Verisimilitude is a very good word, and I think that our society, and technology, has grown to the point where it may become a lot more important, in the near future.
Here's one definition of verisimilitude that I got from the Internet:
'The sense that what one reads is "real," or at least realistic and believable. For instance, the reader possesses a sense of verisimilitude when reading a story in which a character cuts his finger, and the finger bleeds.'
If you alter that statement slighty, to 'The sense that what one
experiences', you can see how that might be relevant to our video game scene.
It's just too bad the word's so damn long...
Here's a proposal: '
Veris' is a (slang) word, that I just made up, that means "Any virtual experience which attempts to closely approach a sense of reality, and which maintains that sense of "this is real", internally consistent with itself.' How much
veris a virtual experience has, defines it's ability to submerge it's audience in that experience, while simultaneously suspending their belief.
'Veris' is the noun. The verb is 'veri'. To make something more "real", more deeply immersive, more consistent, is to "
veri it up", or to make it "very
veri"
We shall all use this term, from now on, so that the squares
won't know what we're talking about.