Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 79 80 [81] 82 83 ... 192

Author Topic: Dwarf Therapist (LATEST 0.6.12 5/23/12 see first post)  (Read 863808 times)

Weaselcake

  • Bay Watcher
    • View Profile
Re: Dwarf Therapist (LATEST 0.6.12 2/18/12 see first post)
« Reply #1200 on: February 28, 2012, 06:59:15 pm »

You should probably update the thread title as well..
Logged

nenjin

  • Bay Watcher
  • Inscrubtable Exhortations of the Soul
    • View Profile
Re: Dwarf Therapist (LATEST 0.6.12 2/18/12 see first post)
« Reply #1201 on: February 28, 2012, 07:01:32 pm »

That would probably be prudent.

Quote
I've made a few more updates to the branch I've been playing around with:
  - added all the soul's mental attributes (spatial sense, focus, willpower, etc..)
  - added a new default tab for the added attributes (includes both physical and mental together)
  - added an additional option to draw the header text from bottom to top
  - slightly tweaked the threshold for traits so more of them are visible
  - fixed a bug when applying filters while hiding children/babies
  - included the current year offset so ages show up properly

(image)

you can download it here and view the source code here


Much <3. I've been waiting for complete attribute displays in Therapist so I can make some educated assignments for migrants, without having to go screen...by screen....by screen. Since the chmod days. So, many thank yous!
Logged
Cautivo del Milagro seamos, Penitente.
Quote from: Viktor Frankl
When we are no longer able to change a situation, we are challenged to change ourselves.
Quote from: Sindain
Its kinda silly to complain that a friendly NPC isn't a well designed boss fight.
Quote from: Eric Blank
How will I cheese now assholes?
Quote from: MrRoboto75
Always spaghetti, never forghetti

Girlinhat

  • Bay Watcher
  • [PREFSTRING:large ears]
    • View Profile

splinterz

  • Bay Watcher
    • View Profile
    • Dwarf Therapist Branch
Re: Dwarf Therapist (LATEST 0.6.12 2/18/12 see first post)
« Reply #1203 on: February 28, 2012, 07:33:37 pm »

That would probably be prudent.

Quote
I've made a few more updates to the branch I've been playing around with:
  - added all the soul's mental attributes (spatial sense, focus, willpower, etc..)
  - added a new default tab for the added attributes (includes both physical and mental together)
  - added an additional option to draw the header text from bottom to top
  - slightly tweaked the threshold for traits so more of them are visible
  - fixed a bug when applying filters while hiding children/babies
  - included the current year offset so ages show up properly

(image)

you can download it here and view the source code here


Much <3. I've been waiting for complete attribute displays in Therapist so I can make some educated assignments for migrants, without having to go screen...by screen....by screen. Since the chmod days. So, many thank yous!

yeah that's always driven me crazy as well. it's still a work in progress though. some of the attributes aren't quite scaled properly with the ratings yet, and i think this last released swapped the order of some of them around but i'll keep tinkering with it.

Neyvn

  • Bay Watcher
    • View Profile
Re: Dwarf Therapist (LATEST 0.6.12 2/18/12 see first post)
« Reply #1204 on: February 28, 2012, 07:47:38 pm »

So to be clear, have we fixed the problem of Turned *Undead/Evil Rain* Dwarves still appearing in the Therapist???
Logged
Quote from: Ubiq
Broker: Wasn't there an ambush squad here just a second ago?
Merchant: I don't know what you're talking about. Do you want this goblin ankle bone amulet or not?
My LIVESTREAM. I'm Aussie, so not everything is clean. Least it works...

chrisadams3997

  • Bay Watcher
    • View Profile
Re: Dwarf Therapist (LATEST 0.6.12 2/18/12 see first post)
« Reply #1205 on: February 28, 2012, 08:57:34 pm »

Quote
I've made a few more updates to the branch I've been playing around with:
  - added all the soul's mental attributes (spatial sense, focus, willpower, etc..)

I had this funny feeling you'd take a run at adding them in.  It's what I'd have done if I still had the time these days ;).

Quote
Splinterz, can you elaborate on how you're finding the offset for current year? If I have a reliable way of finding that, I'll work on incorporating your changes into the official build.

I'll be looking forward to that.  As always, thanks for all your hard work on this program DE.  It's really appreciated.
Logged

DwarfEngineer

  • Bay Watcher
  • Grumble Grumble...
    • View Profile
Re: Dwarf Therapist (LATEST 0.6.12 2/18/12 see first post)
« Reply #1206 on: February 28, 2012, 09:01:06 pm »

This is... funky.  First noticed that all attributes show up as "15" which is clearly a bug but I don't use that very much, so meh.

Secondly noticed that it counts 31 dwarves, displays 11, and my population is 15.  The 4 other dwarves are all adults and show no spectacular features, they simply don't show up in Therapist's list.  This was after one migrant wave, where some appeared on Therapist and the 4 others did not.
Hmm, not seeing quite the same thing - loading from your save it's displaying 12 out of your 15. Not seeing an issue with the attributes either.
Spoiler (click to show/hide)
Logged
Current Dwarf Therapist Maintainer - Tips

DwarfEngineer

  • Bay Watcher
  • Grumble Grumble...
    • View Profile
Re: Dwarf Therapist (LATEST 0.6.12 2/18/12 see first post)
« Reply #1207 on: February 28, 2012, 09:10:51 pm »

Alright, well got to the bottom of why vampires aren't showing up - the flag that Therapist uses to detect ghosts is also set for vampires. Guess that means I need a fortress with ghosts again as well. Help would be appreciated, otherwise I'll be working on generating one as well.

Logged
Current Dwarf Therapist Maintainer - Tips

Girlinhat

  • Bay Watcher
  • [PREFSTRING:large ears]
    • View Profile
Re: Dwarf Therapist (LATEST 0.6.12 2/28/12 see first post)
« Reply #1208 on: February 28, 2012, 09:23:30 pm »

My save had a doctor die.  If you keep it running it should produce a ghost in due time.  The fact that I got 3-4 vampires in a wave of 9 is astonishing.

DwarfEngineer

  • Bay Watcher
  • Grumble Grumble...
    • View Profile
Re: Dwarf Therapist (LATEST 0.6.12 2/28/12 see first post)
« Reply #1209 on: February 28, 2012, 09:25:20 pm »

My save had a doctor die.  If you keep it running it should produce a ghost in due time.  The fact that I got 3-4 vampires in a wave of 9 is astonishing.
I'm actually not positive on that - it's weird, if I let the game advance a few seconds all 15 dwarves show up, so I'm thinking that flag is completely bogus.
Logged
Current Dwarf Therapist Maintainer - Tips

Girlinhat

  • Bay Watcher
  • [PREFSTRING:large ears]
    • View Profile
Re: Dwarf Therapist (LATEST 0.6.12 2/28/12 see first post)
« Reply #1210 on: February 28, 2012, 09:33:14 pm »

Curious.  I just turned DF back on and now the dwarves are showing up as expected.  Although it still shows 35 at the top and lists 15, this is on a slightly modded version that allows for renaming multiple dwarves at once.  The original download shows the correct number at the top.  Not that I care much, I consult the Z screen to view my population layout.

Kaos

  • Bay Watcher
    • View Profile
Re: Dwarf Therapist (LATEST 0.6.12 2/18/12 see first post)
« Reply #1211 on: February 28, 2012, 09:45:48 pm »

See this post.
I'm confused... there are two versions of DT now? one vanilla as published on the OP, and a "merged" one that shows the extra attributes?? merged with what?


And from the last posts it seems its getting integrated in the new version? was that a beta version or something?
Logged

orius

  • Bay Watcher
    • View Profile
Re: Dwarf Therapist (LATEST 0.6.12 2/28/12 see first post)
« Reply #1212 on: February 28, 2012, 10:57:06 pm »

The fact that I got 3-4 vampires in a wave of 9 is astonishing.

You know how dwarves sometimes bring plenty of livestock with them when they immigrate?  The vamps are just doing the same thing....
Logged
Quote from: ThatAussieGuy
That is an insane and dangerous plan.  I approve wholeheartedly. 


Fortressdeath

Girlinhat

  • Bay Watcher
  • [PREFSTRING:large ears]
    • View Profile
Re: Dwarf Therapist (LATEST 0.6.12 2/28/12 see first post)
« Reply #1213 on: February 28, 2012, 11:02:11 pm »

Ha-HA!  Well played Orius!

Akhram

  • Bay Watcher
    • View Profile
Re: Dwarf Therapist (LATEST 0.6.12 2/28/12 see first post)
« Reply #1214 on: February 28, 2012, 11:05:49 pm »

do filter scripts actually works?

looking for a manager, doesnt filter anything :(
Logged
Pages: 1 ... 79 80 [81] 82 83 ... 192