November 23, 2010, 06:18:22 am »

a moment, before you rush into 64-bit mode hell, can a 64-bit app even access memory of a 32-bit app that DF is by itself?
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forsaken1111

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Re: Dwarf Therapist (LATEST 0.6.6 11/16/10 see first post)
« Reply #222 on: November 23, 2010, 06:26:40 am »

a moment, before you rush into 64-bit mode hell, can a 64-bit app even access memory of a 32-bit app that DF is by itself?
I'm running 64 bit and it works fine. I've had a 64 bit system for years without trouble.
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vrga

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Re: Dwarf Therapist (LATEST 0.6.6 11/16/10 see first post)
« Reply #223 on: November 23, 2010, 07:21:45 am »

this is not about a 64-bit OS running 32-bit apps. its about a 64-bit app accessing and modifying a 32-bit app's memory space dammit.
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Zeocin's take on the current situation in Ardentdikes:
Otherwise known as the Release Urist Now Apocalyptic Weapon of Arse Yerking, or the R.U.N.A.W.A.Y. system.

forsaken1111

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Re: Dwarf Therapist (LATEST 0.6.6 11/16/10 see first post)
« Reply #224 on: November 23, 2010, 07:26:25 am »

this is not about a 64-bit OS running 32-bit apps. its about a 64-bit app accessing and modifying a 32-bit app's memory space dammit.
I use therapist and several other DF memory modifying applications on my 64 bit system.
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