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Author Topic: Dwarf Therapist (LATEST 0.6.12 5/23/12 see first post)  (Read 868948 times)

crossmr

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Re: Dwarf Therapist (LATEST 0.6.12 2/29/12 see first post)
« Reply #1245 on: March 02, 2012, 04:30:07 am »

There's the fake name bit, vampires will come to your fort with a fake name, but Therapist displays the real name.  I caught a vampire last night this way.

That's arguably cheating though, defeats the whole purpose of vampires being able to have fake identities, and all the guesswork involved in identifying one.

They need something to balance out the inability to stop vampire attacks, the fact that they randomly and indiscriminately kill dwarves that you've spent a long time working on and offer little to no benefit.
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makpantek

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Re: Dwarf Therapist (LATEST 0.6.12 2/29/12 see first post)
« Reply #1246 on: March 02, 2012, 06:58:31 am »

i don't know if it's posted before but can you present dwarf children separated from the adult ones ? It's because they couldn't be assign to any task and pretty useless to be displayed. It would be great if there's hide button for it.

edit: nvm just find the option for it. Sorry i am new to this.
« Last Edit: March 02, 2012, 07:08:01 am by makpantek »
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splinterz

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Re: Dwarf Therapist (LATEST 0.6.12 2/29/12 see first post)
« Reply #1247 on: March 02, 2012, 12:29:13 pm »

i've uploaded another version which hopefully resolves some of the issues :)
  • ghosts shouldn't show up anymore
  • berserk/raging dwarves shouldn't show up anymore
  • added a description for the gap range in attributes
  • castes should be working again (untested)
  • fixed an issue where dwarves sometimes wouldn't show up (girlinhat's save)
  • fixed the bug where the initial dwarf count was enormous
  • the animals tab should be available again

download
source & comprehensive change notes

i've also added a few more offsets for castes, moods, and curses. we can definitely use the curse offset to find out which dwarves are vampires, but i haven't been able to find out exactly how/where they're linked to their assumed identities.

edit: if anyone can upload a save with a kidnapped baby for some additional testing it would be greatly appreciated!
« Last Edit: March 02, 2012, 01:51:10 pm by splinterz »
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Rose

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Re: Dwarf Therapist (LATEST 0.6.12 2/29/12 see first post)
« Reply #1248 on: March 02, 2012, 01:21:24 pm »

Thanks for the hard work.
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!!Urist Unfortune!!

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Re: Dwarf Therapist (LATEST 0.6.12 2/29/12 see first post)
« Reply #1249 on: March 02, 2012, 03:53:23 pm »

Are you talking about a just a fort where a child has been kidnapped, or are you looking for a fort where the kidnapped child has returned?
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Quote from: Creamcorn on March 12, 2010, 04:01:25 pm
Dwarf Fortress: Where you meet the limit of your imagination, moral compass, sanity and CPU processor.

BigFatStupidHead

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Re: Dwarf Therapist (LATEST 0.6.12 2/29/12 see first post)
« Reply #1250 on: March 02, 2012, 04:09:07 pm »

Thanks for the great tool!

Shocked I haven't posted here yet.
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splinterz

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Re: Dwarf Therapist (LATEST 0.6.12 2/29/12 see first post)
« Reply #1251 on: March 02, 2012, 04:10:48 pm »

Are you talking about a just a fort where a child has been kidnapped, or are you looking for a fort where the kidnapped child has returned?
kidnapped and has left the map. i want to ensure they're not showing up in dt once they're gone.

!!Urist Unfortune!!

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Re: Dwarf Therapist (LATEST 0.6.12 2/29/12 see first post)
« Reply #1252 on: March 02, 2012, 11:38:02 pm »

Are you talking about a just a fort where a child has been kidnapped, or are you looking for a fort where the kidnapped child has returned?
kidnapped and has left the map. i want to ensure they're not showing up in dt once they're gone.

I will post, if i lose a child.
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Quote from: Creamcorn on March 12, 2010, 04:01:25 pm
Dwarf Fortress: Where you meet the limit of your imagination, moral compass, sanity and CPU processor.

Rose

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Re: Dwarf Therapist (LATEST 0.6.12 2/29/12 see first post)
« Reply #1253 on: March 03, 2012, 04:43:40 am »

I got a save or two with some kidnapped kids. I'll post it when I get proper internet back.

It also has a vampire on the map, so you can mess with that to get proper info.
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DwarfEngineer

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Re: Dwarf Therapist (LATEST 0.6.12 2/29/12 see first post)
« Reply #1254 on: March 03, 2012, 01:06:14 pm »

Making good progress on OSX - need to do a bit more testing before releasing a beta, but so far:
Spoiler (click to show/hide)
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Current Dwarf Therapist Maintainer - Tips

bombzero

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Re: Dwarf Therapist (LATEST 0.6.12 2/29/12 see first post)
« Reply #1255 on: March 03, 2012, 03:13:34 pm »

was the issue with dwarfs not appearing related to injured historical migrants? as that seems to be a common trend in my fort... hopefully i can see them now.
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splinterz

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Re: Dwarf Therapist (LATEST 0.6.12 2/29/12 see first post)
« Reply #1256 on: March 03, 2012, 03:53:15 pm »

was the issue with dwarfs not appearing related to injured historical migrants? as that seems to be a common trend in my fort... hopefully i can see them now.

yes it did seem to be related to this! specifically a 'damaged vision part' from what i found. please post back with your findings and if it's still giving you issues perhaps upload your save if it's not too much trouble.

bombzero

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Re: Dwarf Therapist (LATEST 0.6.12 2/29/12 see first post)
« Reply #1257 on: March 03, 2012, 04:15:59 pm »

his 3rd finger left hand is gone. he can see fine, course after he died its a bit hard to prove that, hes in one of the coffins in my managers dining room.
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splinterz

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Re: Dwarf Therapist (LATEST 0.6.12 2/29/12 see first post)
« Reply #1258 on: March 03, 2012, 06:47:19 pm »

his 3rd finger left hand is gone. he can see fine, course after he died its a bit hard to prove that, hes in one of the coffins in my managers dining room.
yeah it's doing something strange behind the scenes. in the save i tested the dwarves missing from therapist didn't show any signs of damage in game, however it was still setting a flag that they had some damaged vision parts, which for reasons unknown therapist then flagged as dead and excluded them.

dammit i just realized some of the attributes are still showing messed up tooltips /sigh. i better fix that...

bombzero

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Re: Dwarf Therapist (LATEST 0.6.12 2/29/12 see first post)
« Reply #1259 on: March 03, 2012, 07:05:48 pm »

you guys must have 'Fun' with major DF updates... can't imagine having to find every little flaw using the methods you guys do.
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